Player Matchup

Morgan Le Fay
Morgan Le Fay
JPM331
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
LuciferMornin023
Ra
Level 8
God Stats
1W - 7L
1,202 SR
Queue Stats
8W - 20L
1,250 Elo+
Solo
Bakasura
Bakasura
Mr_streak_
Bakasura
Level 12
God Stats
2W - 3L
1,376 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo
Olorun
Olorun
fishy-jaguar36
Olorun
Level 5
God Stats
2W - 4L
1,561 SR
Queue Stats
2W - 10L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
melodic-dew3
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
956 Elo+
Party 2
Team Averages
Level 6
1,428 SR
1,242 Elo+

VS

Team Averages
Level 10
1,405 SR
1,255 Elo+
Merlin
Merlin
BSJF1
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chunchunmaru162
Kukulkan
Level 17
God Stats
21W - 15L
1,351 SR
Queue Stats
34W - 35L
1,303 Elo+
Solo
Pele
Pele
Gougic
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,087 Elo+
Solo
Chaac
Chaac
LoopFein
Chaac
Level 15
God Stats
6W - 0L
1,453 SR
Queue Stats
18W - 22L
1,280 Elo+
Party 1
Ymir
Ymir
iEnVy_Clappzzy
Ymir
Level 7
God Stats
5W - 1L
1,221 SR
Queue Stats
7W - 10L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JPM331
Morgan Le Fay
18
1 / 15 / 4
11,610
893
8,809
22,766
9,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 7 / 4
10,659
820
4,503
14,473
5,171
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mr_streak_
Bakasura
17
5 / 12 / 4
12,412
955
18,803
23,553
9,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 11 / 4
12,469
959
16,516
23,889
9,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
melodic-dew3
Cthulhu
18
0 / 14 / 6
11,742
903
7,785
28,548
37,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BSJF1
Merlin
16
0 / 0 / 1
9,688
745
0
0
0
Kukulkan
20
9 / 1 / 25
13,809
1,062
22,730
10,184
3,767
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Gougic
Pele
20
19 / 9 / 22
16,538
1,272
37,863
23,656
9,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
LoopFein
Chaac
20
21 / 0 / 22
15,762
1,212
26,341
12,790
15,364
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 0 / 27
14,439
1,111
10,476
15,301
19,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
155
10
Kills
58
59
Deaths
10
22
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Merlin
BSJF1
Merlin
0
0
1
0.5
W
Kukulkan
9
1
25
21.5
W
Pele
Gougic
Pele
19
9
22
3.33
L
Morgan Le Fay
JPM331
Morgan Le Fay
1
15
4
0.2
W
Chaac
LoopFein
Chaac
21
0
22
32
L
0
7
4
0.29
L
Bakasura
Mr_streak_
Bakasura
5
12
4
0.58
L
4
11
4
0.55
W
9
0
27
22.5
L
Cthulhu
melodic-dew3
Cthulhu
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
97,410
113,229
Taken
61,931
71,959
Mitigated
47,631
8,468
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BSJF1
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
22,730
3,429
0
0
10,184
3,767
0
5,605
4,207
42,048
0
W
Pele
Gougic
Pele
37,863
12,321
0
3,412
23,656
9,389
0
15,699
6,992
0
71,999
L
Morgan Le Fay
JPM331
Morgan Le Fay
8,809
2,509
0
596
22,766
9,411
0
6,991
15,276
28,169
0
W
Chaac
LoopFein
Chaac
26,341
8,328
0
4,932
12,790
15,364
0
7,730
4,483
1,840
41,890
L
4,503
1,085
253
0
14,473
5,171
0
4,155
10,318
15,187
0
L
Bakasura
Mr_streak_
Bakasura
18,803
15,026
0
618
23,553
9,929
0
5,628
17,925
0
26,850
L
16,516
10,734
1,846
5,155
23,889
9,542
0
8,467
15,422
47,683
0
W
10,476
3,067
0
0
15,301
19,111
0
8,579
5,888
21,763
0
L
Cthulhu
melodic-dew3
Cthulhu
7,785
1,076
0
0
28,548
37,906
0
8,655
19,893
45,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
70,236
200
Minions Killed
184
2
Camps Cleared
1
1,062,152
Distance Traveled
1,025,915
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,688
745
0
0
0
0
0
W
Kukulkan
13,809
1,062
56
4
0
247,605
0
W
Pele
16,538
1,272
78
6
0
243,192
1
L
Morgan Le Fay
11,610
893
22
2
2
205,631
0
W
Chaac
15,762
1,212
34
3
1
295,372
1
L
Ra
10,659
820
30
2
0
160,039
3
L
Bakasura
12,412
955
22
2
0
255,863
0
L
Olorun
12,469
959
50
4
0
203,040
0
W
Ymir
14,439
1,111
16
1
0
239,746
0
L
Cthulhu
11,742
903
76
6
0
237,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role