Player Matchup

Kali
Kali
BaCoN7505
Kali
Level 15
God Stats
12W - 11L
1,558 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Sol
Sol
Kjadiel00987
Sol
Level 25
God Stats
17W - 22L
1,517 SR
Queue Stats
43W - 79L
1,351 Elo+
Solo
Ymir
Ymir
StonedDayz7264
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Jormungandr
Jormungandr
TunablePepper19
Jormungandr
Level 23
God Stats
2W - 3L
1,308 SR
Queue Stats
35W - 80L
1,260 Elo+
Solo
Izanami
Izanami
sush117
Izanami
Level 17
God Stats
18W - 12L
1,479 SR
Queue Stats
35W - 26L
1,423 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,367 Elo+

VS

Team Averages
Level 10
1,462 SR
1,206 Elo+
Anubis
Anubis
Im Alex8208
Anubis
Level 19
God Stats
1W - 1L
1,717 SR
Queue Stats
10W - 8L
1,638 Elo+
Solo
Chernobog
Chernobog
Ryconne
Chernobog
Level 6
God Stats
11W - 11L
1,210 SR
Queue Stats
12W - 14L
1,143 Elo+
Solo
Yemoja
Yemoja
WaryHare1943864
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 78L
839 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zoeygasm
Morgan Le Fay
Level 16
God Stats
20W - 33L
1,384 SR
Queue Stats
214W - 236L
1,354 Elo+
Solo
Kukulkan
Kukulkan
brightangel_17
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 2 / 17
13,273
1,106
17,711
13,335
3,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 14
13,388
1,116
16,965
10,035
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 22
12,710
1,059
9,711
14,086
17,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
TunablePepper19
Jormungandr
20
8 / 4 / 20
13,437
1,120
14,049
14,519
16,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
sush117
Izanami
20
11 / 0 / 11
14,334
1,195
24,513
11,284
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 11 / 8
11,969
997
17,378
22,174
11,643
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Ryconne
Chernobog
17
3 / 6 / 5
11,351
946
12,037
14,096
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 7
10,157
846
882
16,657
16,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Zoeygasm
Morgan Le Fay
17
2 / 10 / 7
11,426
952
10,021
21,139
8,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
17
4 / 6 / 7
11,907
992
16,121
13,132
4,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
39
Kills
13
13
Deaths
39
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
8
2
17
8.25
L
Anubis
4
11
8
0.73
W
9
3
14
5.33
L
Chernobog
Ryconne
Chernobog
3
6
5
0.92
W
3
4
22
3.5
W
Jormungandr
TunablePepper19
Jormungandr
8
4
20
4.5
L
0
6
7
0.58
L
Morgan Le Fay
Zoeygasm
Morgan Le Fay
2
10
7
0.55
L
Kukulkan
4
6
7
1.25
W
Izanami
sush117
Izanami
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,949
Damage
56,439
63,259
Taken
87,198
44,146
Mitigated
46,409
9,415
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,711
12,073
0
3,561
13,335
3,935
0
9,652
3,683
0
31,171
L
Anubis
17,378
1,087
0
654
22,174
11,643
0
12,251
9,923
33,229
0
W
16,965
4,654
118
3,636
10,035
2,878
0
8,613
1,422
30,340
0
L
Chernobog
Ryconne
Chernobog
12,037
9,065
0
1,718
14,096
5,200
0
8,162
5,934
107
23,927
W
9,711
2,697
0
0
14,086
17,186
0
8,344
5,742
22,606
0
W
Jormungandr
TunablePepper19
Jormungandr
14,049
3,266
0
0
14,519
16,882
0
9,499
5,020
21,836
0
L
882
135
0
0
16,657
16,058
0
4,716
11,941
5,242
0
L
Morgan Le Fay
Zoeygasm
Morgan Le Fay
10,021
1,997
0
411
21,139
8,585
0
8,875
12,264
23,978
0
L
Kukulkan
16,121
2,437
0
856
13,132
4,923
0
6,721
6,411
38,393
0
W
Izanami
sush117
Izanami
24,513
22,095
0
2,100
11,284
3,265
0
8,401
2,883
0
65,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,142
Gold Earned
56,810
208
Minions Killed
148
10
Camps Cleared
2
1,091,653
Distance Traveled
983,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,273
1,106
35
3
3
279,936
3
L
Anubis
11,969
997
28
2
0
162,901
2
W
Sol
13,388
1,116
39
3
0
182,581
0
L
Chernobog
11,351
946
30
3
0
194,748
2
W
Ymir
12,710
1,059
36
3
1
165,794
0
W
Jormungandr
13,437
1,120
6
1
1
232,505
0
L
Yemoja
10,157
846
1
0
0
232,050
0
L
Morgan Le Fay
11,426
952
30
3
1
217,469
0
L
Kukulkan
11,907
992
59
5
1
176,294
2
W
Izanami
14,334
1,195
92
8
5
230,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role