Player Matchup

Sun Wukong
Sun Wukong
BushidoNinja69
Sun Wukong
Level 18
God Stats
6W - 11L
1,398 SR
Queue Stats
92W - 110L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Dragon_51103
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PredaKingGaming
Cthulhu
Level 24
God Stats
3W - 0L
1,593 SR
Queue Stats
8W - 5L
1,438 Elo+
Solo
Bakasura
Bakasura
SlimeSage
Bakasura
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Pele
Pele
akmatik1
Pele
Level 6
God Stats
3W - 0L
1,295 SR
Queue Stats
45W - 70L
1,328 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,439 Elo+

VS

Team Averages
Level 15
1,476 SR
1,330 Elo+
Tiamat
Tiamat
Dark-Edge99
Tiamat
Level 28
God Stats
1W - 2L
1,256 SR
Queue Stats
37W - 53L
1,265 Elo+
Solo
Cthulhu
Cthulhu
LordHellslinger
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,121 Elo+
Party 1
Sobek
Sobek
UnfixedMule7028
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,268 Elo+
Party 1
Ravana
Ravana
temp-879411
Ravana
Level 27
God Stats
2W - 3L
1,622 SR
Queue Stats
64W - 60L
1,498 Elo+
Solo
Neith
Neith
wolfshade1984
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BushidoNinja69
Sun Wukong
20
11 / 4 / 14
17,440
1,090
28,538
28,967
25,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Dragon_51103
Kukulkan
20
5 / 5 / 18
16,950
1,059
23,252
17,725
5,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 3 / 16
17,195
1,075
37,703
32,024
14,903
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
SlimeSage
Bakasura
20
5 / 15 / 10
15,402
963
12,409
30,672
9,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
18
0 / 1 / 0
11,600
725
149
742
200
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 2 / 13
16,951
1,059
32,273
17,876
16,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 9 / 23
15,689
981
17,171
27,766
41,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 7 / 12
14,338
896
16,506
30,159
36,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
20
18 / 8 / 7
18,869
1,179
32,837
26,162
12,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 8 / 4
12,316
770
3,472
9,585
3,685
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
87
34
Kills
28
28
Deaths
34
58
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BushidoNinja69
Sun Wukong
11
4
14
4.5
L
Tiamat
6
2
13
6.25
W
Kukulkan
Dragon_51103
Kukulkan
5
5
18
2.8
L
1
9
23
1.39
W
13
3
16
7
W
Bakasura
SlimeSage
Bakasura
5
15
10
0.67
L
3
7
12
1.29
W
Pele
0
1
0
0
L
Ravana
18
8
7
2.69
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,051
Damage
102,259
110,130
Taken
111,548
55,350
Mitigated
111,035
11,881
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BushidoNinja69
Sun Wukong
28,538
9,799
0
1,097
28,967
25,584
0
19,969
8,998
0
45,020
L
Tiamat
32,273
2,382
0
4,636
17,876
16,383
0
8,459
8,967
70,058
0
W
Kukulkan
Dragon_51103
Kukulkan
23,252
5,342
0
1,992
17,725
5,274
0
10,298
7,427
71,435
0
L
17,171
1,549
0
0
27,766
41,890
0
15,880
10,936
41,060
0
W
37,703
5,858
879
6,113
32,024
14,903
0
19,927
12,097
54,016
0
W
Bakasura
SlimeSage
Bakasura
12,409
6,161
0
1,800
30,672
9,389
0
15,301
15,371
0
39,432
L
16,506
1,142
0
2,729
30,159
36,191
0
14,054
14,603
36,608
0
W
Pele
149
0
0
0
742
200
0
455
287
0
149
L
Ravana
32,837
12,443
0
1,340
26,162
12,886
0
12,810
12,512
0
62,943
L
3,472
1,831
0
765
9,585
3,685
0
6,867
2,322
0
10,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,587
Gold Earned
78,163
277
Minions Killed
280
2
Camps Cleared
5
1,243,879
Distance Traveled
1,378,445
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,440
1,090
36
2
0
355,849
0
L
Tiamat
16,951
1,059
84
5
5
341,764
1
W
Kukulkan
16,950
1,059
125
8
2
286,406
0
L
Cthulhu
15,689
981
66
4
0
329,118
1
W
Cthulhu
17,195
1,075
38
2
0
317,315
0
W
Bakasura
15,402
963
78
5
0
270,846
1
L
Sobek
14,338
896
45
3
0
265,056
0
W
Pele
11,600
725
0
0
0
13,463
0
L
Ravana
18,869
1,179
70
4
0
328,053
0
L
Neith
12,316
770
15
1
0
114,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role