Player Matchup

Sol
Sol
FlintFs
Sol
Level 27
God Stats
4W - 7L
1,484 SR
Queue Stats
183W - 204L
1,416 Elo+
Solo
Set
Set
Keydop05
Set
Level 18
God Stats
2W - 5L
1,086 SR
Queue Stats
15W - 34L
1,178 Elo+
Party 2
Jing Wei
Jing Wei
ThePandaSpider
Jing Wei
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
109W - 84L
1,612 Elo+
Solo
Janus
Janus
ValenCheli24
Janus
Level 15
God Stats
4W - 14L
1,198 SR
Queue Stats
8W - 26L
1,130 Elo+
Party 2
Hel
Hel
XDestzX
Hel
Level 26
God Stats
1W - 1L
1,763 SR
Queue Stats
53W - 53L
1,534 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,374 Elo+

VS

Team Averages
Level 33
1,782 SR
1,899 Elo+
Anhur
Anhur
ASM0D3USS
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TioKooooolFarm
Anubis
Level 24
God Stats
32W - 6L
1,961 SR
Queue Stats
132W - 14L
1,864 Elo+
Party 1
Cthulhu
Cthulhu
ササササササササン
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 4L
2,072 Elo+
Party 1
Susano
Susano
サタンサタンサタン
Susano
Level 103
God Stats
11W - 1L
1,931 SR
Queue Stats
284W - 53L
1,897 Elo+
Party 1
The Morrigan
The Morrigan
犬犬犬犬犬犬犬犬犬
The Morrigan
Level 18
God Stats
26W - 0L
2,016 SR
Queue Stats
226W - 10L
2,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 3 / 0
3,838
548
789
3,318
690
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 1
3,617
517
494
4,111
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
7
1 / 3 / 1
4,270
610
2,115
4,725
1,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 0
3,627
518
312
3,849
607
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
4
1 / 2 / 1
3,790
541
758
3,187
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASM0D3USS
Anhur
6
0 / 0 / 1
3,932
562
267
2,718
501
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 0 / 0
5,637
805
3,517
2,056
967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 4
5,004
715
2,713
4,375
1,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 2
5,644
806
2,866
3,532
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 5
5,436
777
3,519
2,964
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASM0D3USS
Anhur
0
0
1
0.5
L
Sol
0
3
0
0
L
0
3
1
0.17
L
Jing Wei
1
3
1
0.5
W
5
0
0
5
L
0
5
0
0
L
Hel
1
2
1
0.75
W
2
1
4
4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,468
Damage
12,882
19,190
Taken
15,645
4,077
Mitigated
4,828
3,796
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASM0D3USS
Anhur
267
134
0
0
2,718
501
0
0
2,718
0
12,104
L
Sol
789
437
0
281
3,318
690
0
2,624
694
14,314
0
L
494
430
0
1,233
4,111
874
0
1,305
2,777
0
9,422
L
Jing Wei
2,115
1,898
0
1,359
4,725
1,064
0
2,643
2,054
0
18,246
W
3,517
120
0
1,684
2,056
967
752
789
1,267
29,752
0
L
312
135
0
147
3,849
607
0
1,800
2,049
11,249
0
L
Hel
758
43
225
551
3,187
842
0
1,320
1,867
7,287
0
W
2,713
566
0
1,465
4,375
1,513
0
745
3,630
22,183
0
W
2,866
822
0
2,196
3,532
1,058
0
309
3,223
0
23,116
W
3,519
1,079
0
535
2,964
789
0
306
2,658
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
25,653
123
Minions Killed
245
0
Camps Cleared
0
541,859
Distance Traveled
722,863
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,932
562
23
3
0
134,025
0
L
Sol
3,838
548
20
3
0
108,604
1
L
Set
3,617
517
31
4
0
127,168
0
L
Jing Wei
4,270
610
42
6
0
111,004
0
W
Anubis
5,637
805
65
9
0
125,264
1
L
Janus
3,627
518
18
3
0
107,022
0
L
Hel
3,790
541
12
2
0
88,061
1
W
Cthulhu
5,004
715
50
7
0
160,653
0
W
Susano
5,644
806
52
7
0
160,490
1
W
The Morrigan
5,436
777
55
8
0
142,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role