Player Matchup

Cthulhu
Cthulhu
Drumstickchicken
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,015 Elo+
Solo
Odin
Odin
Excliptor
Odin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 30L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
FatYoshi01
Xing Tian
Level 12
God Stats
18W - 21L
1,494 SR
Queue Stats
24W - 26L
1,466 Elo+
Party 2
Tiamat
Tiamat
KingKlunk
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,550 Elo+
Party 2
Medusa
Medusa
bunnytypething
Medusa
Level 12
God Stats
1W - 1L
1,753 SR
Queue Stats
12W - 12L
1,419 Elo+
Party 2
Team Averages
Level 10
1,549 SR
1,385 Elo+

VS

Team Averages
Level 15
1,549 SR
1,474 Elo+
Baron Samedi
Baron Samedi
BlittraCk
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DragosShell
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Solo
Ullr
Ullr
Draxiiss
Ullr
Level 28
God Stats
1W - 1L
1,800 SR
Queue Stats
75W - 68L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Mystyfrost
Ao Kuang
Level 9
God Stats
3W - 1L
1,494 SR
Queue Stats
7W - 5L
1,410 Elo+
Party 1
Tiamat
Tiamat
xxtanosaccoxx
Tiamat
Level 16
God Stats
5W - 5L
1,452 SR
Queue Stats
12W - 13L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 16
14,273
840
9,100
29,448
42,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
20
5 / 8 / 15
15,675
922
11,546
32,179
45,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
FatYoshi01
Xing Tian
20
0 / 2 / 14
14,511
854
12,045
24,396
32,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
KingKlunk
Tiamat
20
8 / 14 / 7
15,914
936
33,353
27,862
16,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 8 / 9
18,036
1,061
29,775
24,055
8,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlittraCk
Baron Samedi
20
1 / 4 / 21
14,783
870
17,583
22,746
15,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DragosShell
Tsukuyomi
20
10 / 6 / 20
16,568
975
29,473
19,462
9,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
20
20 / 5 / 17
19,904
1,171
51,719
24,481
11,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Mystyfrost
Ao Kuang
20
3 / 4 / 16
14,780
869
8,101
20,480
9,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 5 / 20
16,354
962
23,612
16,672
12,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
135
24
Kills
41
41
Deaths
24
61
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlittraCk
Baron Samedi
1
4
21
2.88
W
Tsukuyomi
DragosShell
Tsukuyomi
10
6
20
3.33
W
Ullr
20
5
17
5.7
L
0
9
16
0.89
L
Odin
5
8
15
1.56
L
Xing Tian
FatYoshi01
Xing Tian
0
2
14
3.5
L
Tiamat
KingKlunk
Tiamat
8
14
7
0.82
W
Ao Kuang
Mystyfrost
Ao Kuang
3
4
16
2.75
L
11
8
9
1.94
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,819
Damage
130,488
137,940
Taken
103,841
146,138
Mitigated
58,283
4,557
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlittraCk
Baron Samedi
17,583
1,559
4,325
4,214
22,746
15,445
0
14,857
7,889
43,327
0
W
Tsukuyomi
DragosShell
Tsukuyomi
29,473
7,472
0
345
19,462
9,060
0
9,792
9,670
0
53,176
W
Ullr
51,719
22,419
0
3,699
24,481
11,471
0
11,323
13,158
0
78,061
L
9,100
601
419
0
29,448
42,912
0
10,821
18,627
37,039
0
L
Odin
11,546
5,052
0
0
32,179
45,751
0
11,638
20,541
0
17,180
L
Xing Tian
FatYoshi01
Xing Tian
12,045
506
0
0
24,396
32,446
0
12,481
11,915
36,669
0
L
Tiamat
KingKlunk
Tiamat
33,353
3,203
0
2,664
27,862
16,097
0
9,801
18,061
51,170
0
W
Ao Kuang
Mystyfrost
Ao Kuang
8,101
2,383
0
2,596
20,480
9,412
0
9,872
10,608
23,454
0
L
29,775
13,458
0
1,474
24,055
8,932
0
4,555
19,500
0
84,714
W
23,612
1,633
278
2,554
16,672
12,895
0
8,654
8,018
58,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,409
Gold Earned
82,389
281
Minions Killed
287
3
Camps Cleared
14
1,663,216
Distance Traveled
1,646,816
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,783
870
54
3
0
301,093
2
W
Tsukuyomi
16,568
975
40
2
3
339,369
2
W
Ullr
19,904
1,171
58
3
9
347,244
0
L
Cthulhu
14,273
840
79
5
0
300,760
1
L
Odin
15,675
922
9
1
0
358,792
2
L
Xing Tian
14,511
854
41
2
1
368,915
3
L
Tiamat
15,914
936
30
2
0
302,734
0
W
Ao Kuang
14,780
869
37
2
1
340,446
0
L
Medusa
18,036
1,061
122
7
2
332,015
0
W
Tiamat
16,354
962
98
6
1
318,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role