Player Matchup

Nike
Nike
ELIT3GRAY
Nike
Level 29
God Stats
25W - 33L
1,717 SR
Queue Stats
120W - 128L
1,474 Elo+
Party 3
Anhur
Anhur
ELIT3KINGZ512
Anhur
Level 23
God Stats
6W - 12L
1,451 SR
Queue Stats
383W - 398L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
ELIT3KIX
Jormungandr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 216L
1,496 Elo+
Party 3
Zeus
Zeus
Gros_Vesca
Zeus
Level 29
God Stats
35W - 23L
1,681 SR
Queue Stats
90W - 84L
1,561 Elo+
Party 2
Arachne
Arachne
Trophies_MasteR
Arachne
Level 27
God Stats
45W - 35L
1,666 SR
Queue Stats
90W - 83L
1,575 Elo+
Party 2
Team Averages
Level 26
1,603 SR
1,505 Elo+

VS

Team Averages
Level 24
1,594 SR
1,490 Elo+
Hou Yi
Hou Yi
EDUARDOENRRIQ954
Hou Yi
Level 27
God Stats
2W - 2L
1,781 SR
Queue Stats
61W - 60L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Evex12324
Jing Wei
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 18L
1,418 Elo+
Solo
Bakasura
Bakasura
Mr_EnderShoTZ
Bakasura
Level 45
God Stats
31W - 18L
1,708 SR
Queue Stats
99W - 95L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
ToXiC_Pokemon
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,624 Elo+
Party 1
Artemis
Artemis
XxSweatxX7570
Artemis
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 31L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
0 / 4 / 0
5,027
296
1,117
4,316
1,093
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 2
6,904
406
3,997
14,250
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ELIT3KIX
Jormungandr
11
0 / 4 / 1
6,487
382
4,866
8,782
8,674
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 0
8,546
503
13,988
9,725
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 1
7,950
468
10,893
16,632
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,966
586
3,974
7,741
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Evex12324
Jing Wei
12
2 / 3 / 2
8,651
509
3,582
7,891
4,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Mr_EnderShoTZ
Bakasura
18
11 / 1 / 8
11,678
687
12,117
16,263
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
2 / 2 / 5
9,286
546
9,877
19,579
7,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
16
7 / 2 / 4
10,750
632
6,808
10,942
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
26
26
Deaths
10
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Nike
0
4
0
0
L
2
7
2
0.43
L
Jormungandr
ELIT3KIX
Jormungandr
0
4
1
0.13
W
Jing Wei
Evex12324
Jing Wei
2
3
2
1
L
5
5
0
1
W
Bakasura
Mr_EnderShoTZ
Bakasura
11
1
8
15
W
Cthulhu
2
2
5
2.25
L
3
6
1
0.58
W
Artemis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
36,358
53,705
Taken
62,416
23,674
Mitigated
24,443
9,826
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,974
1,335
0
1,860
7,741
2,647
990
955
6,784
0
49,044
L
Nike
1,117
53
0
1,030
4,316
1,093
0
0
4,216
198
7,029
L
3,997
2,009
0
2,543
14,250
3,712
0
1,241
12,504
0
31,007
L
Jormungandr
ELIT3KIX
Jormungandr
4,866
1,542
0
1,121
8,782
8,674
224
1,364
7,278
25,219
0
W
Jing Wei
Evex12324
Jing Wei
3,582
2,689
0
900
7,891
4,120
796
4,304
3,365
0
23,115
L
13,988
2,112
0
0
9,725
3,082
200
3,841
5,502
49,571
0
W
Bakasura
Mr_EnderShoTZ
Bakasura
12,117
10,041
0
4,277
16,263
6,266
3,344
3,124
13,069
0
65,365
W
Cthulhu
9,877
703
348
4,385
19,579
7,520
834
8,040
11,142
46,228
0
L
10,893
5,816
0
5,132
16,632
7,113
0
3,431
12,554
0
60,641
W
Artemis
6,808
3,109
0
3,764
10,942
3,890
1,856
1,836
9,058
0
63,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
50,331
285
Minions Killed
438
0
Camps Cleared
0
1,205,481
Distance Traveled
1,512,381
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,966
586
78
5
0
204,951
3
L
Nike
5,027
296
6
0
0
106,324
3
L
Anhur
6,904
406
49
3
0
251,236
0
L
Jormungandr
6,487
382
32
2
0
233,685
0
W
Jing Wei
8,651
509
46
3
0
316,662
0
L
Zeus
8,546
503
101
6
0
268,472
0
W
Bakasura
11,678
687
134
8
0
348,333
2
W
Cthulhu
9,286
546
78
5
0
348,734
0
L
Arachne
7,950
468
97
6
0
345,764
0
W
Artemis
10,750
632
102
6
0
293,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role