Player Matchup

Anhur
Anhur
Conchudo0
Anhur
Level 29
God Stats
4W - 6L
1,285 SR
Queue Stats
151W - 113L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Filipe_Perez
Cthulhu
Level 11
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 8L
1,406 Elo+
Solo
Chaac
Chaac
KRS Reductive
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,623 Elo+
Solo
Chronos
Chronos
YodaOfSmite
Chronos
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
69W - 64L
1,554 Elo+
Solo
Da Ji
Da Ji
magicalbeardb0ss
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,532 Elo+

VS

Team Averages
Level 23
1,503 SR
1,549 Elo+
Baron Samedi
Baron Samedi
BUNNY_KILLER002
Baron Samedi
Level 27
God Stats
1W - 7L
1,099 SR
Queue Stats
141W - 181L
1,378 Elo+
Party 1
Bastet
Bastet
Mar1huan0
Bastet
Level 29
God Stats
2W - 1L
1,701 SR
Queue Stats
42W - 28L
1,655 Elo+
Solo
Ymir
Ymir
PINKFLÕYD
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,688 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samirx09
Cu Chulainn
Level 28
God Stats
7W - 3L
1,540 SR
Queue Stats
137W - 162L
1,405 Elo+
Party 1
Neith
Neith
TransformingBu
Neith
Level 26
God Stats
13W - 9L
1,672 SR
Queue Stats
41W - 29L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Conchudo0
Anhur
10
1 / 4 / 0
5,775
525
2,639
6,993
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Filipe_Perez
Cthulhu
10
4 / 6 / 0
6,453
587
4,465
8,103
3,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 6 / 2
4,890
445
2,856
7,918
3,797
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
YodaOfSmite
Chronos
9
2 / 4 / 0
5,441
495
5,649
8,120
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 2
5,296
481
2,365
7,871
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUNNY_KILLER002
Baron Samedi
11
5 / 3 / 1
6,647
604
5,787
5,761
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Mar1huan0
Bastet
11
8 / 1 / 6
6,915
629
7,034
6,436
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 4
7,013
638
6,284
6,083
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Samirx09
Cu Chulainn
10
2 / 3 / 5
5,939
540
4,695
9,070
4,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 0 / 1
6,987
635
4,236
4,482
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
25
25
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BUNNY_KILLER002
Baron Samedi
5
3
1
1.83
L
Anhur
Conchudo0
Anhur
1
4
0
0.25
L
Cthulhu
Filipe_Perez
Cthulhu
4
6
0
0.67
L
0
6
2
0.17
W
Bastet
Mar1huan0
Bastet
8
1
6
11
W
6
0
4
8
W
Cu Chulainn
Samirx09
Cu Chulainn
2
3
5
1.5
W
4
0
1
4.5
L
Chronos
YodaOfSmite
Chronos
2
4
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
28,036
39,005
Taken
31,832
14,267
Mitigated
13,558
7,260
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BUNNY_KILLER002
Baron Samedi
5,787
1,013
0
1,771
5,761
2,340
628
2,965
2,796
30,521
0
L
Anhur
Conchudo0
Anhur
2,639
1,434
0
1,725
6,993
1,535
0
242
6,725
0
31,806
L
Cthulhu
Filipe_Perez
Cthulhu
4,465
672
0
271
8,103
3,925
0
4,868
2,933
19,922
0
L
2,856
671
0
1,088
7,918
3,797
0
2,736
5,090
0
13,645
W
Bastet
Mar1huan0
Bastet
7,034
2,797
0
1,285
6,436
1,889
0
1,315
5,121
0
28,095
W
6,284
1,577
0
2,434
6,083
3,156
0
957
5,126
40,805
0
W
Cu Chulainn
Samirx09
Cu Chulainn
4,695
928
0
2,882
9,070
4,915
0
4,291
4,779
7,163
18,809
W
4,236
1,647
0
1,262
4,482
1,258
1,492
0
4,482
0
46,424
L
Chronos
YodaOfSmite
Chronos
5,649
2,155
0
1,480
8,120
2,871
0
3,157
4,789
24,467
1,965
L
2,365
257
0
2,696
7,871
2,139
0
1,553
6,189
0
28,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
33,501
241
Minions Killed
328
0
Camps Cleared
0
919,582
Distance Traveled
1,002,198
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,647
604
57
5
0
154,403
0
L
Anhur
5,775
525
66
6
0
183,362
4
L
Cthulhu
6,453
587
40
4
0
189,907
1
L
Chaac
4,890
445
27
2
0
175,106
1
W
Bastet
6,915
629
46
4
0
239,831
0
W
Ymir
7,013
638
92
8
0
226,274
3
W
Cu Chulainn
5,939
540
49
4
0
202,830
0
W
Neith
6,987
635
84
8
0
178,860
3
L
Chronos
5,441
495
50
5
0
187,065
2
L
Da Ji
5,296
481
58
5
0
184,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role