Player Matchup

Scylla
Scylla
LeaTerraLuna
Scylla
Level 31
God Stats
11W - 23L
1,326 SR
Queue Stats
109W - 152L
1,317 Elo+
Solo
Arachne
Arachne
ZOMBIE410x
Arachne
Level 17
God Stats
8W - 7L
1,519 SR
Queue Stats
42W - 73L
1,284 Elo+
Party 1
Skadi
Skadi
lexy072016
Skadi
Level 28
God Stats
35W - 18L
1,408 SR
Queue Stats
95W - 101L
1,414 Elo+
Solo
Xbalanque
Xbalanque
patillalateral-3
Xbalanque
Level 18
God Stats
8W - 12L
1,554 SR
Queue Stats
223W - 297L
1,404 Elo+
Party 1
Ymir
Ymir
xXpetuca12Xx
Ymir
Level 66
God Stats
13W - 10L
1,442 SR
Queue Stats
363W - 423L
1,346 Elo+
Party 1
Team Averages
Level 32
1,450 SR
1,353 Elo+

VS

Team Averages
Level 20
1,442 SR
1,383 Elo+
Jormungandr
Jormungandr
AwesomePanda266
Jormungandr
Level 27
God Stats
7W - 6L
1,361 SR
Queue Stats
46W - 65L
1,260 Elo+
Solo
Mercury
Mercury
Its_Ep0chzz
Mercury
Level 19
God Stats
13W - 5L
1,559 SR
Queue Stats
135W - 96L
1,493 Elo+
Solo
Sol
Sol
RecedingH4ir
Sol
Level 29
God Stats
36W - 30L
1,590 SR
Queue Stats
428W - 315L
1,402 Elo+
Solo
Hercules
Hercules
StaTic2615
Hercules
Level 22
God Stats
1W - 2L
1,200 SR
Queue Stats
33W - 39L
1,258 Elo+
Solo
Artemis
Artemis
TheCharzard22
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 0
6,729
481
2,404
6,776
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ZOMBIE410x
Arachne
12
3 / 4 / 1
7,451
532
2,125
9,127
3,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
14
7 / 0 / 3
8,513
608
12,619
7,312
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
12
5 / 2 / 8
7,635
545
6,382
5,153
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
9 / 0 / 5
8,484
606
7,152
7,836
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwesomePanda266
Jormungandr
9
1 / 5 / 2
6,172
441
4,209
8,958
8,188
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Its_Ep0chzz
Mercury
12
2 / 2 / 3
7,271
519
4,119
8,470
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 4 / 2
7,968
569
6,240
9,338
2,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
StaTic2615
Hercules
11
0 / 4 / 0
6,682
477
1,219
10,462
4,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
8
0 / 10 / 4
5,294
378
1,008
8,663
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
25
Kills
9
10
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AwesomePanda266
Jormungandr
1
5
2
0.4
L
Mercury
Its_Ep0chzz
Mercury
2
2
3
1.75
W
Scylla
1
4
0
0.25
L
6
4
2
1.75
L
Hercules
StaTic2615
Hercules
0
4
0
0
L
Artemis
0
10
4
0.2
W
Arachne
ZOMBIE410x
Arachne
3
4
1
0.88
W
Skadi
7
0
3
8.5
W
Xbalanque
5
2
8
4.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
16,795
36,204
Taken
45,891
17,139
Mitigated
20,920
11,397
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AwesomePanda266
Jormungandr
4,209
964
0
0
8,958
8,188
63
3,424
5,534
26,715
0
L
Mercury
Its_Ep0chzz
Mercury
4,119
1,673
0
2,590
8,470
3,802
0
1,419
7,051
0
49,141
W
Scylla
2,404
94
0
1,171
6,776
2,850
0
2,298
4,478
31,988
0
L
6,240
1,877
0
3,423
9,338
2,844
822
2,264
7,074
47,553
0
L
Hercules
StaTic2615
Hercules
1,219
291
0
2,628
10,462
4,044
0
0
10,462
0
27,832
L
Artemis
1,008
91
0
13
8,663
2,042
0
2,449
6,214
0
2,553
W
Arachne
ZOMBIE410x
Arachne
2,125
1,492
0
2,704
9,127
3,009
115
2,394
6,733
0
30,347
W
Skadi
12,619
6,561
0
2,573
7,312
2,495
1,903
937
6,375
0
51,361
W
Xbalanque
6,382
3,503
361
869
5,153
2,018
388
2,491
2,662
0
30,925
W
7,152
1,479
221
3,498
7,836
6,767
170
2,377
5,459
33,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
33,387
315
Minions Killed
286
0
Camps Cleared
0
1,268,528
Distance Traveled
1,213,785
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,172
441
42
3
0
216,923
3
L
Mercury
7,271
519
84
6
0
280,125
4
W
Scylla
6,729
481
55
4
0
228,367
4
L
Sol
7,968
569
83
6
0
240,081
0
L
Hercules
6,682
477
72
5
0
268,355
3
L
Artemis
5,294
378
5
0
0
208,301
0
W
Arachne
7,451
532
59
4
0
273,698
0
W
Skadi
8,513
608
95
7
0
255,119
3
W
Xbalanque
7,635
545
63
5
0
266,261
0
W
Ymir
8,484
606
43
3
0
245,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role