Player Matchup

Kuzenbo
Kuzenbo
MrSoupSoup
Kuzenbo
Level 11
God Stats
2W - 1L
1,404 SR
Queue Stats
3W - 3L
1,033 Elo+
Party 1
Ra
Ra
Slash753
Ra
Level 12
God Stats
3W - 3L
1,464 SR
Queue Stats
3W - 3L
1,033 Elo+
Party 1
Hun Batz
Hun Batz
SquatchHunter
Hun Batz
Level 47
God Stats
1W - 0L
1,850 SR
Queue Stats
3W - 3L
1,033 Elo+
Party 1
Danzaburou
Danzaburou
christianfarrel
Danzaburou
Level 27
God Stats
2W - 1L
1,389 SR
Queue Stats
3W - 7L
1,166 Elo+
Party 1
Ymir
Ymir
venixx2684
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,521 SR
1,153 Elo+

VS

Team Averages
Level 21
1,443 SR
1,401 Elo+
Janus
Janus
Heitorrola
Janus
Level 27
God Stats
10W - 16L
1,226 SR
Queue Stats
162W - 202L
1,440 Elo+
Solo
Fenrir
Fenrir
Islandboi123
Fenrir
Level 14
God Stats
13W - 13L
1,500 SR
Queue Stats
193W - 231L
1,362 Elo+
Solo
Medusa
Medusa
Rewiredup
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SpudPC
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 311L
1,436 Elo+
Solo
Hercules
Hercules
soulsona
Hercules
Level 25
God Stats
3W - 3L
1,490 SR
Queue Stats
158W - 186L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrSoupSoup
Kuzenbo
15
4 / 4 / 6
10,011
477
5,386
17,399
23,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 5 / 5
12,935
616
19,774
18,342
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SquatchHunter
Hun Batz
14
3 / 7 / 6
9,540
454
6,590
15,205
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
christianfarrel
Danzaburou
16
9 / 4 / 10
11,218
534
20,313
17,737
6,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 14
11,272
537
7,745
16,201
15,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 5 / 5
11,500
548
17,183
12,576
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
10 / 6 / 4
11,550
550
12,783
16,038
11,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Rewiredup
Medusa
12
2 / 11 / 4
8,180
390
8,328
18,782
6,383
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SpudPC
Jormungandr
14
2 / 7 / 5
10,124
482
9,579
19,394
18,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
soulsona
Hercules
14
2 / 4 / 6
9,240
440
6,363
14,296
5,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
33
Kills
22
22
Deaths
33
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
6
5
5
1.7
L
Fenrir
10
6
4
2
W
Kuzenbo
MrSoupSoup
Kuzenbo
4
4
6
1.75
L
Medusa
Rewiredup
Medusa
2
11
4
0.36
W
14
5
5
3.3
L
Jormungandr
SpudPC
Jormungandr
2
7
5
0.64
W
Hun Batz
SquatchHunter
Hun Batz
3
7
6
0.86
W
Danzaburou
christianfarrel
Danzaburou
9
4
10
3.5
L
Hercules
soulsona
Hercules
2
4
6
1.25
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
54,236
84,884
Taken
81,086
57,202
Mitigated
45,872
22,683
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,183
1,315
0
1,648
12,576
4,357
68
4,161
8,415
86,597
0
L
Fenrir
12,783
3,461
0
3,636
16,038
11,146
0
4,708
11,330
0
52,365
W
Kuzenbo
MrSoupSoup
Kuzenbo
5,386
2,458
0
500
17,399
23,047
1,955
4,840
12,559
23,336
0
L
Medusa
Rewiredup
Medusa
8,328
4,257
0
651
18,782
6,383
637
9,704
9,078
0
30,491
W
19,774
1,848
3,891
5,556
18,342
7,552
3,209
6,463
11,879
97,243
0
L
Jormungandr
SpudPC
Jormungandr
9,579
2,041
0
134
19,394
18,758
242
5,915
13,479
36,270
0
W
Hun Batz
SquatchHunter
Hun Batz
6,590
1,791
0
1,198
15,205
5,009
2,262
4,344
10,861
0
33,614
W
Danzaburou
christianfarrel
Danzaburou
20,313
14,353
0
9,038
17,737
6,169
3,395
6,231
11,506
0
58,292
L
Hercules
soulsona
Hercules
6,363
1,230
0
2,506
14,296
5,228
698
8,417
5,879
0
41,104
W
7,745
1,748
0
2,500
16,201
15,425
765
5,107
11,094
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
50,594
364
Minions Killed
418
0
Camps Cleared
0
1,868,854
Distance Traveled
1,815,836
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,500
548
162
8
0
383,917
4
L
Fenrir
11,550
550
63
3
0
387,072
2
W
Kuzenbo
10,011
477
34
2
0
379,508
1
L
Medusa
8,180
390
52
2
0
337,212
1
W
Ra
12,935
616
152
7
0
384,451
3
L
Jormungandr
10,124
482
49
2
0
304,696
1
W
Hun Batz
9,540
454
60
3
0
408,247
1
W
Danzaburou
11,218
534
95
5
0
325,352
0
L
Hercules
9,240
440
92
4
0
402,939
0
W
Ymir
11,272
537
23
1
0
371,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role