Player Matchup

Bacchus
Bacchus
JellYFishY1700
Bacchus
Level 41
God Stats
6W - 9L
1,586 SR
Queue Stats
17W - 21L
1,459 Elo+
Party 2
Ra
Ra
QuasiiNL
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Shampers
Cthulhu
Level 29
God Stats
0W - 2L
1,216 SR
Queue Stats
51W - 59L
1,191 Elo+
Solo
Hercules
Hercules
Smitevid
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,467 Elo+
Party 2
Neith
Neith
ampaaroperez
Neith
Level 25
God Stats
59W - 61L
1,565 SR
Queue Stats
142W - 175L
1,470 Elo+
Solo
Team Averages
Level 28
1,474 SR
1,381 Elo+

VS

Team Averages
Level 12
1,500 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Bubkis
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,525 Elo+
Solo
Poseidon
Poseidon
Cabreras
Poseidon
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 68L
1,500 Elo+
Solo
Mercury
Mercury
Fanedeladoi
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,571 Elo+
Solo
Persephone
Persephone
Jolteon16
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
JonnnyyyL
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 14
14,579
972
18,307
37,853
38,557
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 3 / 9
13,927
928
16,373
13,119
4,747
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shampers
Cthulhu
20
5 / 5 / 12
14,469
965
23,080
30,601
43,830
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Smitevid
Hercules
20
6 / 7 / 11
15,307
1,020
25,824
44,158
55,536
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 10 / 12
14,478
965
29,163
22,974
8,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bubkis
Sun Wukong
20
6 / 5 / 15
15,172
1,011
22,645
33,669
23,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Cabreras
Poseidon
20
5 / 8 / 19
14,839
989
37,795
18,830
7,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Fanedeladoi
Mercury
20
13 / 3 / 14
17,435
1,162
25,593
39,757
35,830
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
Jolteon16
Persephone
20
4 / 3 / 17
15,213
1,014
36,770
15,890
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
JonnnyyyL
Yemoja
20
3 / 4 / 17
14,253
950
16,568
14,379
19,721
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
23
Kills
31
31
Deaths
23
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bubkis
Sun Wukong
6
5
15
2.7
W
Poseidon
Cabreras
Poseidon
5
8
19
1.81
W
Mercury
Fanedeladoi
Mercury
13
3
14
6.67
L
5
6
14
2
W
Persephone
Jolteon16
Persephone
4
3
17
4.17
W
Yemoja
JonnnyyyL
Yemoja
3
4
17
2.88
L
4
3
9
2.83
L
Cthulhu
Shampers
Cthulhu
5
5
12
2.2
L
Hercules
Smitevid
Hercules
6
7
11
1.64
L
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,747
Damage
139,371
148,705
Taken
122,525
151,647
Mitigated
92,232
28,556
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bubkis
Sun Wukong
22,645
5,559
0
4,332
33,669
23,412
0
17,470
16,199
0
41,658
W
Poseidon
Cabreras
Poseidon
37,795
6,286
0
1,590
18,830
7,252
0
10,474
8,356
63,857
0
W
Mercury
Fanedeladoi
Mercury
25,593
18,795
1,798
1,654
39,757
35,830
0
13,961
25,796
0
50,800
L
18,307
1,981
0
0
37,853
38,557
0
23,996
13,857
26,097
0
W
Persephone
Jolteon16
Persephone
36,770
1,664
61
3,367
15,890
6,017
0
8,010
7,877
72,852
0
W
Yemoja
JonnnyyyL
Yemoja
16,568
3,443
4,047
0
14,379
19,721
0
7,842
6,537
36,122
0
L
16,373
2,043
8,434
1,519
13,119
4,747
0
8,079
5,040
40,096
0
L
Cthulhu
Shampers
Cthulhu
23,080
1,497
1,909
0
30,601
43,830
0
20,870
9,731
59,676
0
L
Hercules
Smitevid
Hercules
25,824
11,533
0
14,071
44,158
55,536
0
23,655
20,503
0
45,971
L
29,163
16,507
0
2,623
22,974
8,977
0
14,533
8,441
0
56,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,760
Gold Earned
76,912
267
Minions Killed
286
3
Camps Cleared
4
1,436,169
Distance Traveled
1,446,210
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,172
1,011
35
2
2
312,804
0
W
Poseidon
14,839
989
64
4
0
241,820
1
W
Mercury
17,435
1,162
60
4
1
376,436
2
L
Bacchus
14,579
972
11
1
0
322,164
3
W
Persephone
15,213
1,014
95
6
1
271,335
0
W
Yemoja
14,253
950
32
2
0
243,815
0
L
Ra
13,927
928
67
4
1
239,254
1
L
Cthulhu
14,469
965
70
5
1
323,023
1
L
Hercules
15,307
1,020
51
3
1
302,573
6
L
Neith
14,478
965
68
5
0
249,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role