Player Matchup

Cthulhu
Cthulhu
BaNaNa_mAyH3mM
Cthulhu
Level 8
God Stats
33W - 42L
1,386 SR
Queue Stats
141W - 192L
1,126 Elo+
Party 3
Thor
Thor
JJTheBeast001
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Thiagoblade17
Hercules
Level 27
God Stats
4W - 4L
1,026 SR
Queue Stats
108W - 202L
1,139 Elo+
Party 4
Artemis
Artemis
andresitoelpro20
Artemis
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 174L
1,163 Elo+
Party 4
Chang'e
Chang'e
cogi_love2
Chang'e
Level 13
God Stats
2W - 5L
1,219 SR
Queue Stats
12W - 28L
1,157 Elo+
Party 3
Team Averages
Level 15
1,326 SR
1,217 Elo+

VS

Team Averages
Level 28
1,613 SR
1,451 Elo+
Neith
Neith
Claytondrariki
Neith
Level 27
God Stats
29W - 35L
1,510 SR
Queue Stats
100W - 130L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
DefterPolecat63
Ratatoskr
Level 26
God Stats
10W - 4L
1,651 SR
Queue Stats
13W - 5L
1,452 Elo+
Party 2
Ra
Ra
Pavvo-Riku
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
gyhesesz
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
pacopug2005
Cthulhu
Level 25
God Stats
6W - 1L
1,902 SR
Queue Stats
13W - 4L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 13
11,407
496
16,754
27,651
27,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 8 / 6
9,263
403
5,875
13,156
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Thiagoblade17
Hercules
13
2 / 11 / 3
8,952
389
10,025
23,811
10,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 9 / 1
8,577
373
8,821
13,638
4,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
cogi_love2
Chang'e
15
10 / 5 / 6
10,775
468
15,069
18,027
6,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 5
11,575
503
10,271
12,468
4,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
DefterPolecat63
Ratatoskr
17
12 / 7 / 1
12,527
545
15,697
18,661
6,382
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 1 / 17
10,529
458
10,795
13,917
10,378
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
gyhesesz
Jing Wei
17
12 / 1 / 5
12,019
523
18,910
17,070
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
pacopug2005
Cthulhu
15
1 / 10 / 11
12,051
524
12,239
23,839
14,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
23
Kills
37
37
Deaths
24
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
W
8
5
5
2.1
W
Ratatoskr
DefterPolecat63
Ratatoskr
12
7
1
1.79
L
2
8
6
0.63
W
4
1
17
12.5
L
Hercules
Thiagoblade17
Hercules
2
11
3
0.32
L
3
9
1
0.39
L
Chang'e
cogi_love2
Chang'e
10
5
6
2.6
W
Jing Wei
gyhesesz
Jing Wei
12
1
5
14.5
W
Cthulhu
pacopug2005
Cthulhu
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,544
Damage
67,912
96,283
Taken
85,955
55,120
Mitigated
42,185
25,573
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,754
2,844
553
11,287
27,651
27,597
204
7,781
19,870
73,363
0
W
10,271
5,556
0
1,314
12,468
4,616
3,372
3,873
8,595
0
64,042
W
Ratatoskr
DefterPolecat63
Ratatoskr
15,697
6,538
1,130
6,282
18,661
6,382
4,372
9,591
9,070
0
54,375
L
5,875
2,737
0
549
13,156
5,121
1,126
3,224
9,932
0
33,257
W
10,795
1,243
2,322
5,235
13,917
10,378
1,160
4,764
9,153
37,215
0
L
Hercules
Thiagoblade17
Hercules
10,025
1,235
0
4,966
23,811
10,541
819
5,986
17,825
0
26,529
L
8,821
3,232
90
959
13,638
4,936
80
2,220
11,418
0
20,727
L
Chang'e
cogi_love2
Chang'e
15,069
2,702
1,341
5,828
18,027
6,925
1,160
3,823
14,204
46,897
0
W
Jing Wei
gyhesesz
Jing Wei
18,910
16,611
0
5,459
17,070
6,006
3,297
4,074
12,996
0
59,064
W
Cthulhu
pacopug2005
Cthulhu
12,239
1,565
148
0
23,839
14,803
1,230
9,521
14,318
37,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
58,701
271
Minions Killed
369
0
Camps Cleared
0
1,897,885
Distance Traveled
1,972,522
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,407
496
85
4
0
463,561
0
W
Neith
11,575
503
100
4
0
329,575
0
W
Ratatoskr
12,527
545
71
3
0
453,849
2
L
Thor
9,263
403
57
2
0
393,662
3
W
Ra
10,529
458
38
2
0
402,436
0
L
Hercules
8,952
389
31
1
0
372,941
0
L
Artemis
8,577
373
17
1
0
322,868
0
L
Chang'e
10,775
468
81
4
0
344,853
0
W
Jing Wei
12,019
523
98
4
0
419,446
0
W
Cthulhu
12,051
524
62
3
0
367,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role