Player Matchup

Artemis
Artemis
Diamond III
Matvte-2001
Artemis
Diamond III
Level 139
God Stats
87W - 42L
1,796 SR
Queue Stats
101W - 50L
2,263 MMR
Party 1
Thoth
Thoth
Diamond III
Pone_Huevo_Perro
Thoth
Diamond III
Level 129
God Stats
14W - 6L
1,807 SR
Queue Stats
101W - 50L
2,263 MMR
Party 1
Bacchus
Bacchus
Diamond III
U-Z-I-24
Bacchus
Diamond III
Level 128
God Stats
83W - 35L
1,829 SR
Queue Stats
100W - 49L
2,263 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,811 SR
2,263 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,780 SR
2,047 MMR
Xing Tian
Xing Tian
Platinum V
Kr0niik_Th3iFZ
Xing Tian
Platinum V
Level 41
God Stats
4W - 2L
1,894 SR
Queue Stats
20W - 16L
1,847 MMR
Solo
Raijin
Raijin
Diamond V
OhHiImJake9
Raijin
Diamond V
Level 104
God Stats
39W - 29L
1,695 SR
Queue Stats
326W - 280L
2,004 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
lilnicky127
Gilgamesh
Diamond I
Level 129
God Stats
13W - 6L
1,753 SR
Queue Stats
362W - 308L
2,291 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Matvte-2001
Artemis
11
0 / 6 / 1
8,265
590
8,053
9,954
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
9,196
657
10,359
8,305
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
U-Z-I-24
Bacchus
13
1 / 3 / 1
9,521
680
6,256
11,612
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatMorgan Le FaySolChang'eScylla

VS

Bans
AthenaNeithAphroditeSkadiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kr0niik_Th3iFZ
Xing Tian
13
1 / 1 / 11
10,156
725
4,122
15,163
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
15
4 / 0 / 7
10,023
716
10,229
8,048
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lilnicky127
Gilgamesh
16
7 / 1 / 5
10,446
746
10,050
13,615
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Kr0niik_Th3iFZ
Xing Tian
1
1
11
6.5
L
Artemis
Matvte-2001
Artemis
0
6
1
0.08
W
Raijin
4
0
7
7.5
L
1
3
1
0.5
L
Bacchus
U-Z-I-24
Bacchus
1
3
1
0.5
W
Gilgamesh
lilnicky127
Gilgamesh
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,668
Damage
24,401
29,871
Taken
36,826
22,111
Mitigated
33,972
3,676
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Kr0niik_Th3iFZ
Xing Tian
4,122
358
0
4,673
15,163
17,228
278
6,354
8,809
10,494
0
L
Artemis
Matvte-2001
Artemis
8,053
2,861
0
1,066
9,954
3,773
0
4,877
4,812
0
36,865
W
Raijin
10,229
710
397
2,257
8,048
2,913
998
5,096
2,952
64,467
0
L
10,359
384
0
1,204
8,305
2,948
0
3,959
4,073
47,399
0
L
Bacchus
U-Z-I-24
Bacchus
6,256
333
0
1,406
11,612
15,390
0
5,515
5,581
20,660
0
W
Gilgamesh
lilnicky127
Gilgamesh
10,050
2,028
0
2,156
13,615
13,831
1,064
5,165
8,450
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
30,625
166
Minions Killed
176
0
Camps Cleared
0
742,544
Distance Traveled
880,138
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,156
725
13
1
0
301,309
2
L
Artemis
8,265
590
66
5
0
228,208
5
W
Raijin
10,023
716
102
7
0
269,599
4
L
Thoth
9,196
657
91
7
0
236,472
1
L
Bacchus
9,521
680
9
1
0
277,864
1
W
Gilgamesh
10,446
746
61
4
0
309,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role