Player Matchup

Kukulkan
Kukulkan
CapitaoAmerica
Kukulkan
Level 9
God Stats
12W - 12L
1,555 SR
Queue Stats
14W - 17L
1,464 Elo+
Solo
Da Ji
Da Ji
Sanbyy
Da Ji
Level 29
God Stats
27W - 26L
1,553 SR
Queue Stats
129W - 145L
1,381 Elo+
Solo
Loki
Loki
StopStepBro1484
Loki
Level 86
God Stats
0W - 1L
1,535 SR
Queue Stats
23W - 24L
1,456 Elo+
Party 2
Anubis
Anubis
Tuudes
Anubis
Level 8
God Stats
4W - 6L
1,582 SR
Queue Stats
6W - 8L
1,508 Elo+
Party 2
Cerberus
Cerberus
VoyageSemFreio
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 227L
1,407 Elo+
Solo
Team Averages
Level 32
1,545 SR
1,443 Elo+

VS

Team Averages
Level 17
1,390 SR
1,401 Elo+
Olorun
Olorun
ADisney
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 17L
1,768 Elo+
Solo
Nox
Nox
PsychoAngel24
Nox
Level 19
God Stats
1W - 6L
1,283 SR
Queue Stats
54W - 65L
1,341 Elo+
Party 1
Bacchus
Bacchus
caav027
Bacchus
Level 16
God Stats
15W - 13L
1,391 SR
Queue Stats
19W - 21L
1,303 Elo+
Solo
Bellona
Bellona
nosferactos
Bellona
Level 18
God Stats
2W - 4L
1,274 SR
Queue Stats
28W - 35L
1,355 Elo+
Party 1
Pele
Pele
wiildfoxes
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 75L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 5 / 7
10,254
1,025
13,613
14,448
5,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sanbyy
Da Ji
16
4 / 11 / 6
10,233
1,023
9,199
18,476
8,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 12 / 8
9,410
941
11,980
20,376
7,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tuudes
Anubis
16
5 / 10 / 4
10,865
1,087
11,008
17,174
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
3 / 3 / 6
10,506
1,051
8,872
24,585
27,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

55

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADisney
Olorun
20
29 / 3 / 7
15,955
1,596
54,304
21,390
8,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 4 / 16
11,163
1,116
8,150
8,378
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
caav027
Bacchus
17
3 / 1 / 12
10,399
1,040
4,248
10,315
12,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
nosferactos
Bellona
18
4 / 3 / 17
11,355
1,136
15,105
12,548
9,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 4 / 13
10,093
1,009
5,567
11,890
6,552
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
15
Kills
41
41
Deaths
15
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Olorun
ADisney
Olorun
29
3
7
10.83
L
Kukulkan
2
5
7
1.1
W
3
4
16
2.75
L
Da Ji
Sanbyy
Da Ji
4
11
6
0.64
L
1
12
8
0.42
L
Anubis
Tuudes
Anubis
5
10
4
0.7
L
Cerberus
3
3
6
2
W
Bacchus
caav027
Bacchus
3
1
12
9
W
Bellona
nosferactos
Bellona
4
3
17
4.17
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
87,374
95,059
Taken
64,521
55,652
Mitigated
40,030
6,675
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ADisney
Olorun
54,304
40,059
362
15,659
21,390
8,173
0
12,235
9,155
74,601
0
L
Kukulkan
13,613
1,028
0
0
14,448
5,200
0
12,620
1,828
41,360
0
W
8,150
1,070
0
0
8,378
3,364
0
3,931
4,447
29,417
0
L
Da Ji
Sanbyy
Da Ji
9,199
2,917
0
1,017
18,476
8,158
0
7,388
11,088
0
20,140
L
11,980
5,230
0
0
20,376
7,073
0
16,351
4,025
0
26,694
L
Anubis
Tuudes
Anubis
11,008
1,447
0
1,919
17,174
7,832
0
12,469
4,705
22,932
0
L
Cerberus
8,872
793
0
3,739
24,585
27,389
0
17,874
6,711
18,640
0
W
Bacchus
caav027
Bacchus
4,248
355
0
2,282
10,315
12,042
0
5,595
4,720
26,312
0
W
Bellona
nosferactos
Bellona
15,105
7,634
0
1,246
12,548
9,899
0
6,604
5,944
0
27,529
W
5,567
1,070
152
305
11,890
6,552
0
5,128
6,762
0
10,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
58,965
165
Minions Killed
188
6
Camps Cleared
9
899,086
Distance Traveled
933,222
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,955
1,596
47
5
3
144,029
1
L
Kukulkan
10,254
1,025
76
8
1
193,390
0
W
Nox
11,163
1,116
57
6
2
180,949
0
L
Da Ji
10,233
1,023
23
2
2
173,612
0
L
Loki
9,410
941
16
2
3
187,676
0
L
Anubis
10,865
1,087
24
2
0
139,129
0
L
Cerberus
10,506
1,051
26
3
0
205,279
0
W
Bacchus
10,399
1,040
40
4
1
198,239
0
W
Bellona
11,355
1,136
28
3
3
185,576
0
W
Pele
10,093
1,009
16
2
0
224,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role