Player Matchup

Zeus
Zeus
DenisSchulze1985
Zeus
Level 25
God Stats
0W - 4L
1,259 SR
Queue Stats
33W - 63L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Skullfinger16
Cthulhu
Level 15
God Stats
1W - 1L
1,844 SR
Queue Stats
7W - 24L
1,141 Elo+
Party 1
Neith
Neith
afafightback
Neith
Level 13
God Stats
3W - 9L
1,346 SR
Queue Stats
53W - 70L
1,182 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,212 Elo+

VS

Team Averages
Level 88
1,527 SR
1,452 Elo+
Fenrir
Fenrir
Assassine ReX
Fenrir
Level 89
God Stats
5W - 10L
1,346 SR
Queue Stats
103W - 137L
1,325 Elo+
Party 2
Cerberus
Cerberus
RxG SH4DOW
Cerberus
Level 16
God Stats
23W - 17L
1,538 SR
Queue Stats
30W - 33L
1,263 Elo+
Party 2
Scylla
Scylla
x Poorly Man x
Scylla
Level 159
God Stats
8W - 6L
1,698 SR
Queue Stats
1,284W - 806L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,730
552
5,976
13,194
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
10
1 / 5 / 2
8,472
605
5,191
15,954
15,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 1
8,277
591
6,166
9,578
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 9
10,670
762
9,698
7,221
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RxG SH4DOW
Cerberus
12
1 / 3 / 11
9,631
688
2,166
14,229
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 0 / 9
11,272
805
22,301
8,091
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
19
19
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
0
9
3
0.17
W
Cerberus
RxG SH4DOW
Cerberus
1
3
11
2.17
L
Cthulhu
1
5
2
0.4
L
2
5
1
0.5
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
34,165
38,726
Taken
29,541
22,333
Mitigated
19,637
2,758
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,698
2,560
255
2,654
7,221
3,562
824
1,887
5,208
0
23,460
L
5,976
316
0
1,501
13,194
3,875
0
9,168
3,608
18,408
0
W
Cerberus
RxG SH4DOW
Cerberus
2,166
252
0
1,879
14,229
12,913
0
6,535
7,326
12,696
0
L
Cthulhu
5,191
290
48
715
15,954
15,599
0
7,578
8,026
15,686
0
L
6,166
2,896
0
494
9,578
2,859
0
6,727
2,625
0
25,178
W
22,301
2,776
0
3,065
8,091
3,162
1,067
2,113
5,840
74,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
31,573
107
Minions Killed
173
0
Camps Cleared
0
589,252
Distance Traveled
698,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,670
762
31
2
0
266,096
2
L
Zeus
7,730
552
33
2
0
194,145
0
W
Cerberus
9,631
688
31
2
0
202,993
1
L
Cthulhu
8,472
605
20
1
0
197,887
0
L
Neith
8,277
591
54
4
0
197,220
0
W
Scylla
11,272
805
111
8
0
229,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role