Player Matchup

Arachne
Arachne
Skrllix44
Arachne
Level 8
God Stats
6W - 10L
1,291 SR
Queue Stats
8W - 16L
1,210 Elo+
Solo
Tyr
Tyr
StalinfFlame
Tyr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 47L
1,263 Elo+
Solo
Yemoja
Yemoja
dandylen
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
kazamisuoh
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Hachiman
Hachiman
xxnebuxx
Hachiman
Level 26
God Stats
1W - 0L
1,574 SR
Queue Stats
16W - 20L
1,514 Elo+
Party 2
Team Averages
Level 9
1,473 SR
1,397 Elo+

VS

Team Averages
Level 24
1,549 SR
1,406 Elo+
Susano
Susano
Elbreemo
Susano
Level 14
God Stats
1W - 1L
1,442 SR
Queue Stats
10W - 9L
1,406 Elo+
Solo
Nemesis
Nemesis
Kalabok123
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,718 Elo+
Solo
Anubis
Anubis
Lenamakapaka
Anubis
Level 67
God Stats
24W - 19L
1,648 SR
Queue Stats
533W - 561L
1,393 Elo+
Party 1
Rama
Rama
O4a-_AkaGuro
Rama
Level 24
God Stats
12W - 6L
1,653 SR
Queue Stats
38W - 37L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
axyze69
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Skrllix44
Arachne
20
21 / 9 / 7
19,674
703
30,463
27,063
11,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 8 / 3
10,399
371
1,528
8,231
2,928
Yemoja
dandylen
Yemoja
11
0 / 4 / 2
11,765
420
1,059
4,724
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 5 / 13
15,678
560
22,444
21,852
6,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xxnebuxx
Hachiman
20
13 / 5 / 5
17,763
634
19,446
28,508
9,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Elbreemo
Susano
20
10 / 10 / 2
15,247
545
17,474
22,685
16,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nemesis
Kalabok123
Nemesis
9
1 / 3 / 1
8,962
320
1,181
5,907
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
15 / 6 / 3
17,140
612
26,882
24,997
15,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 11 / 6
14,089
503
10,196
25,548
9,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
axyze69
Gilgamesh
17
1 / 14 / 5
11,302
404
3,568
27,018
11,531
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
43
Kills
31
31
Deaths
44
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
Elbreemo
Susano
10
10
2
1.1
L
Nemesis
Kalabok123
Nemesis
1
3
1
0.5
L
Anubis
15
6
3
2.75
L
4
11
6
0.64
W
Arachne
Skrllix44
Arachne
21
9
7
2.72
W
1
8
3
0.31
L
Gilgamesh
axyze69
Gilgamesh
1
14
5
0.25
W
Yemoja
dandylen
Yemoja
0
4
2
0.25
W
8
5
13
2.9
W
Hachiman
xxnebuxx
Hachiman
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,940
Damage
59,301
90,378
Taken
106,155
32,017
Mitigated
55,624
31,951
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Elbreemo
Susano
17,474
5,570
0
1,324
22,685
16,744
3,964
2,965
19,584
0
94,780
L
Nemesis
Kalabok123
Nemesis
1,181
681
0
2,007
5,907
1,993
0
151
5,756
0
24,527
L
Anubis
26,882
1,619
0
14,463
24,997
15,524
455
7,800
16,657
111,690
0
L
10,196
6,988
0
3,646
25,548
9,832
2,597
3,402
21,984
0
89,882
W
Arachne
Skrllix44
Arachne
30,463
21,363
0
9,359
27,063
11,268
3,558
9,254
17,809
0
168,300
W
1,528
541
0
76
8,231
2,928
182
1,447
6,784
0
9,330
L
Gilgamesh
axyze69
Gilgamesh
3,568
372
0
2,337
27,018
11,531
882
7,811
18,671
222
41,874
W
Yemoja
dandylen
Yemoja
1,059
656
192
0
4,724
2,266
0
2,007
2,717
4,343
0
W
22,444
4,713
0
9,467
21,852
6,103
894
9,422
12,430
92,329
0
W
Hachiman
xxnebuxx
Hachiman
19,446
15,673
0
12,857
28,508
9,452
8,055
6,007
22,501
0
147,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,279
Gold Earned
66,740
533
Minions Killed
579
0
Camps Cleared
0
1,864,959
Distance Traveled
1,885,468
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,247
545
158
6
0
389,010
3
L
Nemesis
8,962
320
48
2
0
212,435
2
L
Anubis
17,140
612
170
6
0
476,169
3
L
Rama
14,089
503
129
5
0
393,065
3
W
Arachne
19,674
703
193
7
0
541,020
0
W
Tyr
10,399
371
25
1
0
228,170
4
L
Gilgamesh
11,302
404
74
3
0
414,789
4
W
Yemoja
11,765
420
8
0
0
136,978
1
W
Sol
15,678
560
120
4
0
513,845
4
W
Hachiman
17,763
634
187
7
0
444,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role