Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FrozenTestie
Sylvanus
Level 123
God Stats
11W - 4L
1,779 SR
Queue Stats
290W - 213L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
SableV0id
Xbalanque
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,459 Elo+
Party 1
Team Averages
Level 86
1,593 SR
1,460 Elo+

VS

Team Averages
Level 59
1,582 SR
1,378 Elo+
Heimdallr
Heimdallr
CAPT_BISCUIT
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,138 Elo+
Solo
Tyr
Tyr
LGA1Aim
Tyr
Level 103
God Stats
3W - 1L
1,750 SR
Queue Stats
57W - 68L
1,499 Elo+
Party 2
Hera
Hera
LGSamurai
Hera
Level 48
God Stats
1W - 3L
1,497 SR
Queue Stats
43W - 49L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
13 / 0 / 2
9,442
858
12,506
12,782
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
FrozenTestie
Sylvanus
12
0 / 0 / 14
8,458
769
6,537
12,311
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
SableV0id
Xbalanque
12
2 / 5 / 8
8,077
734
5,471
8,486
2,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAPT_BISCUIT
Heimdallr
10
2 / 7 / 3
7,135
649
5,742
9,386
3,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
9
3 / 6 / 2
7,182
653
8,121
11,736
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
11
0 / 2 / 3
6,624
602
8,886
7,847
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
13
0
2
14
L
Heimdallr
CAPT_BISCUIT
Heimdallr
2
7
3
0.5
W
Sylvanus
FrozenTestie
Sylvanus
0
0
14
7
L
Tyr
3
6
2
0.67
L
Hera
0
2
3
0.75
W
Xbalanque
SableV0id
Xbalanque
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
22,749
33,579
Taken
28,969
24,318
Mitigated
15,050
10,896
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,506
900
771
1,498
12,782
7,290
656
3,203
9,358
28,854
0
L
Heimdallr
CAPT_BISCUIT
Heimdallr
5,742
1,835
0
1,398
9,386
3,169
0
6,314
3,072
0
20,815
W
Sylvanus
FrozenTestie
Sylvanus
6,537
1,526
3,063
4,049
12,311
14,101
291
5,124
6,900
14,999
0
L
Tyr
8,121
1,535
0
2,009
11,736
9,012
0
7,444
4,292
0
12,134
L
Hera
8,886
2,778
0
3,139
7,847
2,869
0
5,285
2,562
26,165
0
W
Xbalanque
SableV0id
Xbalanque
5,471
2,879
335
1,180
8,486
2,927
1,975
559
7,680
0
31,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
20,941
103
Minions Killed
91
0
Camps Cleared
0
611,080
Distance Traveled
527,738
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,442
858
37
3
0
219,955
2
L
Heimdallr
7,135
649
38
3
0
155,326
0
W
Sylvanus
8,458
769
18
2
0
193,106
0
L
Tyr
7,182
653
19
2
0
183,411
1
L
Hera
6,624
602
34
3
0
189,001
0
W
Xbalanque
8,077
734
48
4
0
198,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role