Player Matchup

Aphrodite
Aphrodite
FuJeff
Aphrodite
Level 25
God Stats
25W - 2L
1,996 SR
Queue Stats
50W - 16L
1,691 Elo+
Party 2
Bacchus
Bacchus
MrDaBigD69
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 19L
1,700 Elo+
Party 2
Medusa
Medusa
filouu69
Medusa
Level 23
God Stats
24W - 2L
2,068 SR
Queue Stats
35W - 13L
1,662 Elo+
Party 2
Pele
Pele
helaryx
Pele
Level 127
God Stats
5W - 1L
1,776 SR
Queue Stats
60W - 20L
1,689 Elo+
Party 2
Team Averages
Level 56
1,835 SR
1,685 Elo+

VS

Team Averages
Level 49
1,421 SR
1,500 Elo+
Cthulhu
Cthulhu
GwyarJones
Cthulhu
Level 23
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
MegaMuncher
Loki
Level 59
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MidgårdLongBoye
Danzaburou
Level 90
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
gothicButterfly
Hel
Level 24
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FuJeff
Aphrodite
17
1 / 0 / 16
11,541
769
4,737
4,620
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
MrDaBigD69
Bacchus
17
4 / 0 / 17
12,384
826
10,416
11,776
16,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
filouu69
Medusa
19
8 / 3 / 6
12,133
809
15,443
8,821
4,300
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
helaryx
Pele
19
11 / 0 / 9
12,327
822
17,633
9,198
7,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GwyarJones
Cthulhu
16
0 / 3 / 0
9,665
644
8,460
14,616
16,830
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 1
9,531
635
5,959
12,601
4,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MidgårdLongBoye
Danzaburou
17
2 / 7 / 1
10,973
732
6,784
14,691
6,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 1
9,762
651
3,918
13,202
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
24
Kills
3
3
Deaths
24
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FuJeff
Aphrodite
1
0
16
9
L
Cthulhu
GwyarJones
Cthulhu
0
3
0
0
L
1
8
1
0.19
L
Danzaburou
MidgårdLongBoye
Danzaburou
2
7
1
0.36
W
Bacchus
MrDaBigD69
Bacchus
4
0
17
12.5
W
Medusa
filouu69
Medusa
8
3
6
3.67
L
0
6
1
0.08
W
Pele
helaryx
Pele
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
25,121
34,415
Taken
55,110
31,954
Mitigated
39,623
13,157
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FuJeff
Aphrodite
4,737
767
8,101
3,926
4,620
4,278
686
3,036
1,584
22,749
0
L
Cthulhu
GwyarJones
Cthulhu
8,460
347
122
0
14,616
16,830
292
3,587
11,029
36,628
0
L
5,959
1,584
0
250
12,601
4,863
699
4,816
7,785
0
26,861
L
Danzaburou
MidgårdLongBoye
Danzaburou
6,784
3,164
0
1,745
14,691
6,540
447
3,329
11,362
0
46,729
W
Bacchus
MrDaBigD69
Bacchus
10,416
1,460
0
958
11,776
16,325
393
2,889
8,887
25,032
0
W
Medusa
filouu69
Medusa
15,443
9,519
0
0
8,821
4,300
1,386
2,996
5,825
0
60,841
L
3,918
438
2,368
4,302
13,202
11,390
407
3,987
9,215
19,295
0
W
Pele
helaryx
Pele
17,633
3,496
0
172
9,198
7,051
1,709
3,931
5,267
0
67,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
39,931
270
Minions Killed
217
13
Camps Cleared
10
1,307,026
Distance Traveled
928,000
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,541
769
54
4
2
332,956
0
L
Cthulhu
9,665
644
66
4
0
257,884
4
L
Loki
9,531
635
33
2
7
218,076
4
L
Danzaburou
10,973
732
81
5
2
216,356
2
W
Bacchus
12,384
826
30
2
1
317,544
5
W
Medusa
12,133
809
102
7
4
296,966
6
L
Hel
9,762
651
37
2
1
235,684
5
W
Pele
12,327
822
84
6
6
359,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role