Player Matchup

Ah Puch
Ah Puch
II Get Hyphy II
Ah Puch
Level 96
God Stats
53W - 62L
1,394 SR
Queue Stats
272W - 320L
1,394 Elo+
Solo
Cthulhu
Cthulhu
RISKKARMA216
Cthulhu
Level 53
God Stats
11W - 7L
1,804 SR
Queue Stats
64W - 69L
1,543 Elo+
Party 1
Apollo
Apollo
SlayingSora
Apollo
Level 145
God Stats
2W - 3L
1,467 SR
Queue Stats
68W - 77L
1,572 Elo+
Party 1
Team Averages
Level 98
1,555 SR
1,503 Elo+

VS

Team Averages
Level 65
1,576 SR
1,279 Elo+
Ah Puch
Ah Puch
LadyKingcade810
Ah Puch
Level 33
God Stats
5W - 5L
1,480 SR
Queue Stats
20W - 30L
1,251 Elo+
Party 2
Poseidon
Poseidon
NaittheBait
Poseidon
Level 74
God Stats
3W - 2L
1,776 SR
Queue Stats
15W - 33L
1,188 Elo+
Party 2
Izanami
Izanami
Slizz5903
Izanami
Level 87
God Stats
65W - 62L
1,471 SR
Queue Stats
289W - 333L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,519
752
9,604
7,272
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RISKKARMA216
Cthulhu
11
2 / 1 / 4
7,907
791
2,988
7,750
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
12
7 / 0 / 3
8,529
853
7,323
5,626
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,033
603
3,181
6,675
2,314
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
NaittheBait
Poseidon
10
2 / 6 / 1
6,934
693
5,463
7,763
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Slizz5903
Izanami
10
1 / 4 / 1
6,798
680
4,629
7,294
2,874
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
2
1
0.25
L
Poseidon
NaittheBait
Poseidon
2
6
1
0.42
W
Cthulhu
RISKKARMA216
Cthulhu
2
1
4
4
W
Apollo
7
0
3
8.5
L
Izanami
Slizz5903
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
13,273
20,648
Taken
21,732
11,436
Mitigated
7,843
6,601
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,604
294
212
2,478
7,272
2,542
705
3,553
3,441
30,853
0
L
3,181
0
0
609
6,675
2,314
0
4,912
1,763
10,947
0
L
Poseidon
NaittheBait
Poseidon
5,463
312
0
606
7,763
2,655
0
4,407
3,356
18,797
0
W
Cthulhu
RISKKARMA216
Cthulhu
2,988
151
358
1,433
7,750
6,985
416
1,709
5,767
10,400
0
W
Apollo
7,323
4,318
0
2,120
5,626
1,909
132
2,622
2,796
0
26,620
L
Izanami
Slizz5903
Izanami
4,629
2,583
369
973
7,294
2,874
0
3,273
4,021
0
22,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
19,765
130
Minions Killed
122
0
Camps Cleared
0
574,668
Distance Traveled
488,898
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,519
752
54
5
0
172,528
0
L
Ah Puch
6,033
603
21
2
0
167,634
0
L
Poseidon
6,934
693
36
4
0
155,808
4
W
Cthulhu
7,907
791
13
1
0
200,850
3
W
Apollo
8,529
853
63
6
0
201,290
4
L
Izanami
6,798
680
65
7
0
165,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role