Player Matchup

Cthulhu
Cthulhu
ChrisDancingWolf
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Neith
Neith
GreenHerbedET
Neith
Level 25
God Stats
8W - 10L
1,480 SR
Queue Stats
36W - 37L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
birrero
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,258 SR
Queue Stats
23W - 33L
1,261 Elo+
Solo
Terra
Terra
ivahyun
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,269 Elo+
Party 1
Izanami
Izanami
radiojob
Izanami
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 21L
1,249 Elo+
Party 1
Team Averages
Level 13
1,448 SR
1,262 Elo+

VS

Team Averages
Level 15
1,483 SR
1,284 Elo+
Cerberus
Cerberus
BaDaLiSc
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,227 Elo+
Solo
Anhur
Anhur
DavidOfTheNorth
Anhur
Level 12
God Stats
23W - 19L
1,682 SR
Queue Stats
154W - 202L
1,288 Elo+
Solo
Kukulkan
Kukulkan
Ddukj56
Kukulkan
Level 7
God Stats
9W - 14L
1,254 SR
Queue Stats
14W - 25L
1,286 Elo+
Solo
Nike
Nike
GingyOnDeck
Nike
Level 24
God Stats
12W - 11L
1,465 SR
Queue Stats
37W - 48L
1,300 Elo+
Solo
Merlin
Merlin
OUTLAW61873
Merlin
Level 25
God Stats
11W - 10L
1,516 SR
Queue Stats
156W - 143L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 6
10,164
924
7,931
21,982
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
5 / 9 / 4
11,298
1,027
18,586
18,236
5,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
birrero
Morgan Le Fay
16
0 / 5 / 6
9,644
877
7,351
17,508
6,567
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Terra
ivahyun
Terra
17
1 / 9 / 5
9,746
886
4,967
23,492
15,429
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
radiojob
Izanami
17
4 / 10 / 4
11,448
1,041
15,857
18,717
6,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaDaLiSc
Cerberus
19
2 / 3 / 27
11,523
1,048
10,924
16,091
20,508
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 1 / 22
12,798
1,163
20,873
10,874
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ddukj56
Kukulkan
19
7 / 2 / 26
11,930
1,085
23,561
7,817
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 1 / 22
12,876
1,171
15,884
11,624
12,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
14 / 3 / 14
12,089
1,099
20,416
15,035
6,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
155
10
Kills
44
44
Deaths
10
25
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaDaLiSc
Cerberus
2
3
27
5.17
L
0
11
6
0.27
W
11
1
22
22
W
Kukulkan
Ddukj56
Kukulkan
7
2
26
10
W
10
1
22
21
L
5
9
4
0.78
W
Merlin
14
3
14
7
L
Morgan Le Fay
birrero
Morgan Le Fay
0
5
6
0.6
L
Terra
ivahyun
Terra
1
9
5
0.39
L
Izanami
radiojob
Izanami
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
91,658
99,935
Taken
61,441
47,446
Mitigated
47,173
9,158
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaDaLiSc
Cerberus
10,924
1,679
0
2,158
16,091
20,508
0
4,504
11,587
31,126
0
L
7,931
1,459
663
2,273
21,982
13,408
0
12,259
9,723
23,537
0
W
20,873
13,892
0
2,863
10,874
4,544
0
4,685
6,189
0
28,078
W
Kukulkan
Ddukj56
Kukulkan
23,561
3,415
171
1,239
7,817
3,807
0
1,921
5,896
52,620
0
W
15,884
3,551
668
848
11,624
12,009
0
4,996
6,070
0
33,847
L
18,586
16,875
0
639
18,236
5,702
0
10,515
7,721
0
32,547
W
Merlin
20,416
1,067
476
1,506
15,035
6,305
0
3,354
11,450
33,416
0
L
Morgan Le Fay
birrero
Morgan Le Fay
7,351
1,354
0
828
17,508
6,567
0
7,734
9,774
25,986
0
L
Terra
ivahyun
Terra
4,967
2,497
2,391
1,626
23,492
15,429
0
13,580
9,912
10,382
0
L
Izanami
radiojob
Izanami
15,857
8,917
0
738
18,717
6,340
0
10,813
7,904
0
54,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
61,216
172
Minions Killed
221
1
Camps Cleared
3
752,131
Distance Traveled
986,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,523
1,048
68
6
0
205,886
0
L
Cthulhu
10,164
924
26
2
0
131,091
1
W
Anhur
12,798
1,163
17
2
0
209,164
0
W
Kukulkan
11,930
1,085
61
6
1
160,691
0
W
Nike
12,876
1,171
37
3
1
210,628
0
L
Neith
11,298
1,027
29
3
0
155,631
0
W
Merlin
12,089
1,099
38
3
1
200,536
0
L
Morgan Le Fay
9,644
877
35
3
0
140,867
0
L
Terra
9,746
886
2
0
0
168,491
0
L
Izanami
11,448
1,041
80
7
1
156,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role