Player Matchup

Odin
Odin
DisabledPupy
Odin
Level 68
God Stats
4W - 7L
1,519 SR
Queue Stats
213W - 218L
1,536 Elo+
Solo
Kukulkan
Kukulkan
KazokuEnvy
Kukulkan
Level 38
God Stats
9W - 18L
1,325 SR
Queue Stats
29W - 65L
1,189 Elo+
Solo
Nu Wa
Nu Wa
wowstevenwow444
Nu Wa
Level 9
God Stats
3W - 0L
1,481 SR
Queue Stats
9W - 13L
1,286 Elo+
Solo
Team Averages
Level 38
1,441 SR
1,337 Elo+

VS

Team Averages
Level 75
1,420 SR
1,460 Elo+
Danzaburou
Danzaburou
Dafar2913
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,042 Elo+
Solo
Apollo
Apollo
ProSlaughter918
Apollo
Level 69
God Stats
3W - 2L
1,581 SR
Queue Stats
15W - 20L
1,498 Elo+
Solo
Guan Yu
Guan Yu
ThrowItBetter
Guan Yu
Level 133
God Stats
0W - 1L
1,180 SR
Queue Stats
17W - 10L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
8,516
710
6,961
11,747
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
KazokuEnvy
Kukulkan
13
6 / 2 / 2
9,434
786
12,254
5,149
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 4 / 4
7,902
659
8,508
8,786
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dafar2913
Danzaburou
9
0 / 4 / 3
7,144
595
2,930
10,185
3,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 2 / 3
8,113
676
7,918
10,701
4,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
13
3 / 2 / 2
8,319
693
6,752
12,735
13,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dafar2913
Danzaburou
0
4
3
0.38
W
1
0
5
3.5
W
Kukulkan
KazokuEnvy
Kukulkan
6
2
2
3.5
L
2
2
3
1.75
L
Guan Yu
3
2
2
2
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
17,600
25,682
Taken
33,621
17,186
Mitigated
21,888
3,682
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dafar2913
Danzaburou
2,930
596
0
1,422
10,185
3,839
273
6,867
3,318
0
20,164
W
6,961
1,296
0
965
11,747
12,434
92
0
11,747
0
17,332
W
Kukulkan
KazokuEnvy
Kukulkan
12,254
1,110
764
1,402
5,149
2,133
522
0
5,149
43,777
0
L
7,918
4,385
0
3,870
10,701
4,096
1,203
5,889
4,812
0
35,507
L
Guan Yu
6,752
574
2,176
3,636
12,735
13,953
0
8,006
4,729
0
28,548
W
8,508
3,300
0
551
8,786
2,619
633
0
8,786
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
23,576
130
Minions Killed
145
0
Camps Cleared
0
622,742
Distance Traveled
631,030
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,144
595
36
3
0
187,109
0
W
Odin
8,516
710
13
1
0
251,129
1
W
Kukulkan
9,434
786
91
8
0
170,953
0
L
Apollo
8,113
676
64
5
0
207,726
0
L
Guan Yu
8,319
693
45
4
0
236,195
1
W
Nu Wa
7,902
659
26
2
0
200,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role