Player Matchup

Susano
Susano
Cheepotelay
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 259L
1,614 Elo+
Party 2
Ymir
Ymir
Cherishes
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,678 Elo+
Party 2
Medusa
Medusa
Seekadet
Medusa
Level 52
God Stats
2W - 2L
1,920 SR
Queue Stats
313W - 262L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
Swagatology
Cthulhu
Level 82
God Stats
36W - 21L
1,817 SR
Queue Stats
489W - 405L
1,619 Elo+
Party 2
Eset
Eset
TheSilverSliver
Eset
Level 149
God Stats
1W - 1L
1,728 SR
Queue Stats
21W - 20L
1,669 Elo+
Solo
Team Averages
Level 81
1,693 SR
1,660 Elo+

VS

Team Averages
Level 135
1,689 SR
1,601 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gaahdamn
Rama
Level 128
God Stats
9W - 5L
1,639 SR
Queue Stats
419W - 376L
1,648 Elo+
Party 1
Fafnir
Fafnir
PasaSerko
Fafnir
Level 128
God Stats
11W - 7L
1,728 SR
Queue Stats
212W - 193L
1,618 Elo+
Solo
Raijin
Raijin
Sorinpawel
Raijin
Level 118
God Stats
11W - 9L
1,640 SR
Queue Stats
246W - 234L
1,640 Elo+
Party 1
Hercules
Hercules
boredq
Hercules
Level 141
God Stats
7W - 2L
1,938 SR
Queue Stats
349W - 363L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
0 / 9 / 4
9,380
586
6,405
15,536
6,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
2 / 6 / 8
11,227
702
10,701
24,751
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Seekadet
Medusa
17
3 / 7 / 3
10,979
686
9,407
16,522
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Swagatology
Cthulhu
17
4 / 5 / 5
11,829
739
16,592
28,156
29,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 2
9,883
618
12,251
14,729
6,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 0 / 11
14,649
916
24,151
10,721
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
4 / 1 / 17
12,604
788
14,305
9,310
3,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
PasaSerko
Fafnir
18
4 / 2 / 19
12,491
781
13,622
16,368
25,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Sorinpawel
Raijin
20
6 / 1 / 19
13,276
830
25,584
12,509
7,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
boredq
Hercules
18
7 / 6 / 15
12,619
789
11,214
24,407
30,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
10
Kills
32
32
Deaths
10
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
11
16.5
L
Susano
0
9
4
0.22
L
Ymir
2
6
8
1
W
Rama
4
1
17
12.5
W
Fafnir
PasaSerko
Fafnir
4
2
19
6.75
L
Medusa
Seekadet
Medusa
3
7
3
0.64
W
Raijin
Sorinpawel
Raijin
6
1
19
15.5
L
Cthulhu
Swagatology
Cthulhu
4
5
5
1.3
L
1
5
2
0.4
W
Hercules
boredq
Hercules
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
88,876
99,694
Taken
73,315
75,523
Mitigated
71,513
11,223
Healing
29,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,151
2,436
146
5,710
10,721
4,889
1,437
7,074
3,647
70,171
0
L
Susano
6,405
1,387
0
300
15,536
6,571
0
8,422
6,826
0
25,432
L
Ymir
10,701
938
0
1,817
24,751
25,908
1
16,688
7,069
28,262
0
W
Rama
14,305
12,087
0
2,826
9,310
3,954
4,678
6,219
3,091
0
52,362
W
Fafnir
PasaSerko
Fafnir
13,622
4,620
0
4,611
16,368
25,134
685
8,046
8,322
25,714
0
L
Medusa
Seekadet
Medusa
9,407
5,428
0
1,415
16,522
6,711
0
10,037
6,023
0
38,347
W
Raijin
Sorinpawel
Raijin
25,584
2,858
170
8,629
12,509
7,176
1,339
6,665
5,844
79,849
0
L
Cthulhu
Swagatology
Cthulhu
16,592
1,249
599
2,436
28,156
29,846
0
17,972
8,775
37,079
0
L
12,251
1,226
3,115
1,541
14,729
6,487
0
8,859
5,503
46,490
0
W
Hercules
boredq
Hercules
11,214
1,531
0
7,779
24,407
30,360
0
12,405
12,002
0
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
65,639
302
Minions Killed
402
6
Camps Cleared
11
1,420,772
Distance Traveled
1,452,000
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,649
916
112
7
6
304,576
5
L
Susano
9,380
586
48
3
1
274,835
2
L
Ymir
11,227
702
51
3
0
272,357
4
W
Rama
12,604
788
91
6
1
272,761
4
W
Fafnir
12,491
781
19
1
1
274,866
4
L
Medusa
10,979
686
71
4
3
276,385
2
W
Raijin
13,276
830
149
9
2
289,515
3
L
Cthulhu
11,829
739
32
2
0
313,541
1
L
Eset
9,883
618
100
6
2
283,654
3
W
Hercules
12,619
789
31
2
1
310,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role