Player Matchup

Morgan Le Fay
Morgan Le Fay
Lotus x B0MB
Morgan Le Fay
Level 24
God Stats
102W - 105L
1,537 SR
Queue Stats
258W - 268L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Majorvpayne22
Guan Yu
Level 7
God Stats
4W - 2L
1,529 SR
Queue Stats
101W - 107L
1,591 Elo+
Solo
Nox
Nox
Nokingsleft94
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 65L
1,352 Elo+
Solo
Cerberus
Cerberus
leninsuke26
Cerberus
Level 17
God Stats
5W - 6L
1,464 SR
Queue Stats
262W - 274L
1,479 Elo+
Solo
Kali
Kali
shyBlindmime
Kali
Level 24
God Stats
4W - 0L
1,777 SR
Queue Stats
56W - 26L
1,611 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,509 Elo+

VS

Team Averages
Level 20
1,632 SR
1,536 Elo+
Loki
Loki
HR Maquina
Loki
Level 17
God Stats
193W - 117L
1,838 SR
Queue Stats
322W - 251L
1,773 Elo+
Solo
Anubis
Anubis
JeffusLeGrand
Anubis
Level 26
God Stats
0W - 2L
1,625 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Bellona
Bellona
NotoriousWR
Bellona
Level 9
God Stats
10W - 9L
1,585 SR
Queue Stats
29W - 24L
1,515 Elo+
Solo
Neith
Neith
ZoZoBell
Neith
Level 27
God Stats
5W - 11L
1,494 SR
Queue Stats
8W - 14L
1,421 Elo+
Solo
Merlin
Merlin
massi1500
Merlin
Level 23
God Stats
43W - 37L
1,619 SR
Queue Stats
44W - 39L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lotus x B0MB
Morgan Le Fay
19
4 / 2 / 19
10,960
1,096
14,237
8,988
3,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
18
9 / 1 / 20
12,133
1,213
7,946
8,179
9,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 8 / 14
10,490
1,049
10,903
11,881
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
leninsuke26
Cerberus
19
1 / 2 / 27
11,608
1,161
8,221
15,108
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
19 / 0 / 18
15,026
1,503
28,128
18,713
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

237

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 3
12,333
1,233
20,203
16,111
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 12 / 9
9,715
972
10,657
18,270
7,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
NotoriousWR
Bellona
16
1 / 8 / 7
9,437
944
6,940
16,401
8,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ZoZoBell
Neith
16
0 / 9 / 5
8,909
891
5,890
16,037
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
massi1500
Merlin
15
2 / 2 / 4
9,469
947
9,315
7,004
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
41
38
Kills
13
13
Deaths
38
98
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
L
0
12
9
0.38
W
Morgan Le Fay
Lotus x B0MB
Morgan Le Fay
4
2
19
6.75
W
Guan Yu
9
1
20
19
W
5
8
14
1.5
L
Bellona
NotoriousWR
Bellona
1
8
7
0.56
L
Neith
ZoZoBell
Neith
0
9
5
0.28
W
Cerberus
leninsuke26
Cerberus
1
2
27
7.25
L
Merlin
massi1500
Merlin
2
2
4
2
W
19
0
18
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,435
Damage
53,005
62,869
Taken
73,823
45,146
Mitigated
27,204
23,123
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,203
7,119
0
180
16,111
4,942
0
6,662
9,449
0
35,521
L
10,657
630
433
1,414
18,270
7,283
0
8,162
10,108
31,356
0
W
Morgan Le Fay
Lotus x B0MB
Morgan Le Fay
14,237
985
913
1,723
8,988
3,599
0
2,218
6,770
40,864
0
W
Guan Yu
7,946
867
4,941
3,103
8,179
9,391
0
3,099
5,080
0
28,286
W
10,903
841
0
0
11,881
4,679
0
2,717
9,164
21,496
0
L
Bellona
NotoriousWR
Bellona
6,940
2,802
0
969
16,401
8,488
0
8,213
8,188
0
18,959
L
Neith
ZoZoBell
Neith
5,890
1,911
0
783
16,037
4,420
0
6,267
9,770
0
19,698
W
Cerberus
leninsuke26
Cerberus
8,221
543
0
2,381
15,108
16,790
0
6,713
8,395
22,669
0
L
Merlin
massi1500
Merlin
9,315
100
0
0
7,004
2,071
0
4,057
2,947
26,419
0
W
28,128
14,488
95
9,967
18,713
10,687
0
5,225
13,488
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,217
Gold Earned
49,863
211
Minions Killed
179
8
Camps Cleared
3
1,034,683
Distance Traveled
843,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,333
1,233
28
3
2
212,964
1
L
Anubis
9,715
972
59
6
0
167,905
0
W
Morgan Le Fay
10,960
1,096
56
6
2
188,808
0
W
Guan Yu
12,133
1,213
50
5
3
205,146
0
W
Nox
10,490
1,049
25
3
0
190,107
0
L
Bellona
9,437
944
20
2
0
185,294
0
L
Neith
8,909
891
27
3
0
141,727
0
W
Cerberus
11,608
1,161
52
5
0
206,685
1
L
Merlin
9,469
947
45
5
1
136,008
0
W
Kali
15,026
1,503
28
3
3
243,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role