Player Matchup

Anubis
Anubis
DrealRauseo
Anubis
Level 56
God Stats
8W - 7L
1,403 SR
Queue Stats
371W - 417L
1,393 Elo+
Party 1
Bacchus
Bacchus
Mr Lumbart19
Bacchus
Level 16
God Stats
2W - 1L
1,222 SR
Queue Stats
50W - 54L
1,230 Elo+
Solo
Izanami
Izanami
k40ticC00kie176
Izanami
Level 18
God Stats
3W - 4L
1,395 SR
Queue Stats
113W - 125L
1,258 Elo+
Solo
Bakasura
Bakasura
manchest18
Bakasura
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 46L
1,348 Elo+
Party 1
King Arthur
King Arthur
xxsagaxxajc
King Arthur
Level 14
God Stats
4W - 7L
1,353 SR
Queue Stats
39W - 31L
1,277 Elo+
Party 1
Team Averages
Level 24
1,375 SR
1,301 Elo+

VS

Team Averages
Level 16
1,487 SR
1,327 Elo+
Hun Batz
Hun Batz
Chapulin616
Hun Batz
Level 4
God Stats
0W - 3L
1,278 SR
Queue Stats
19W - 44L
912 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gato Hitta
Morgan Le Fay
Level 29
God Stats
3W - 12L
1,197 SR
Queue Stats
98W - 102L
1,390 Elo+
Solo
Thor
Thor
Guason HA Ha327
Thor
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
15W - 18L
1,429 Elo+
Solo
Ra
Ra
Sentix Neo
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Slosha7
Arachne
Level 29
God Stats
29W - 28L
1,763 SR
Queue Stats
88W - 91L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 6 / 2
10,842
571
10,304
10,869
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
Mr Lumbart19
Bacchus
13
2 / 1 / 5
9,182
483
4,566
12,696
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 4
10,285
541
3,401
8,493
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
manchest18
Bakasura
12
2 / 5 / 8
8,536
449
3,819
11,636
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
xxsagaxxajc
King Arthur
15
3 / 4 / 5
10,031
528
6,535
14,869
7,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chapulin616
Hun Batz
4
0 / 2 / 1
5,698
300
1,313
2,761
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Gato Hitta
Morgan Le Fay
15
6 / 3 / 0
9,469
498
9,543
11,032
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 3
8,799
463
5,020
14,411
4,499
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 3 / 0
5,094
268
615
1,393
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Slosha7
Arachne
14
8 / 5 / 4
9,345
492
11,314
13,938
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
17
18
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chapulin616
Hun Batz
0
2
1
0.25
W
Anubis
8
6
2
1.5
L
Morgan Le Fay
Gato Hitta
Morgan Le Fay
6
3
0
2
L
3
7
3
0.64
W
Bacchus
Mr Lumbart19
Bacchus
2
1
5
4.5
L
0
3
0
0
L
Arachne
Slosha7
Arachne
8
5
4
2
W
3
2
4
2.5
W
Bakasura
manchest18
Bakasura
2
5
8
1.2
W
King Arthur
xxsagaxxajc
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
27,805
58,563
Taken
43,535
36,948
Mitigated
12,183
15,628
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chapulin616
Hun Batz
1,313
678
0
621
2,761
567
0
448
2,291
0
6,514
W
Anubis
10,304
861
0
3,563
10,869
5,920
1,050
1,379
9,314
62,684
0
L
Morgan Le Fay
Gato Hitta
Morgan Le Fay
9,543
939
0
2,393
11,032
3,637
38
4,046
6,942
53,907
0
L
5,020
2,965
0
1,319
14,411
4,499
583
2,198
12,213
0
29,378
W
Bacchus
Mr Lumbart19
Bacchus
4,566
643
0
2,934
12,696
15,743
834
2,724
9,689
22,799
0
L
615
345
0
0
1,393
174
12
138
1,255
1,490
0
L
Arachne
Slosha7
Arachne
11,314
8,916
0
1,473
13,938
3,306
0
8,040
5,843
0
47,039
W
3,401
2,575
0
1,365
8,493
3,184
4,971
1,121
7,358
0
72,206
W
Bakasura
manchest18
Bakasura
3,819
2,848
0
2,703
11,636
4,296
34
2,554
8,882
0
19,374
W
King Arthur
xxsagaxxajc
King Arthur
6,535
616
0
5,063
14,869
7,805
1,265
1,826
12,954
0
48,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
38,405
401
Minions Killed
248
0
Camps Cleared
0
1,730,155
Distance Traveled
1,201,094
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,698
300
20
1
0
105,223
0
W
Anubis
10,842
571
111
6
0
284,833
0
L
Morgan Le Fay
9,469
498
93
5
0
320,640
2
L
Thor
8,799
463
66
3
0
335,418
1
W
Bacchus
9,182
483
20
1
0
400,511
0
L
Ra
5,094
268
0
0
0
46,851
0
L
Arachne
9,345
492
69
4
0
392,962
0
W
Izanami
10,285
541
141
7
0
305,794
0
W
Bakasura
8,536
449
31
2
0
377,396
0
W
King Arthur
10,031
528
98
5
0
361,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role