Player Matchup

Bellona
Bellona
Arkzik
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2
Chronos
Chronos
I have an IEP
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Neith
Neith
Syumn
Neith
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 2
Loki
Loki
cornbell
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
minecraftdomy
Ra
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 3
Team Averages
Level 6
1,464 SR
1,458 Elo+

VS

Team Averages
Level 21
1,513 SR
1,398 Elo+
Nemesis
Nemesis
ChiefSosa-36Maf
Nemesis
Level 13
God Stats
11W - 7L
1,660 SR
Queue Stats
15W - 13L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
KingAzulon
Nu Wa
Level 27
God Stats
75W - 61L
1,520 SR
Queue Stats
94W - 90L
1,459 Elo+
Solo
Hera
Hera
XxpeanutlordxX
Hera
Level 28
God Stats
29W - 25L
1,519 SR
Queue Stats
88W - 100L
1,424 Elo+
Solo
Danzaburou
Danzaburou
tiny_glue_stick
Danzaburou
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
tiny_pubic_hair
Erlang Shen
Level 27
God Stats
4W - 2L
1,366 SR
Queue Stats
7W - 8L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkzik
Bellona
17
1 / 9 / 6
10,381
944
11,233
20,360
11,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
16
2 / 5 / 3
10,447
950
9,287
17,971
6,193
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Syumn
Neith
17
6 / 6 / 3
12,282
1,117
13,800
16,592
6,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
16
0 / 16 / 2
9,610
874
4,295
21,718
11,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 17 / 6
10,801
982
8,078
22,795
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 21
13,186
1,199
17,794
13,275
6,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
20
8 / 0 / 29
12,757
1,160
24,883
7,180
3,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 27
11,922
1,084
15,152
9,058
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tiny_glue_stick
Danzaburou
20
10 / 1 / 21
12,625
1,148
13,464
8,443
4,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
tiny_pubic_hair
Erlang Shen
20
16 / 2 / 18
13,379
1,216
18,330
15,409
7,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
168
9
Kills
52
53
Deaths
9
20
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arkzik
Bellona
1
9
6
0.44
W
13
3
21
7.83
L
Chronos
2
5
3
0.7
W
Nu Wa
8
0
29
22.5
L
Neith
Syumn
Neith
6
6
3
1.25
W
5
3
27
6.17
L
Loki
0
16
2
0.06
L
0
17
6
0.18
W
Danzaburou
tiny_glue_stick
Danzaburou
10
1
21
20.5
W
Erlang Shen
tiny_pubic_hair
Erlang Shen
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
89,623
99,436
Taken
53,365
44,168
Mitigated
24,729
2,516
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arkzik
Bellona
11,233
3,268
0
158
20,360
11,885
0
9,313
11,047
0
21,987
W
17,794
11,222
0
2,058
13,275
6,202
0
3,631
9,644
58
27,731
L
Chronos
9,287
3,413
0
32
17,971
6,193
0
8,263
9,708
23,601
0
W
Nu Wa
24,883
8,843
466
1,740
7,180
3,089
0
1,959
5,221
51,770
0
L
Neith
Syumn
Neith
13,800
6,341
0
1,216
16,592
6,333
0
7,570
9,022
0
39,503
W
15,152
3,683
1,014
1,202
9,058
3,849
0
2,276
6,782
31,186
0
L
Loki
4,295
1,441
0
671
21,718
11,007
0
7,617
14,101
0
19,926
L
8,078
845
75
364
22,795
8,750
0
7,318
15,477
52,031
0
W
Danzaburou
tiny_glue_stick
Danzaburou
13,464
6,532
0
1,688
8,443
4,069
0
3,057
5,386
0
25,087
W
Erlang Shen
tiny_pubic_hair
Erlang Shen
18,330
12,655
155
4,840
15,409
7,520
0
6,442
8,967
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
63,869
193
Minions Killed
184
1
Camps Cleared
5
955,592
Distance Traveled
1,040,801
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,381
944
13
1
0
213,804
0
W
Nemesis
13,186
1,199
17
2
4
207,771
0
L
Chronos
10,447
950
28
3
0
224,981
0
W
Nu Wa
12,757
1,160
68
6
0
205,355
0
L
Neith
12,282
1,117
40
4
0
169,345
0
W
Hera
11,922
1,084
51
5
0
201,653
0
L
Loki
9,610
874
18
2
0
156,586
1
L
Ra
10,801
982
94
9
1
190,876
0
W
Danzaburou
12,625
1,148
28
3
1
196,786
0
W
Erlang Shen
13,379
1,216
20
2
0
229,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role