Player Matchup

Yemoja
Yemoja
Alert-96
Yemoja
Level 89
God Stats
2W - 3L
1,649 SR
Queue Stats
85W - 71L
1,541 Elo+
Party 1
Achilles
Achilles
Frenchdoggy
Achilles
Level 93
God Stats
3W - 4L
1,414 SR
Queue Stats
120W - 121L
1,454 Elo+
Party 4
Odin
Odin
JósephStealin
Odin
Level 110
God Stats
6W - 4L
1,554 SR
Queue Stats
294W - 312L
1,440 Elo+
Party 4
Ymir
Ymir
MrDubzy
Ymir
Level 105
God Stats
5W - 3L
1,438 SR
Queue Stats
188W - 158L
1,597 Elo+
Party 1
Da Ji
Da Ji
mothfuha
Da Ji
Level 147
God Stats
10W - 3L
1,523 SR
Queue Stats
251W - 242L
1,586 Elo+
Party 1
Team Averages
Level 109
1,516 SR
1,524 Elo+

VS

Team Averages
Level 50
1,498 SR
1,543 Elo+
Khepri
Khepri
Misty947
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Solo
Chernobog
Chernobog
bhats001
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 55L
1,563 Elo+
Party 2
Janus
Janus
danieι
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 3
Ra
Ra
kandindis
Ra
Level 57
God Stats
0W - 1L
1,489 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 3
Sobek
Sobek
vilko1
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 90L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alert-96
Yemoja
19
3 / 1 / 26
12,001
667
7,946
18,543
19,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Frenchdoggy
Achilles
19
9 / 4 / 17
12,837
713
27,946
26,528
22,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 3 / 28
12,098
672
16,918
23,517
27,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
MrDubzy
Ymir
20
10 / 4 / 20
13,258
737
22,658
29,456
47,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
mothfuha
Da Ji
20
12 / 4 / 14
13,133
730
21,402
19,899
9,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Misty947
Khepri
18
4 / 7 / 10
11,762
653
9,886
26,585
43,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
bhats001
Chernobog
17
2 / 7 / 12
11,035
613
17,240
16,327
9,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
danieι
Janus
20
6 / 5 / 8
13,988
777
31,203
17,473
9,356
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 10 / 7
11,613
645
16,365
18,506
15,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
vilko1
Sobek
18
1 / 6 / 11
11,051
614
15,785
26,173
43,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
64
35
Kills
16
16
Deaths
35
105
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alert-96
Yemoja
3
1
26
16
W
Achilles
Frenchdoggy
Achilles
9
4
17
4.38
W
1
3
28
5
L
Khepri
Misty947
Khepri
4
7
10
1.29
W
Ymir
MrDubzy
Ymir
10
4
20
5
L
Chernobog
bhats001
Chernobog
2
7
12
1.14
L
Janus
danieι
Janus
6
5
8
2
L
3
10
7
0.65
W
Da Ji
mothfuha
Da Ji
12
4
14
4.75
L
Sobek
vilko1
Sobek
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,870
Damage
90,479
117,943
Taken
105,064
126,361
Mitigated
121,728
70,025
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alert-96
Yemoja
7,946
2,916
35,736
8,570
18,543
19,423
1,258
14,462
3,879
17,096
0
W
Achilles
Frenchdoggy
Achilles
27,946
6,820
3,178
4,571
26,528
22,120
1,802
16,673
9,697
375
47,396
W
16,918
2,559
3,851
2,852
23,517
27,933
358
11,752
11,666
601
31,600
L
Khepri
Misty947
Khepri
9,886
1,291
0
238
26,585
43,755
649
9,178
17,407
16,568
0
W
Ymir
MrDubzy
Ymir
22,658
4,368
3,864
4,991
29,456
47,395
384
15,966
13,296
44,244
0
L
Chernobog
bhats001
Chernobog
17,240
10,778
849
1,222
16,327
9,317
940
4,695
11,632
0
31,264
L
Janus
danieι
Janus
31,203
2,398
2,466
4,155
17,473
9,356
0
4,736
12,737
61,204
0
L
16,365
2,131
6,486
4,232
18,506
15,857
776
4,822
13,684
32,057
0
W
Da Ji
mothfuha
Da Ji
21,402
5,174
1,215
1,197
19,899
9,490
2,123
13,681
6,166
0
39,948
L
Sobek
vilko1
Sobek
15,785
1,704
1,778
7,026
26,173
43,443
489
7,955
18,218
26,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,327
Gold Earned
59,449
151
Minions Killed
147
0
Camps Cleared
0
1,583,446
Distance Traveled
1,432,507
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,001
667
15
1
0
310,947
0
W
Achilles
12,837
713
34
2
0
336,255
1
W
Odin
12,098
672
32
2
0
325,538
0
L
Khepri
11,762
653
6
0
0
269,997
0
W
Ymir
13,258
737
34
2
0
294,925
0
L
Chernobog
11,035
613
30
2
0
258,959
1
L
Janus
13,988
777
60
3
0
313,283
3
L
Ra
11,613
645
30
2
0
275,551
10
W
Da Ji
13,133
730
36
2
0
315,781
4
L
Sobek
11,051
614
21
1
0
314,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role