Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AZOOOZE-_-Q8
Artemis
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
54W - 58L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Shadow-77-King
Sylvanus
Level 75
God Stats
12W - 8L
1,572 SR
Queue Stats
104W - 97L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
llAXVll
Erlang Shen
Level 120
God Stats
13W - 14L
1,633 SR
Queue Stats
85W - 81L
1,488 Elo+
Party 1
Sobek
Sobek
omar-kha9
Sobek
Level 12
God Stats
0W - 4L
1,156 SR
Queue Stats
3W - 13L
1,208 Elo+
Party 1
Team Averages
Level 80
1,434 SR
1,417 Elo+

VS

Team Averages
Level 86
1,551 SR
1,559 Elo+
Mercury
Mercury
ItzjustMafia-_-
Mercury
Level 48
God Stats
12W - 10L
1,222 SR
Queue Stats
395W - 426L
1,406 Elo+
Solo
Janus
Janus
JUANISIMO13
Janus
Level 127
God Stats
18W - 24L
1,475 SR
Queue Stats
216W - 193L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
danielpsuarez23
Heimdallr
Level 108
God Stats
3W - 2L
1,494 SR
Queue Stats
169W - 133L
1,591 Elo+
Party 2
Geb
Geb
jordycf
Geb
Level 46
God Stats
30W - 22L
1,799 SR
Queue Stats
61W - 44L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
wuakaka
Gilgamesh
Level 99
God Stats
2W - 7L
1,766 SR
Queue Stats
117W - 96L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 6 / 5
8,588
429
8,694
10,987
3,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
AZOOOZE-_-Q8
Artemis
13
1 / 11 / 1
8,661
433
8,282
16,698
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
2 / 6 / 8
9,288
464
8,614
18,292
9,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
llAXVll
Erlang Shen
18
6 / 4 / 3
11,373
569
13,838
21,108
13,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
omar-kha9
Sobek
12
1 / 8 / 3
7,639
382
3,360
22,905
13,847
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
10,936
547
8,273
14,897
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 2 / 9
12,725
636
22,632
10,830
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
danielpsuarez23
Heimdallr
19
18 / 1 / 9
12,772
639
23,000
12,441
5,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
1 / 1 / 27
10,792
540
5,366
16,579
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
wuakaka
Gilgamesh
18
3 / 4 / 5
12,447
622
10,016
18,164
17,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
12
Kills
35
35
Deaths
13
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
5
0.75
L
Artemis
AZOOOZE-_-Q8
Artemis
1
11
1
0.14
W
5
5
10
2
W
8
2
9
6.25
L
Sylvanus
2
6
8
1
W
Heimdallr
danielpsuarez23
Heimdallr
18
1
9
22.5
W
Geb
1
1
27
14.5
L
Erlang Shen
llAXVll
Erlang Shen
6
4
3
1.88
L
Sobek
omar-kha9
Sobek
1
8
3
0.31
W
Gilgamesh
wuakaka
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
69,287
89,990
Taken
72,911
45,153
Mitigated
52,363
22,054
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,694
270
1,161
2,182
10,987
3,421
152
4,658
6,329
41,588
0
L
Artemis
AZOOOZE-_-Q8
Artemis
8,282
4,097
0
2,578
16,698
5,297
0
4,702
11,996
0
53,801
W
8,273
3,793
0
1,523
14,897
6,537
1,352
3,774
11,123
0
85,365
W
22,632
2,124
0
5,790
10,830
4,535
1,834
5,337
5,493
116,661
0
L
Sylvanus
8,614
2,487
2,806
5,814
18,292
9,065
42
6,684
11,608
35,395
10,405
W
Heimdallr
danielpsuarez23
Heimdallr
23,000
14,922
0
4,824
12,441
5,034
1,483
3,997
8,444
0
103,174
W
Geb
5,366
774
0
3,192
16,579
18,663
584
7,885
8,694
13,654
0
L
Erlang Shen
llAXVll
Erlang Shen
13,838
6,417
0
6,392
21,108
13,523
0
5,069
16,039
0
73,417
L
Sobek
omar-kha9
Sobek
3,360
273
0
1,121
22,905
13,847
52
8,862
14,043
12,398
0
W
Gilgamesh
wuakaka
Gilgamesh
10,016
2,305
19
2,755
18,164
17,594
986
1,629
16,535
10,453
55,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
59,672
397
Minions Killed
563
0
Camps Cleared
0
1,747,103
Distance Traveled
1,982,245
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,588
429
78
4
0
339,748
0
L
Artemis
8,661
433
87
4
0
297,457
4
W
Mercury
10,936
547
128
6
0
442,948
3
W
Janus
12,725
636
170
9
0
410,139
2
L
Sylvanus
9,288
464
74
4
0
356,865
2
W
Heimdallr
12,772
639
122
6
0
395,977
0
W
Geb
10,792
540
22
1
0
394,187
0
L
Erlang Shen
11,373
569
142
7
0
371,253
2
L
Sobek
7,639
382
16
1
0
381,780
1
W
Gilgamesh
12,447
622
121
6
0
338,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role