Player Matchup

Terra
Terra
BrenoXpoison
Terra
Level 17
God Stats
13W - 10L
1,500 SR
Queue Stats
264W - 283L
1,302 Elo+
Solo
Anhur
Anhur
Cafeteira_
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,191 Elo+
Solo
Mulan
Mulan
Guuh_Wag
Mulan
Level 28
God Stats
22W - 16L
1,753 SR
Queue Stats
239W - 312L
1,400 Elo+
Party 1
Freya
Freya
Jefon_Wag
Freya
Level 27
God Stats
57W - 58L
1,484 SR
Queue Stats
165W - 198L
1,416 Elo+
Party 1
Nemesis
Nemesis
TFLE
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,454 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,352 Elo+

VS

Team Averages
Level 30
1,611 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChupaXerekinha
Tsukuyomi
Level 7
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
Level 25
God Stats
3W - 2L
1,845 SR
Queue Stats
26W - 36L
1,378 Elo+
Solo
Sol
Sol
Ziggy29-_-
Sol
Level 26
God Stats
16W - 18L
1,558 SR
Queue Stats
214W - 223L
1,462 Elo+
Solo
Agni
Agni
caique3131
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,558
556
1,226
3,852
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
10
3 / 2 / 2
6,268
627
3,631
5,120
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Guuh_Wag
Mulan
11
1 / 1 / 0
6,312
631
1,929
4,140
2,611
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Jefon_Wag
Freya
12
4 / 0 / 2
6,906
691
4,018
6,164
2,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TFLE
Nemesis
10
6 / 0 / 1
6,361
636
4,209
5,117
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 1 / 1
5,011
501
2,926
4,245
2,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ChupaXerekinha
Tsukuyomi
8
1 / 4 / 0
5,088
509
1,976
7,758
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
3
0 / 1 / 0
3,709
371
762
1,223
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 0
5,894
589
3,949
7,231
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,775
478
2,891
3,967
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
1
0.5
W
0
0
5
2.5
W
Anhur
3
2
2
2
L
Tsukuyomi
ChupaXerekinha
Tsukuyomi
1
4
0
0.25
W
Mulan
Guuh_Wag
Mulan
1
1
0
1
W
Freya
Jefon_Wag
Freya
4
0
2
5
L
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
0
1
0
0
W
Nemesis
TFLE
Nemesis
6
0
1
6.5
L
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
12,504
24,393
Taken
24,424
10,099
Mitigated
7,290
8,869
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,926
480
0
682
4,245
2,682
0
621
3,624
0
20,129
W
1,226
516
288
891
3,852
2,001
0
1,684
2,114
8,157
0
W
Anhur
3,631
2,382
0
1,832
5,120
1,609
0
3,003
1,977
0
33,473
L
Tsukuyomi
ChupaXerekinha
Tsukuyomi
1,976
946
0
2,855
7,758
2,276
0
2,353
5,405
0
20,000
W
Mulan
Guuh_Wag
Mulan
1,929
476
0
147
4,140
2,611
278
0
4,140
0
30,631
W
Freya
Jefon_Wag
Freya
4,018
1,886
0
4,852
6,164
2,129
598
1,754
4,132
39,717
0
L
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
762
0
0
250
1,223
180
0
314
909
3,953
0
W
Nemesis
TFLE
Nemesis
4,209
2,031
0
859
5,117
1,749
0
840
4,127
0
26,464
L
3,949
984
0
1,996
7,231
1,045
0
912
6,319
28,340
0
L
2,891
173
0
720
3,967
1,107
0
1,044
2,923
21,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
24,477
289
Minions Killed
210
0
Camps Cleared
0
998,798
Distance Traveled
802,336
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,011
501
42
4
0
210,475
0
W
Terra
5,558
556
12
1
0
203,658
1
W
Anhur
6,268
627
65
7
0
180,425
3
L
Tsukuyomi
5,088
509
56
6
0
177,004
3
W
Mulan
6,312
631
83
8
0
189,019
4
W
Freya
6,906
691
78
8
0
185,182
2
L
Morgan Le Fay
3,709
371
6
1
0
54,652
0
W
Nemesis
6,361
636
51
5
0
240,514
4
L
Sol
5,894
589
66
7
0
179,166
4
L
Agni
4,775
478
40
4
0
181,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role