Player Matchup

Hachiman
Hachiman
APKelebekk
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,392 Elo+
Party 3
Neith
Neith
ApKelebek
Neith
Level 27
God Stats
61W - 59L
1,464 SR
Queue Stats
234W - 296L
1,357 Elo+
Party 3
Nox
Nox
EhjuanMan
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 4
Zeus
Zeus
Fr0lo
Zeus
Level 15
God Stats
5W - 10L
1,364 SR
Queue Stats
10W - 16L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Vaadro
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,278 Elo+
Party 4
Team Averages
Level 19
1,466 SR
1,344 Elo+

VS

Team Averages
Level 14
1,507 SR
1,325 Elo+
Nemesis
Nemesis
Hablion
Nemesis
Level 17
God Stats
26W - 28L
1,511 SR
Queue Stats
139W - 110L
1,537 Elo+
Party 2
Fenrir
Fenrir
RhoninGreymane
Fenrir
Level 17
God Stats
7W - 6L
1,511 SR
Queue Stats
114W - 88L
1,424 Elo+
Party 2
Odin
Odin
SHADOWCLOW259
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,073 Elo+
Party 1
Bakasura
Bakasura
Smockskrine
Bakasura
Level 13
God Stats
13W - 27L
1,289 SR
Queue Stats
23W - 40L
1,286 Elo+
Party 1
Hachiman
Hachiman
playdementor
Hachiman
Level 13
God Stats
1W - 1L
1,721 SR
Queue Stats
11W - 20L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
APKelebekk
Hachiman
20
10 / 6 / 26
14,844
1,142
22,264
13,697
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
ApKelebek
Neith
20
8 / 1 / 29
14,216
1,094
16,420
8,869
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 6 / 29
14,734
1,133
20,843
15,314
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Fr0lo
Zeus
20
14 / 5 / 15
14,491
1,115
32,283
12,326
3,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Vaadro
Cthulhu
20
7 / 3 / 33
14,617
1,124
18,973
19,070
25,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hablion
Nemesis
20
11 / 12 / 7
15,399
1,185
25,388
31,068
13,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 11 / 4
13,439
1,034
13,412
21,522
8,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 12 / 8
12,047
927
4,814
31,714
36,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Smockskrine
Bakasura
19
1 / 12 / 9
12,886
991
10,928
23,465
10,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
playdementor
Hachiman
19
0 / 3 / 13
12,229
941
8,592
14,309
6,372
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
62
50
Kills
21
21
Deaths
50
132
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
APKelebekk
Hachiman
10
6
26
3.83
W
Neith
ApKelebek
Neith
8
1
29
22.5
W
11
6
29
4.25
W
Zeus
Fr0lo
Zeus
14
5
15
4.3
L
Nemesis
Hablion
Nemesis
11
12
7
1.21
L
8
11
4
0.91
L
1
12
8
0.42
L
Bakasura
Smockskrine
Bakasura
1
12
9
0.46
W
Cthulhu
Vaadro
Cthulhu
7
3
33
7.83
L
Hachiman
playdementor
Hachiman
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,783
Damage
63,134
69,276
Taken
122,078
45,071
Mitigated
75,053
4,961
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
APKelebekk
Hachiman
22,264
12,908
0
1,218
13,697
5,142
0
0
12,922
0
40,059
W
Neith
ApKelebek
Neith
16,420
9,321
0
1,866
8,869
3,635
0
0
8,789
0
34,827
W
20,843
2,412
0
61
15,314
6,479
0
0
15,005
39,639
0
W
Zeus
Fr0lo
Zeus
32,283
8,083
0
1,549
12,326
3,888
0
0
12,085
48,454
0
L
Nemesis
Hablion
Nemesis
25,388
12,604
0
1,980
31,068
13,157
0
18,518
12,550
0
42,034
L
13,412
4,737
0
1,573
21,522
8,749
0
11,804
9,718
0
22,782
L
4,814
941
0
0
31,714
36,478
0
16,158
15,556
0
16,155
L
Bakasura
Smockskrine
Bakasura
10,928
6,155
0
1,692
23,465
10,297
0
14,555
8,910
0
43,217
W
Cthulhu
Vaadro
Cthulhu
18,973
1,846
267
0
19,070
25,927
0
0
17,987
39,284
0
L
Hachiman
playdementor
Hachiman
8,592
3,589
0
1,774
14,309
6,372
0
11,064
3,245
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,902
Gold Earned
66,000
197
Minions Killed
177
5
Camps Cleared
5
1,108,398
Distance Traveled
1,310,020
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,844
1,142
36
3
2
206,677
1
W
Neith
14,216
1,094
37
3
0
228,818
1
W
Nox
14,734
1,133
46
4
2
219,153
1
W
Zeus
14,491
1,115
41
3
1
182,527
0
L
Nemesis
15,399
1,185
28
2
1
293,484
0
L
Fenrir
13,439
1,034
20
2
0
222,957
0
L
Odin
12,047
927
10
1
0
233,165
3
L
Bakasura
12,886
991
96
7
4
294,541
1
W
Cthulhu
14,617
1,124
37
3
0
271,223
0
L
Hachiman
12,229
941
23
2
0
265,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role