Player Matchup

Baron Samedi
Baron Samedi
Aaron 81492
Baron Samedi
Level 126
God Stats
6W - 7L
1,797 SR
Queue Stats
76W - 69L
1,606 Elo+
Party 1
Cerberus
Cerberus
DAVEWILKZ94
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
EVILMAN7194
Gilgamesh
Level 77
God Stats
23W - 6L
1,701 SR
Queue Stats
34W - 15L
1,635 Elo+
Party 1
Team Averages
Level 104
1,666 SR
1,614 Elo+

VS

Team Averages
Level 114
1,573 SR
1,531 Elo+
Chiron
Chiron
F8tal Venom
Chiron
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 213L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rauxzx
Morgan Le Fay
Level 96
God Stats
5W - 3L
1,667 SR
Queue Stats
118W - 148L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
thecrowe1313
Kuzenbo
Level 124
God Stats
20W - 17L
1,552 SR
Queue Stats
259W - 266L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aaron 81492
Baron Samedi
16
4 / 3 / 3
11,478
638
11,742
17,479
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
DAVEWILKZ94
Cerberus
15
1 / 5 / 5
11,248
625
6,413
20,377
25,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
EVILMAN7194
Gilgamesh
14
2 / 5 / 5
10,581
588
12,502
21,403
18,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
7 / 3 / 6
13,088
727
24,702
14,644
7,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Rauxzx
Morgan Le Fay
17
4 / 4 / 7
12,148
675
15,057
11,413
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
thecrowe1313
Kuzenbo
17
2 / 0 / 9
11,612
645
7,814
15,049
21,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
13
13
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aaron 81492
Baron Samedi
4
3
3
1.83
L
Cerberus
DAVEWILKZ94
Cerberus
1
5
5
0.7
L
Gilgamesh
EVILMAN7194
Gilgamesh
2
5
5
0.9
W
Chiron
7
3
6
3.33
W
Morgan Le Fay
Rauxzx
Morgan Le Fay
4
4
7
1.88
W
Kuzenbo
thecrowe1313
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,657
Damage
47,573
59,259
Taken
41,106
53,403
Mitigated
34,356
20,949
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aaron 81492
Baron Samedi
11,742
374
1,320
6,697
17,479
9,237
0
6,546
10,933
52,615
0
L
Cerberus
DAVEWILKZ94
Cerberus
6,413
400
1,301
6,273
20,377
25,561
0
7,284
13,093
31,299
0
L
Gilgamesh
EVILMAN7194
Gilgamesh
12,502
2,335
1,151
4,207
21,403
18,605
0
9,041
12,362
0
36,087
W
Chiron
24,702
9,417
1,753
7,344
14,644
7,930
2,594
6,940
6,985
0
82,727
W
Morgan Le Fay
Rauxzx
Morgan Le Fay
15,057
1,507
0
1,368
11,413
4,470
294
4,675
6,279
67,333
0
W
Kuzenbo
thecrowe1313
Kuzenbo
7,814
2,943
0
1,374
15,049
21,956
63
5,440
8,646
22,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
36,848
204
Minions Killed
213
0
Camps Cleared
0
999,077
Distance Traveled
1,020,003
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,478
638
108
6
0
337,140
0
L
Cerberus
11,248
625
58
3
0
320,324
2
L
Gilgamesh
10,581
588
38
2
0
341,613
3
W
Chiron
13,088
727
105
6
0
322,168
2
W
Morgan Le Fay
12,148
675
89
5
0
319,672
2
W
Kuzenbo
11,612
645
19
1
0
378,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role