Player Matchup

Persephone
Persephone
Eileithyia8
Persephone
Level 15
God Stats
5W - 5L
1,486 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Yemoja
Yemoja
MinervaJeses
Yemoja
Level 16
God Stats
8W - 5L
1,642 SR
Queue Stats
126W - 116L
1,495 Elo+
Solo
Thanatos
Thanatos
TheProfessorzZ
Thanatos
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
130W - 106L
1,560 Elo+
Solo
Anhur
Anhur
Tr1Ax1
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,570 Elo+
Solo
Hades
Hades
Wincαi
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 12L
1,798 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,574 Elo+

VS

Team Averages
Level 16
1,452 SR
1,574 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Sward
Artemis
Level 27
God Stats
0W - 1L
1,259 SR
Queue Stats
93W - 104L
1,489 Elo+
Solo
Bellona
Bellona
n0elzy
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo
Cthulhu
Cthulhu
ogsanchez12
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eileithyia8
Persephone
11
4 / 1 / 11
7,572
582
10,838
5,393
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
11
4 / 1 / 12
7,598
584
5,285
7,749
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
12 / 0 / 2
8,694
669
6,205
11,743
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Tr1Ax1
Anhur
12
5 / 4 / 8
7,770
598
7,708
9,661
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Wincαi
Hades
13
3 / 0 / 2
7,697
592
4,000
5,198
4,442
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 1
7,350
565
5,489
9,018
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
 
He Bo
11
2 / 5 / 1
6,211
478
7,413
11,382
3,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Sward
Artemis
8
0 / 5 / 1
5,117
394
2,934
7,176
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
n0elzy
Bellona
10
0 / 3 / 0
5,798
446
1,248
8,169
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
ogsanchez12
Cthulhu
6
0 / 11 / 1
5,359
412
2,268
11,615
7,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
28
Kills
5
6
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
1
0.88
L
He Bo
 
He Bo
2
5
1
0.5
W
Persephone
Eileithyia8
Persephone
4
1
11
9.5
W
Yemoja
4
1
12
10
L
Artemis
Sward
Artemis
0
5
1
0.1
W
Thanatos
12
0
2
13
W
Anhur
Tr1Ax1
Anhur
5
4
8
2.25
W
Hades
Wincαi
Hades
3
0
2
4
L
Bellona
n0elzy
Bellona
0
3
0
0
L
Cthulhu
ogsanchez12
Cthulhu
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
19,352
39,744
Taken
47,360
20,855
Mitigated
18,777
22,388
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,489
1,452
0
3,173
9,018
2,312
885
1,522
7,496
0
41,385
L
He Bo
 
He Bo
7,413
303
0
1,942
11,382
3,790
0
5,269
6,113
32,307
0
W
Persephone
Eileithyia8
Persephone
10,838
1,227
0
1,023
5,393
1,745
739
2,124
3,268
37,951
0
W
Yemoja
5,285
1,728
1,439
2,807
7,749
7,278
1,960
2,593
5,156
19,904
0
L
Artemis
Sward
Artemis
2,934
1,391
0
380
7,176
1,601
0
2,385
4,791
0
13,226
W
Thanatos
6,205
1,008
0
12,696
11,743
4,300
0
3,087
8,656
0
45,581
W
Anhur
Tr1Ax1
Anhur
7,708
3,216
0
452
9,661
3,090
1,051
1,877
7,784
0
42,344
W
Hades
Wincαi
Hades
4,000
1,022
75
3,896
5,198
4,442
383
0
5,198
43,829
0
L
Bellona
n0elzy
Bellona
1,248
434
0
3,162
8,169
4,063
0
3,688
4,481
0
24,131
L
Cthulhu
ogsanchez12
Cthulhu
2,268
549
0
50
11,615
7,011
0
7,259
4,356
9,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
29,835
341
Minions Killed
238
0
Camps Cleared
0
1,178,176
Distance Traveled
1,130,162
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,350
565
85
7
0
241,605
3
L
He Bo
6,211
478
56
4
0
214,541
1
W
Persephone
7,572
582
53
4
0
197,322
0
W
Yemoja
7,598
584
26
2
0
220,759
1
L
Artemis
5,117
394
24
2
0
220,544
0
W
Thanatos
8,694
669
90
7
0
281,111
0
W
Anhur
7,770
598
80
6
0
233,435
2
W
Hades
7,697
592
92
7
0
245,549
0
L
Bellona
5,798
446
60
5
0
263,461
1
L
Cthulhu
5,359
412
13
1
0
190,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role