Player Matchup

Bastet
Bastet
BOEnigma
Bastet
Level 140
God Stats
11W - 3L
1,789 SR
Queue Stats
190W - 134L
1,684 Elo+
Party 3
Artio
Artio
Hanneylovesme
Artio
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 76L
1,857 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MiloSFD
Kumbhakarna
Level 45
God Stats
5W - 1L
2,006 SR
Queue Stats
296W - 94L
1,876 Elo+
Party 3
Scylla
Scylla
Profe55or11
Scylla
Level 47
God Stats
18W - 16L
1,717 SR
Queue Stats
417W - 337L
1,641 Elo+
Party 3
Xbalanque
Xbalanque
butfuthuh
Xbalanque
Level 35
God Stats
5W - 2L
1,746 SR
Queue Stats
175W - 51L
1,851 Elo+
Party 3
Team Averages
Level 62
1,752 SR
1,782 Elo+

VS

Team Averages
Level 44
1,516 SR
1,498 Elo+
Artemis
Artemis
AlikLuchador
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 184L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Drackn
Morgan Le Fay
Level 37
God Stats
0W - 3L
1,248 SR
Queue Stats
63W - 71L
1,456 Elo+
Solo
Terra
Terra
IOnlyPlayTerra
Terra
Level 16
God Stats
27W - 14L
1,646 SR
Queue Stats
27W - 14L
1,625 Elo+
Party 1
Khepri
Khepri
ProjectNerco
Khepri
Level 76
God Stats
28W - 8L
1,699 SR
Queue Stats
247W - 186L
1,560 Elo+
Party 1
Sol
Sol
RushThenCrush
Sol
Level 63
God Stats
256W - 289L
1,487 SR
Queue Stats
287W - 336L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BOEnigma
Bastet
15
5 / 2 / 3
9,017
564
10,095
13,769
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 3
10,153
635
13,867
16,985
16,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MiloSFD
Kumbhakarna
13
0 / 0 / 7
8,365
523
6,241
18,181
11,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
1 / 1 / 5
8,190
512
3,375
6,009
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
butfuthuh
Xbalanque
17
5 / 1 / 3
9,942
621
7,809
10,913
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlikLuchador
Artemis
13
1 / 4 / 0
7,850
491
4,420
9,729
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Drackn
Morgan Le Fay
13
1 / 4 / 1
7,891
493
9,570
11,156
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 1
8,944
559
10,445
13,801
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
11
0 / 1 / 1
7,234
452
3,737
5,977
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 1
8,285
518
10,268
15,345
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlikLuchador
Artemis
1
4
0
0.25
W
Bastet
BOEnigma
Bastet
5
2
3
3.25
L
Morgan Le Fay
Drackn
Morgan Le Fay
1
4
1
0.38
W
3
1
3
4.5
L
3
1
1
3.5
W
Kumbhakarna
MiloSFD
Kumbhakarna
0
0
7
3.5
W
Scylla
1
1
5
3.5
L
Khepri
0
1
1
0.5
L
0
4
1
0.13
W
Xbalanque
butfuthuh
Xbalanque
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
38,440
65,857
Taken
56,008
40,432
Mitigated
27,754
24,065
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlikLuchador
Artemis
4,420
1,249
0
1,961
9,729
2,948
0
204
9,393
0
46,453
W
Bastet
BOEnigma
Bastet
10,095
2,958
0
4,588
13,769
6,005
48
5,496
8,273
0
59,011
L
Morgan Le Fay
Drackn
Morgan Le Fay
9,570
1,206
68
1,051
11,156
4,075
0
4,650
6,250
48,535
0
W
13,867
1,501
1,452
8,129
16,985
16,807
0
9,758
7,227
69,671
0
L
10,445
2,926
898
4,874
13,801
9,921
0
6,149
7,129
61,654
13,282
W
Kumbhakarna
MiloSFD
Kumbhakarna
6,241
374
0
3,765
18,181
11,682
49
11,351
6,830
21,418
0
W
Scylla
3,375
861
0
1,715
6,009
2,084
97
4,342
1,667
53,037
0
L
Khepri
3,737
214
873
1,430
5,977
5,598
0
3,000
2,785
17,518
0
L
10,268
4,087
0
7,359
15,345
5,212
1,808
8,527
6,818
57,755
0
W
Xbalanque
butfuthuh
Xbalanque
7,809
4,430
0
4,416
10,913
3,854
0
2,229
8,684
0
86,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
40,204
533
Minions Killed
458
0
Camps Cleared
0
1,660,714
Distance Traveled
1,497,627
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,850
491
82
5
0
254,361
5
W
Bastet
9,017
564
91
6
0
350,495
1
L
Morgan Le Fay
7,891
493
97
6
0
294,834
4
W
Artio
10,153
635
141
9
0
363,343
8
L
Terra
8,944
559
140
9
0
344,062
2
W
Kumbhakarna
8,365
523
21
1
0
322,087
5
W
Scylla
8,190
512
120
8
0
321,078
6
L
Khepri
7,234
452
21
1
0
336,741
7
L
Sol
8,285
518
118
7
0
267,629
6
W
Xbalanque
9,942
621
160
10
0
303,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role