Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BaraKing-
Ah Puch
Level 105
God Stats
8W - 10L
1,642 SR
Queue Stats
33W - 46L
1,364 Elo+
Solo
Osiris
Osiris
XxArcticECOxX
Osiris
Level 148
God Stats
17W - 9L
1,668 SR
Queue Stats
305W - 316L
1,405 Elo+
Solo
Skadi
Skadi
Z1G_ZAGR
Skadi
Level 121
God Stats
33W - 25L
1,566 SR
Queue Stats
361W - 370L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Zughetazk
Kuzenbo
Level 101
God Stats
5W - 7L
1,461 SR
Queue Stats
55W - 64L
1,460 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,452 Elo+

VS

Team Averages
Level 118
1,461 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
Pekaboo
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,405 SR
Queue Stats
40W - 36L
1,485 Elo+
Party 1
Terra
Terra
Rainero22
Terra
Level 147
God Stats
0W - 4L
1,380 SR
Queue Stats
61W - 66L
1,544 Elo+
Solo
Danzaburou
Danzaburou
THE_BIG_Z_3472
Danzaburou
Level 120
God Stats
52W - 55L
1,494 SR
Queue Stats
437W - 470L
1,471 Elo+
Solo
Izanami
Izanami
TertianPlague
Izanami
Level 142
God Stats
1W - 4L
1,431 SR
Queue Stats
96W - 81L
1,505 Elo+
Party 1
Tiamat
Tiamat
illuminootnoot
Tiamat
Level 52
God Stats
51W - 54L
1,593 SR
Queue Stats
357W - 373L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 5 / 6
11,624
727
9,961
18,680
15,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
BaraKing-
Ah Puch
19
1 / 0 / 5
10,590
662
8,225
5,692
2,269
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 11
10,499
656
11,517
16,130
15,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Z1G_ZAGR
Skadi
18
2 / 2 / 8
11,007
688
7,739
10,353
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Zughetazk
Kuzenbo
18
4 / 0 / 5
11,488
718
8,005
8,306
11,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pekaboo
Morgan Le Fay
17
0 / 3 / 2
9,825
614
9,541
9,749
4,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Rainero22
Terra
14
2 / 1 / 2
9,200
575
4,246
6,891
8,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
THE_BIG_Z_3472
Danzaburou
16
0 / 5 / 5
9,912
620
9,132
14,848
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
19
4 / 2 / 2
11,403
713
10,611
12,366
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 2 / 6
10,469
654
11,794
8,962
7,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
13
Kills
8
8
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
5
6
1.4
W
Ah Puch
BaraKing-
Ah Puch
1
0
5
3.5
L
Morgan Le Fay
Pekaboo
Morgan Le Fay
0
3
2
0.33
L
Terra
Rainero22
Terra
2
1
2
3
L
Danzaburou
THE_BIG_Z_3472
Danzaburou
0
5
5
0.5
L
Izanami
4
2
2
2.5
W
2
1
11
7.5
W
Skadi
Z1G_ZAGR
Skadi
2
2
8
3
W
Kuzenbo
Zughetazk
Kuzenbo
4
0
5
6.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
45,324
59,161
Taken
52,816
47,802
Mitigated
31,392
12,850
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,961
163
0
3,673
18,680
15,006
377
7,264
11,416
48,034
0
W
Ah Puch
BaraKing-
Ah Puch
8,225
208
0
2,156
5,692
2,269
48
2,851
2,841
44,129
0
L
Morgan Le Fay
Pekaboo
Morgan Le Fay
9,541
1,664
0
0
9,749
4,341
0
5,564
4,130
48,629
0
L
Terra
Rainero22
Terra
4,246
136
1,555
2,429
6,891
8,050
0
3,019
3,872
13,988
0
L
Danzaburou
THE_BIG_Z_3472
Danzaburou
9,132
1,749
0
2,420
14,848
5,996
0
6,185
8,649
0
38,364
L
Izanami
10,611
6,080
0
2,122
12,366
5,131
1,401
5,992
6,374
0
64,319
W
11,517
3,158
0
3,048
16,130
15,514
49
7,248
8,882
242
24,252
W
Skadi
Z1G_ZAGR
Skadi
7,739
3,168
0
1,981
10,353
3,902
1,375
4,850
5,503
0
45,566
W
Kuzenbo
Zughetazk
Kuzenbo
8,005
3,012
1,204
788
8,306
11,111
505
4,013
4,293
33,053
0
L
11,794
773
0
2,534
8,962
7,874
2
5,948
3,014
34,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
50,809
387
Minions Killed
414
8
Camps Cleared
8
1,539,690
Distance Traveled
1,349,970
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,624
727
99
6
2
273,016
1
W
Ah Puch
10,590
662
97
6
2
301,999
9
L
Morgan Le Fay
9,825
614
103
6
2
290,507
0
L
Terra
9,200
575
18
1
1
193,263
3
L
Danzaburou
9,912
620
88
6
2
270,397
4
L
Izanami
11,403
713
145
9
2
295,324
5
W
Osiris
10,499
656
41
3
0
332,249
6
W
Skadi
11,007
688
92
6
2
297,865
2
W
Kuzenbo
11,488
718
58
4
2
334,561
1
L
Tiamat
10,469
654
60
4
1
300,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role