Player Matchup

Medusa
Medusa
AlexJokker
Medusa
Level 18
God Stats
15W - 10L
1,439 SR
Queue Stats
16W - 14L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Saifuuuull
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,131 Elo+
Party 2
Hel
Hel
Shampers
Hel
Level 29
God Stats
4W - 0L
1,678 SR
Queue Stats
51W - 59L
1,141 Elo+
Solo
Rama
Rama
hostilesamurai
Rama
Level 20
God Stats
8W - 9L
1,175 SR
Queue Stats
13W - 17L
1,131 Elo+
Party 2
Ymir
Ymir
mojinji
Ymir
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
13W - 17L
1,131 Elo+
Party 2
Team Averages
Level 20
1,458 SR
1,179 Elo+

VS

Team Averages
Level 25
1,354 SR
1,274 Elo+
Gilgamesh
Gilgamesh
AIIâh
Gilgamesh
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
31W - 40L
1,501 Elo+
Solo
Merlin
Merlin
Arrow750
Merlin
Level 15
God Stats
5W - 7L
1,372 SR
Queue Stats
7W - 9L
1,315 Elo+
Party 1
Pele
Pele
Brooody
Pele
Level 28
God Stats
1W - 3L
1,092 SR
Queue Stats
2W - 6L
1,052 Elo+
Party 1
Set
Set
Ischka23
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 211L
1,382 Elo+
Solo
Skadi
Skadi
Valada
Skadi
Level 26
God Stats
1W - 3L
1,080 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexJokker
Medusa
20
7 / 8 / 17
14,131
942
21,163
25,496
9,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Saifuuuull
Kukulkan
20
11 / 7 / 16
15,094
1,006
30,613
21,615
9,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 3 / 20
15,107
1,007
20,454
21,570
15,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 18
14,676
978
30,493
28,262
11,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
mojinji
Ymir
20
7 / 6 / 27
15,063
1,004
10,486
31,585
43,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AIIâh
Gilgamesh
20
9 / 5 / 15
15,904
1,060
34,363
28,090
16,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Arrow750
Merlin
20
6 / 8 / 20
15,659
1,044
31,227
21,682
8,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Brooody
Pele
20
11 / 4 / 12
15,862
1,057
26,668
24,389
10,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 13 / 19
13,300
887
6,695
23,960
10,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Valada
Skadi
20
4 / 10 / 19
14,538
969
23,794
21,977
8,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
115
40
Kills
30
30
Deaths
40
98
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AIIâh
Gilgamesh
9
5
15
3.3
W
Medusa
AlexJokker
Medusa
7
8
17
1.94
L
Merlin
Arrow750
Merlin
6
8
20
2
L
Pele
Brooody
Pele
11
4
12
4.25
L
0
13
19
0.73
W
Kukulkan
Saifuuuull
Kukulkan
11
7
16
2.71
W
6
3
20
5.33
L
Skadi
Valada
Skadi
4
10
19
1.35
W
9
6
18
3
W
Ymir
mojinji
Ymir
7
6
27
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,209
Damage
122,747
128,528
Taken
120,098
89,336
Mitigated
53,899
37,245
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AIIâh
Gilgamesh
34,363
10,362
0
441
28,090
16,498
0
12,312
15,778
260
55,768
W
Medusa
AlexJokker
Medusa
21,163
8,955
0
1,421
25,496
9,747
0
5,938
19,558
0
43,186
L
Merlin
Arrow750
Merlin
31,227
1,230
949
2,891
21,682
8,716
0
15,084
6,598
69,839
0
L
Pele
Brooody
Pele
26,668
7,408
0
1,166
24,389
10,225
0
11,823
12,566
0
51,833
L
6,695
2,473
0
65
23,960
10,129
0
11,053
12,907
0
27,655
W
Kukulkan
Saifuuuull
Kukulkan
30,613
4,840
0
1,328
21,615
9,543
0
3,120
18,495
68,515
0
W
20,454
2,201
17,992
10,430
21,570
15,007
0
7,704
13,866
39,328
0
L
Skadi
Valada
Skadi
23,794
14,387
0
2,177
21,977
8,331
0
11,281
10,696
0
43,760
W
30,493
27,400
91
5,983
28,262
11,499
0
7,838
20,424
0
49,664
W
Ymir
mojinji
Ymir
10,486
2,121
0
0
31,585
43,540
0
6,863
24,722
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,071
Gold Earned
75,263
241
Minions Killed
276
4
Camps Cleared
8
1,346,187
Distance Traveled
1,363,438
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,904
1,060
48
3
1
305,994
0
W
Medusa
14,131
942
43
3
0
271,271
2
L
Merlin
15,659
1,044
77
5
1
242,030
0
L
Pele
15,862
1,057
77
5
2
306,333
3
L
Set
13,300
887
41
3
4
258,902
0
W
Kukulkan
15,094
1,006
87
6
1
275,604
0
W
Hel
15,107
1,007
45
3
1
287,039
0
L
Skadi
14,538
969
33
2
0
250,179
1
W
Rama
14,676
978
38
3
2
229,952
0
W
Ymir
15,063
1,004
28
2
0
282,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role