Player Matchup

Amaterasu
Amaterasu
BySherg
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 166L
1,619 Elo+
Solo
Zeus
Zeus
Panderichthys
Zeus
Level 18
God Stats
4W - 2L
1,701 SR
Queue Stats
93W - 74L
1,586 Elo+
Solo
Ganesha
Ganesha
ScruffyAlfyn
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,251 Elo+
Solo
Loki
Loki
xxesteban
Loki
Level 16
God Stats
0W - 3L
1,228 SR
Queue Stats
14W - 18L
1,442 Elo+
Solo
Skadi
Skadi
Кирассатэ
Skadi
Level 28
God Stats
35W - 24L
1,695 SR
Queue Stats
113W - 116L
1,525 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,485 Elo+

VS

Team Averages
Level 15
1,460 SR
1,447 Elo+
Izanami
Izanami
ImNoobOkay
Izanami
Level 7
God Stats
22W - 7L
1,745 SR
Queue Stats
24W - 10L
1,640 Elo+
Solo
Yemoja
Yemoja
MARONER
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Agni
Agni
Noahk94
Agni
Level 29
God Stats
5W - 5L
1,179 SR
Queue Stats
163W - 165L
1,552 Elo+
Solo
Ah Puch
Ah Puch
PepoClown96
Ah Puch
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 15L
1,169 Elo+
Solo
Ymir
Ymir
solo霸主
Ymir
Level 25
God Stats
3W - 2L
1,376 SR
Queue Stats
124W - 96L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BySherg
Amaterasu
15
0 / 6 / 1
9,273
464
9,139
18,427
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 0
10,591
530
11,561
10,363
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ScruffyAlfyn
Ganesha
14
0 / 4 / 2
8,839
442
5,285
11,788
9,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
15
3 / 3 / 1
9,230
462
3,844
14,386
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,236
412
6,715
13,435
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImNoobOkay
Izanami
20
8 / 1 / 5
12,245
612
13,922
15,356
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MARONER
Yemoja
15
1 / 2 / 7
10,145
507
2,104
9,832
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
Noahk94
Agni
19
3 / 1 / 2
11,819
591
11,886
13,676
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
PepoClown96
Ah Puch
19
4 / 2 / 3
12,185
609
12,494
9,214
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 8
11,010
551
8,187
13,791
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
21
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BySherg
Amaterasu
0
6
1
0.08
W
Izanami
ImNoobOkay
Izanami
8
1
5
10.5
W
Yemoja
MARONER
Yemoja
1
2
7
2.25
W
Agni
Noahk94
Agni
3
1
2
4
L
3
3
0
1
W
Ah Puch
PepoClown96
Ah Puch
4
2
3
2.75
L
Ganesha
ScruffyAlfyn
Ganesha
0
4
2
0.25
W
5
0
8
9
L
Loki
3
3
1
1.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,544
Damage
48,593
68,399
Taken
61,869
29,929
Mitigated
36,230
16,421
Healing
28,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BySherg
Amaterasu
9,139
4,001
0
6,591
18,427
7,219
983
10,486
7,892
0
58,800
W
Izanami
ImNoobOkay
Izanami
13,922
9,279
0
10,461
15,356
6,833
2,173
3,019
12,028
0
128,277
W
Yemoja
MARONER
Yemoja
2,104
676
2,570
971
9,832
10,581
750
3,208
6,473
15,948
0
W
Agni
Noahk94
Agni
11,886
2,341
0
5,508
13,676
5,682
1,436
1,211
12,465
75,210
6,163
L
11,561
1,197
0
1,908
10,363
3,361
0
5,697
4,376
82,726
0
W
Ah Puch
PepoClown96
Ah Puch
12,494
718
0
4,857
9,214
2,737
1,129
4,931
4,283
89,140
0
L
Ganesha
ScruffyAlfyn
Ganesha
5,285
385
0
1,572
11,788
9,902
44
4,385
7,339
29,104
0
W
8,187
1,432
0
4,470
13,791
10,397
78
3,433
9,774
53,120
0
L
Loki
3,844
361
0
4,393
14,386
4,279
0
7,064
7,193
0
59,210
L
6,715
3,526
0
1,957
13,435
5,168
0
6,043
7,314
0
61,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
57,404
545
Minions Killed
674
0
Camps Cleared
0
1,825,357
Distance Traveled
1,941,535
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,273
464
106
5
0
384,165
5
W
Izanami
12,245
612
201
10
0
375,850
6
W
Yemoja
10,145
507
28
1
0
379,777
5
W
Agni
11,819
591
167
8
0
370,012
0
L
Zeus
10,591
530
177
9
0
364,827
10
W
Ah Puch
12,185
609
177
9
0
394,274
3
L
Ganesha
8,839
442
30
2
0
330,444
3
W
Ymir
11,010
551
101
5
0
421,622
5
L
Loki
9,230
462
110
6
0
390,773
1
L
Skadi
8,236
412
122
6
0
355,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role