Player Matchup

Artemis
Artemis
DarthNhilius
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 299L
1,603 Elo+
Solo
The Morrigan
The Morrigan
NGSPF666
The Morrigan
Level 29
God Stats
59W - 68L
1,577 SR
Queue Stats
129W - 153L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Odinhollow
Sylvanus
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
41W - 30L
1,521 Elo+
Solo
Fenrir
Fenrir
PopGeauxsYaTop
Fenrir
Level 28
God Stats
20W - 14L
1,627 SR
Queue Stats
257W - 299L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jemmaZA
Kukulkan
Level 29
God Stats
28W - 20L
1,564 SR
Queue Stats
62W - 57L
1,466 Elo+
Solo
Team Averages
Level 28
1,557 SR
1,539 Elo+

VS

Team Averages
Level 22
1,585 SR
1,506 Elo+
Thor
Thor
Chudsug
Thor
Level 27
God Stats
7W - 3L
1,648 SR
Queue Stats
155W - 125L
1,641 Elo+
Party 1
Xbalanque
Xbalanque
DonkeyMan4565
Xbalanque
Level 29
God Stats
4W - 4L
1,635 SR
Queue Stats
140W - 114L
1,677 Elo+
Party 1
He Bo
He Bo
FrankSea
He Bo
Level 29
God Stats
9W - 8L
1,641 SR
Queue Stats
186W - 177L
1,480 Elo+
Solo
Cthulhu
Cthulhu
SwampJohnson
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Neith
Neith
tinydeskengie00
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthNhilius
Artemis
20
11 / 3 / 2
15,274
636
16,901
17,939
8,976
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
NGSPF666
The Morrigan
20
3 / 3 / 7
13,450
560
12,357
16,023
20,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Odinhollow
Sylvanus
17
5 / 5 / 9
11,667
486
10,448
21,387
16,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 1 / 6
13,656
569
7,479
18,821
15,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
jemmaZA
Kukulkan
18
3 / 3 / 4
11,970
499
10,813
14,072
6,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chudsug
Thor
20
7 / 5 / 4
12,746
531
20,616
19,128
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
DonkeyMan4565
Xbalanque
20
5 / 3 / 7
13,471
561
18,444
15,191
6,297
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
FrankSea
He Bo
17
2 / 6 / 5
10,315
430
15,436
19,160
6,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SwampJohnson
Cthulhu
13
0 / 8 / 3
10,117
422
3,713
19,825
16,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

7
0 / 5 / 0
7,375
307
1,750
4,871
706
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
27
Kills
14
15
Deaths
27
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
Chudsug
Thor
7
5
4
1.8
W
Artemis
DarthNhilius
Artemis
11
3
2
4
L
Xbalanque
DonkeyMan4565
Xbalanque
5
3
7
2.83
L
He Bo
FrankSea
He Bo
2
6
5
0.75
W
The Morrigan
NGSPF666
The Morrigan
3
3
7
2.17
W
Sylvanus
Odinhollow
Sylvanus
5
5
9
1.9
W
5
1
6
8
L
Cthulhu
SwampJohnson
Cthulhu
0
8
3
0.19
W
Kukulkan
jemmaZA
Kukulkan
3
3
4
1.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
59,959
88,242
Taken
78,175
67,806
Mitigated
38,160
30,664
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Chudsug
Thor
20,616
3,799
0
2,344
19,128
8,071
0
7,200
11,878
0
108,764
W
Artemis
DarthNhilius
Artemis
16,901
9,488
0
4,064
17,939
8,976
6,257
2,040
15,899
0
168,091
L
Xbalanque
DonkeyMan4565
Xbalanque
18,444
8,864
0
3,906
15,191
6,297
406
7,602
7,339
0
115,047
L
He Bo
FrankSea
He Bo
15,436
885
183
4,365
19,160
6,729
50
8,761
10,104
64,956
0
W
The Morrigan
NGSPF666
The Morrigan
12,357
3,514
338
1,454
16,023
20,457
462
2,465
13,533
91,177
2,227
W
Sylvanus
Odinhollow
Sylvanus
10,448
3,790
5,520
8,556
21,387
16,296
1,939
7,039
14,348
33,385
7,551
W
7,479
2,848
0
9,540
18,821
15,124
0
3,438
15,383
0
107,858
L
Cthulhu
SwampJohnson
Cthulhu
3,713
227
0
2,073
19,825
16,357
0
7,682
11,899
29,007
0
W
Kukulkan
jemmaZA
Kukulkan
10,813
1,745
0
1,192
14,072
6,953
673
4,365
9,707
63,918
0
L
1,750
397
0
397
4,871
706
859
166
4,705
0
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,017
Gold Earned
54,024
730
Minions Killed
530
0
Camps Cleared
0
2,071,488
Distance Traveled
1,730,818
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,746
531
146
6
0
419,110
0
W
Artemis
15,274
636
219
9
0
368,176
3
L
Xbalanque
13,471
561
201
8
0
405,613
1
L
He Bo
10,315
430
94
4
0
388,206
4
W
The Morrigan
13,450
560
169
7
0
397,846
4
W
Sylvanus
11,667
486
70
3
0
384,017
0
W
Fenrir
13,656
569
158
7
0
482,162
2
L
Cthulhu
10,117
422
44
2
0
379,323
4
W
Kukulkan
11,970
499
114
5
0
439,287
0
L
Neith
7,375
307
45
2
0
138,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role