Player Matchup

Sun Wukong
Sun Wukong
Fluffycow9
Sun Wukong
Level 108
God Stats
11W - 7L
1,645 SR
Queue Stats
105W - 76L
1,517 Elo+
Party 1
Loki
Loki
REDskinz4life345
Loki
Level 117
God Stats
11W - 7L
1,620 SR
Queue Stats
162W - 154L
1,541 Elo+
Solo
Scylla
Scylla
Rev Spooky
Scylla
Level 137
God Stats
12W - 8L
1,555 SR
Queue Stats
722W - 700L
1,488 Elo+
Solo
Danzaburou
Danzaburou
aManNowDead
Danzaburou
Level 68
God Stats
121W - 88L
1,608 SR
Queue Stats
808W - 755L
1,491 Elo+
Solo
Bacchus
Bacchus
aggiebuck17
Bacchus
Level 113
God Stats
3W - 1L
1,679 SR
Queue Stats
142W - 119L
1,502 Elo+
Party 1
Team Averages
Level 109
1,622 SR
1,508 Elo+

VS

Team Averages
Level 125
1,568 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Crazed_Samuri
Zhong Kui
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 95L
1,504 Elo+
Party 2
Awilix
Awilix
ElPelushe07
Awilix
Level 127
God Stats
4W - 2L
1,559 SR
Queue Stats
303W - 269L
1,572 Elo+
Party 3
Mulan
Mulan
xCarlos1432
Mulan
Level 99
God Stats
5W - 1L
1,781 SR
Queue Stats
179W - 174L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fluffycow9
Sun Wukong
13
1 / 1 / 0
7,315
488
8,391
12,017
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 2
6,412
427
1,750
7,991
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Rev Spooky
Scylla
12
4 / 7 / 1
7,531
502
4,962
11,032
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
aManNowDead
Danzaburou
12
1 / 4 / 0
7,444
496
5,369
11,075
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
aggiebuck17
Bacchus
10
1 / 2 / 2
6,690
446
6,079
10,669
8,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 3 / 1
9,025
602
10,987
8,385
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
15
0 / 1 / 3
8,628
575
5,997
9,704
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Crazed_Samuri
Zhong Kui
14
1 / 1 / 2
8,472
565
6,801
8,973
6,874
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
4 / 2 / 3
8,614
574
8,752
8,899
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 2
8,838
589
6,304
15,621
8,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
18
18
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
1
2.5
W
Sol
 
Sol
0
1
3
1.5
W
Zhong Kui
Crazed_Samuri
Zhong Kui
1
1
2
2
W
Awilix
4
2
3
2.75
L
Sun Wukong
Fluffycow9
Sun Wukong
1
1
0
1
L
1
4
2
0.5
L
Scylla
Rev Spooky
Scylla
4
7
1
0.64
L
Danzaburou
aManNowDead
Danzaburou
1
4
0
0.25
L
Bacchus
aggiebuck17
Bacchus
1
2
2
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
38,841
52,784
Taken
51,582
26,424
Mitigated
25,031
11,990
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,987
955
0
1,491
8,385
3,184
807
3,707
4,618
58,131
0
W
Sol
 
Sol
5,997
1,555
0
7,057
9,704
2,824
3,954
471
9,233
67,679
0
W
Zhong Kui
Crazed_Samuri
Zhong Kui
6,801
1,353
0
5,344
8,973
6,874
441
336
7,857
49,100
0
W
Awilix
8,752
2,857
0
3,500
8,899
3,236
0
2,135
6,666
0
56,119
L
Sun Wukong
Fluffycow9
Sun Wukong
8,391
2,062
0
4,571
12,017
9,490
0
6,059
5,958
0
44,337
L
1,750
395
116
2,010
7,991
2,097
0
2,376
5,469
0
20,824
L
Scylla
Rev Spooky
Scylla
4,962
844
0
2,494
11,032
3,116
0
4,913
5,813
36,570
0
L
Danzaburou
aManNowDead
Danzaburou
5,369
2,922
0
1,799
11,075
3,134
0
6,733
4,274
0
54,271
L
Bacchus
aggiebuck17
Bacchus
6,079
1,035
0
1,000
10,669
8,587
0
3,214
7,321
20,836
0
W
6,304
1,013
0
5,806
15,621
8,913
67
4,250
11,049
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
43,577
343
Minions Killed
476
0
Camps Cleared
0
1,215,545
Distance Traveled
1,385,494
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,025
602
92
6
0
275,586
4
W
Sol
8,628
575
133
9
0
245,157
2
W
Zhong Kui
8,472
565
107
7
0
267,475
3
W
Awilix
8,614
574
104
7
0
323,897
4
L
Sun Wukong
7,315
488
97
6
0
258,984
0
L
Loki
6,412
427
43
3
0
171,509
0
L
Scylla
7,531
502
83
6
0
240,841
0
L
Danzaburou
7,444
496
96
6
0
257,450
0
L
Bacchus
6,690
446
24
2
0
286,761
8
W
Mulan
8,838
589
40
3
0
273,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role