Player Matchup

Xing Tian
Xing Tian
Bronze III
ElderStifNoodle
Xing Tian
Bronze III
Level 107
God Stats
2W - 1L
1,566 SR
Queue Stats
35W - 35L
1,395 MMR
Party 3
Neith
Neith
Silver I
HardHeadDan504
Neith
Silver I
Level 126
God Stats
4W - 9L
1,429 SR
Queue Stats
193W - 200L
1,196 MMR
Party 2
Apollo
Apollo
Gold IV
Marco_TTW-BTW
Apollo
Gold IV
Level 108
God Stats
7W - 5L
1,713 SR
Queue Stats
157W - 157L
1,394 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Palm Oil
Baron Samedi
Bronze III
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 10L
1,400 MMR
Party 3
Arachne
Arachne
Gold I
nickbean81
Arachne
Gold I
Level 127
God Stats
38W - 32L
1,668 SR
Queue Stats
426W - 442L
1,609 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,616 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,610 SR
1,399 MMR
Bellona
Bellona
Silver IV
Big_Noob_02
Bellona
Silver IV
Level 88
God Stats
1W - 0L
1,689 SR
Queue Stats
6W - 10L
1,366 MMR
Solo
Khepri
Khepri
Gold IV
CocaDe3Lts
Khepri
Gold IV
Level 140
God Stats
9W - 5L
1,613 SR
Queue Stats
523W - 528L
1,397 MMR
Solo
Nemesis
Nemesis
Gold V
ELPIRATA_KILLER
Nemesis
Gold V
Level 88
God Stats
2W - 2L
1,629 SR
Queue Stats
372W - 373L
1,232 MMR
Party 1
Scylla
Scylla
Gold I
YT_3raM_Fake
Scylla
Gold I
Level 97
God Stats
41W - 28L
1,502 SR
Queue Stats
368W - 359L
1,577 MMR
Party 1
Skadi
Skadi
Gold IV
stevietaye
Skadi
Gold IV
Level 147
God Stats
10W - 10L
1,617 SR
Queue Stats
572W - 585L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElderStifNoodle
Xing Tian
14
3 / 2 / 3
9,879
430
8,959
21,279
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 1
10,538
458
11,688
14,442
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 4
11,735
510
10,753
19,104
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Palm Oil
Baron Samedi
15
0 / 8 / 6
9,901
430
11,320
18,240
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
nickbean81
Arachne
17
4 / 3 / 2
11,243
489
6,492
16,864
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshTiamatMorgan Le FayAthenaTsukuyomi

VS

Bans
SetCu ChulainnYmirCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_Noob_02
Bellona
18
2 / 2 / 9
12,851
559
14,547
17,437
17,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
CocaDe3Lts
Khepri
16
1 / 2 / 14
11,802
513
5,387
19,127
24,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 7
13,372
581
12,178
16,527
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
6 / 3 / 7
12,677
551
11,153
8,967
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
6 / 3 / 3
13,853
602
15,197
15,299
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
23
24
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Big_Noob_02
Bellona
2
2
9
3.25
W
Khepri
CocaDe3Lts
Khepri
1
2
14
4
W
8
2
7
5.75
L
Xing Tian
ElderStifNoodle
Xing Tian
3
2
3
2.25
L
3
6
1
0.58
L
1
5
4
0.6
L
Baron Samedi
Palm Oil
Baron Samedi
0
8
6
0.38
W
Scylla
6
3
7
3.17
L
Arachne
nickbean81
Arachne
4
3
2
1.67
W
Skadi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,212
Damage
58,462
89,929
Taken
77,357
51,473
Mitigated
59,542
25,751
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Big_Noob_02
Bellona
14,547
3,064
0
5,771
17,437
17,443
1,561
4,008
13,429
17,395
62,843
W
Khepri
CocaDe3Lts
Khepri
5,387
848
0
3,385
19,127
24,598
152
8,876
10,251
32,022
0
W
12,178
4,320
0
2,494
16,527
8,023
2,581
5,951
10,576
0
99,418
L
Xing Tian
ElderStifNoodle
Xing Tian
8,959
902
89
3,292
21,279
22,026
30
5,817
15,204
38,168
0
L
11,688
3,162
0
2,678
14,442
4,689
1,469
1,991
12,411
0
62,645
L
10,753
7,007
0
6,408
19,104
7,265
138
2,319
15,579
0
89,463
L
Baron Samedi
Palm Oil
Baron Samedi
11,320
1,218
1,383
4,294
18,240
8,070
22
6,269
11,709
62,958
0
W
Scylla
11,153
1,658
117
2,385
8,967
3,426
968
3,979
4,988
70,200
0
L
Arachne
nickbean81
Arachne
6,492
4,116
0
7,607
16,864
9,423
467
3,948
12,762
0
90,614
W
Skadi
15,197
7,446
0
5,973
15,299
6,052
6,895
1,670
13,629
0
125,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
64,555
584
Minions Killed
608
0
Camps Cleared
0
2,094,768
Distance Traveled
2,236,171
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,851
559
146
6
0
470,951
7
W
Khepri
11,802
513
32
1
0
407,020
8
W
Nemesis
13,372
581
131
6
0
495,641
3
L
Xing Tian
9,879
430
49
2
0
416,132
1
L
Neith
10,538
458
118
5
0
387,172
4
L
Apollo
11,735
510
170
7
0
433,406
8
L
Baron Samedi
9,901
430
116
5
0
362,285
5
W
Scylla
12,677
551
128
6
0
430,165
11
L
Arachne
11,243
489
131
6
0
495,773
3
W
Skadi
13,853
602
171
7
0
432,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role