Player Matchup

Sun Wukong
Sun Wukong
HHanzo100
Sun Wukong
Level 127
God Stats
2W - 3L
1,510 SR
Queue Stats
60W - 55L
1,567 Elo+
Solo
Eset
Eset
RygelStar
Eset
Level 160
God Stats
4W - 3L
1,660 SR
Queue Stats
303W - 291L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
yYUDYy
Tsukuyomi
Level 84
God Stats
41W - 42L
1,394 SR
Queue Stats
139W - 133L
1,581 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,552 Elo+

VS

Team Averages
Level 135
1,516 SR
1,624 Elo+
Tyr
Tyr
Rillee
Tyr
Level 149
God Stats
19W - 23L
1,443 SR
Queue Stats
503W - 342L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
VaporeonACG
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,707 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zDeemon
Morgan Le Fay
Level 147
God Stats
7W - 5L
1,605 SR
Queue Stats
221W - 136L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HHanzo100
Sun Wukong
16
2 / 5 / 10
12,748
637
15,991
26,364
28,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
3 / 8 / 6
13,369
668
14,331
23,206
7,376
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
yYUDYy
Tsukuyomi
19
12 / 7 / 5
15,007
750
20,688
23,559
13,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Rillee
Tyr
19
7 / 4 / 11
14,489
724
15,758
28,545
24,714
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
VaporeonACG
Danzaburou
15
1 / 10 / 8
11,913
596
10,135
19,045
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
zDeemon
Morgan Le Fay
20
11 / 3 / 6
15,242
762
27,552
19,344
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
17
Kills
19
20
Deaths
17
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HHanzo100
Sun Wukong
2
5
10
1.4
W
Tyr
Rillee
Tyr
7
4
11
3.13
L
Eset
3
8
6
0.75
W
Danzaburou
VaporeonACG
Danzaburou
1
10
8
0.5
L
Tsukuyomi
yYUDYy
Tsukuyomi
12
7
5
2.07
W
Morgan Le Fay
zDeemon
Morgan Le Fay
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,010
Damage
53,445
73,129
Taken
66,934
48,786
Mitigated
38,260
14,480
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HHanzo100
Sun Wukong
15,991
1,446
0
1,053
26,364
28,124
407
10,843
15,521
11,785
37,388
W
Tyr
Rillee
Tyr
15,758
1,726
0
6,983
28,545
24,714
203
7,232
21,313
0
51,961
L
Eset
14,331
647
1,553
5,424
23,206
7,376
513
7,249
15,957
52,494
0
W
Danzaburou
VaporeonACG
Danzaburou
10,135
3,731
0
3,707
19,045
6,179
1,807
5,365
13,680
0
41,423
L
Tsukuyomi
yYUDYy
Tsukuyomi
20,688
5,034
0
6,450
23,559
13,286
1,200
9,460
14,099
0
66,734
W
Morgan Le Fay
zDeemon
Morgan Le Fay
27,552
1,421
122
4,400
19,344
7,367
1,526
5,690
13,654
90,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
41,644
194
Minions Killed
221
0
Camps Cleared
0
1,027,851
Distance Traveled
1,077,892
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,748
637
44
2
0
359,389
5
W
Tyr
14,489
724
76
4
0
408,013
2
L
Eset
13,369
668
65
3
0
303,717
4
W
Danzaburou
11,913
596
61
3
0
295,414
2
L
Tsukuyomi
15,007
750
85
4
0
364,745
4
W
Morgan Le Fay
15,242
762
84
4
0
374,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role