Player Matchup

Guan Yu
Guan Yu
DemonicSilence3
Guan Yu
Level 123
God Stats
5W - 4L
1,530 SR
Queue Stats
165W - 124L
1,596 Elo+
Solo
Izanami
Izanami
Funnycartoon8
Izanami
Level 128
God Stats
1W - 9L
1,210 SR
Queue Stats
258W - 292L
1,609 Elo+
Solo
Sol
Sol
V1p3r O9
Sol
Level 116
God Stats
73W - 103L
1,406 SR
Queue Stats
366W - 455L
1,518 Elo+
Solo
Team Averages
Level 122
1,382 SR
1,574 Elo+

VS

Team Averages
Level 106
1,580 SR
1,625 Elo+
Chang'e
Chang'e
FluFreedom
Chang'e
Level 89
God Stats
7W - 3L
1,616 SR
Queue Stats
174W - 102L
1,659 Elo+
Party 1
Ganesha
Ganesha
Kryllian
Ganesha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,563 Elo+
Solo
Loki
Loki
uuEclipse
Loki
Level 101
God Stats
7W - 5L
1,623 SR
Queue Stats
224W - 178L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,563
598
9,466
15,258
20,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
14
2 / 5 / 2
10,231
639
10,025
11,040
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 2
10,628
664
15,046
10,706
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FluFreedom
Chang'e
15
1 / 2 / 9
10,511
657
8,024
10,793
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kryllian
Ganesha
14
0 / 1 / 10
11,082
693
6,927
18,540
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
18
10 / 2 / 1
12,529
783
11,408
15,157
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Chang'e
FluFreedom
Chang'e
1
2
9
2.75
L
Izanami
2
5
2
0.6
W
Ganesha
Kryllian
Ganesha
0
1
10
5
L
2
3
2
1
W
Loki
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,537
Damage
26,359
37,004
Taken
44,490
27,623
Mitigated
33,531
8,173
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,466
2,259
912
2,899
15,258
20,210
0
5,890
9,368
0
27,065
W
Chang'e
FluFreedom
Chang'e
8,024
834
9,995
5,613
10,793
5,384
1,184
4,044
6,749
33,558
0
L
Izanami
10,025
5,245
0
1,108
11,040
3,856
1,109
4,416
6,624
0
54,017
W
Ganesha
Kryllian
Ganesha
6,927
701
0
2,768
18,540
21,659
399
5,902
12,638
24,612
0
L
15,046
4,387
0
3,254
10,706
3,557
636
4,645
6,061
52,567
5,606
W
Loki
11,408
1,571
0
834
15,157
6,488
1,499
4,060
11,097
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
34,122
212
Minions Killed
185
0
Camps Cleared
0
862,771
Distance Traveled
934,844
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,563
598
30
2
0
315,836
1
W
Chang'e
10,511
657
91
6
0
283,779
1
L
Izanami
10,231
639
85
5
0
259,179
4
W
Ganesha
11,082
693
4
0
0
301,916
2
L
Sol
10,628
664
97
6
0
287,756
4
W
Loki
12,529
783
90
6
0
349,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role