Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Djh0nyy
Anhur
Level 23
God Stats
0W - 2L
1,304 SR
Queue Stats
46W - 37L
1,540 Elo+
Solo
Loki
Loki
Kenedylary
Loki
Level 29
God Stats
20W - 16L
1,658 SR
Queue Stats
79W - 77L
1,538 Elo+
Party 2
Khepri
Khepri
XDestzX
Khepri
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 53L
1,518 Elo+
Solo
Chang'e
Chang'e
Xureião
Chang'e
Level 7
God Stats
0W - 3L
1,202 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 2
Team Averages
Level 22
1,433 SR
1,506 Elo+

VS

Team Averages
Level 23
1,564 SR
1,517 Elo+
Bellona
Bellona
EduardoCezar01
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,392 Elo+
Solo
Neith
Neith
MiaBril
Neith
Level 27
God Stats
24W - 27L
1,522 SR
Queue Stats
321W - 336L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NestórKirchner
Tsukuyomi
Level 26
God Stats
6W - 4L
1,634 SR
Queue Stats
91W - 40L
1,669 Elo+
Party 1
Vulcan
Vulcan
noLTre
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 64L
1,575 Elo+
Party 1
Hades
Hades
vidoeiro_pio
Hades
Level 28
God Stats
4W - 1L
1,663 SR
Queue Stats
94W - 92L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 9 / 2
10,475
499
11,761
25,765
12,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Djh0nyy
Anhur
15
4 / 5 / 3
9,708
462
11,355
13,260
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 1
8,720
415
7,557
16,794
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
XDestzX
Khepri
11
1 / 5 / 4
7,916
377
3,664
16,555
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Xureião
Chang'e
15
4 / 7 / 5
10,143
483
12,683
22,724
11,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
8,941
426
1,927
12,724
8,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
MiaBril
Neith
18
5 / 2 / 6
11,025
525
8,803
12,249
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
NestórKirchner
Tsukuyomi
20
16 / 1 / 6
14,651
698
31,361
21,834
17,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
noLTre
Vulcan
19
5 / 5 / 10
11,908
567
23,325
12,554
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
10,318
491
5,267
12,901
8,770
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
18
Kills
31
31
Deaths
18
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
9
2
0.89
L
Anhur
Djh0nyy
Anhur
4
5
3
1.1
W
0
5
5
0.5
L
2
5
1
0.5
W
Neith
MiaBril
Neith
5
2
6
4
W
Tsukuyomi
NestórKirchner
Tsukuyomi
16
1
6
19
L
Khepri
XDestzX
Khepri
1
5
4
0.6
L
Chang'e
Xureião
Chang'e
4
7
5
0.93
W
Vulcan
noLTre
Vulcan
5
5
10
2
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,020
Damage
70,683
95,098
Taken
72,262
49,236
Mitigated
44,436
24,960
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,761
3,249
0
8,296
25,765
12,366
0
8,086
17,323
0
61,575
L
Anhur
Djh0nyy
Anhur
11,355
6,433
0
612
13,260
4,575
648
3,889
9,193
0
65,524
W
1,927
530
0
477
12,724
8,311
0
3,660
9,064
0
37,749
L
7,557
1,823
0
1,706
16,794
5,656
658
5,675
10,972
0
47,903
W
Neith
MiaBril
Neith
8,803
3,349
0
3,908
12,249
3,895
2,737
1,621
10,628
0
61,845
W
Tsukuyomi
NestórKirchner
Tsukuyomi
31,361
8,897
0
11,597
21,834
17,882
1,098
5,933
15,901
0
130,984
L
Khepri
XDestzX
Khepri
3,664
720
0
3,472
16,555
14,853
0
2,717
13,548
23,720
0
L
Chang'e
Xureião
Chang'e
12,683
1,308
2,006
8,868
22,724
11,786
374
7,286
15,036
68,542
0
W
Vulcan
noLTre
Vulcan
23,325
5,095
0
230
12,554
5,578
1,490
2,014
10,540
89,324
0
W
5,267
830
485
3,235
12,901
8,770
1,353
3,119
9,782
34,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
56,843
471
Minions Killed
582
0
Camps Cleared
0
1,744,103
Distance Traveled
1,971,912
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,475
499
98
5
0
319,087
3
L
Anhur
9,708
462
112
5
0
333,337
2
W
Bellona
8,941
426
64
3
0
326,567
0
L
Loki
8,720
415
80
4
0
399,306
1
W
Neith
11,025
525
103
5
0
393,300
3
W
Tsukuyomi
14,651
698
212
10
0
476,471
3
L
Khepri
7,916
377
28
1
0
324,141
7
L
Chang'e
10,143
483
153
7
0
368,232
0
W
Vulcan
11,908
567
135
6
0
410,989
4
W
Hades
10,318
491
68
3
0
364,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role