Player Matchup

Baron Samedi
Baron Samedi
BYcarrasHD
Baron Samedi
Level 41
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Ymir
Ymir
Mrcookie999_
Ymir
Level 25
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Apollo
Apollo
SaintPatchy
Apollo
Level 44
God Stats
0W - 1L
1,149 SR
Queue Stats
34W - 34L
1,338 Elo+
Solo
Zeus
Zeus
Therubipro09
Zeus
Level 40
God Stats
0W - 2L
1,389 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Ra
Ra
danijdli
Ra
Level 48
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Team Averages
Level 40
1,445 SR
1,220 Elo+

VS

Team Averages
Level 65
1,390 SR
1,364 Elo+
Persephone
Persephone
KILO545y
Persephone
Level 28
God Stats
20W - 20L
1,406 SR
Queue Stats
297W - 345L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Silver_Bandi2
Cthulhu
Level 59
God Stats
20W - 27L
1,459 SR
Queue Stats
374W - 469L
1,324 Elo+
Party 1
Thanatos
Thanatos
WhiteWolf_477
Thanatos
Level 107
God Stats
3W - 1L
1,488 SR
Queue Stats
105W - 92L
1,538 Elo+
Solo
Danzaburou
Danzaburou
ZAYA_13
Danzaburou
Level 60
God Stats
8W - 5L
1,124 SR
Queue Stats
204W - 271L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ichigo1286
Cu Chulainn
Level 69
God Stats
11W - 11L
1,472 SR
Queue Stats
388W - 473L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BYcarrasHD
Baron Samedi
12
1 / 7 / 3
7,534
397
7,994
12,541
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
8,611
453
2,589
16,770
14,044
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
1 / 8 / 7
7,884
415
8,433
14,235
5,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 1
9,149
482
10,686
13,810
3,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 0
8,006
421
3,880
9,406
3,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KILO545y
Persephone
17
7 / 0 / 4
11,438
602
11,416
6,192
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
14
4 / 4 / 11
10,373
546
10,017
17,195
14,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
WhiteWolf_477
Thanatos
17
9 / 3 / 4
10,559
556
12,240
13,541
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ZAYA_13
Danzaburou
15
7 / 3 / 6
9,971
525
10,247
11,416
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ichigo1286
Cu Chulainn
18
6 / 0 / 3
11,006
579
7,465
9,191
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
10
Kills
33
33
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BYcarrasHD
Baron Samedi
1
7
3
0.36
W
Persephone
KILO545y
Persephone
7
0
4
9
L
2
7
2
0.43
L
Apollo
1
8
7
0.56
W
Cthulhu
4
4
11
2.38
L
6
4
1
1.63
W
Thanatos
WhiteWolf_477
Thanatos
9
3
4
3.67
W
Danzaburou
ZAYA_13
Danzaburou
7
3
6
3.33
L
0
7
0
0
W
Cu Chulainn
ichigo1286
Cu Chulainn
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
51,385
66,762
Taken
57,535
31,987
Mitigated
32,009
11,211
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BYcarrasHD
Baron Samedi
7,994
209
1,163
1,816
12,541
4,974
347
5,296
7,245
35,247
0
W
Persephone
KILO545y
Persephone
11,416
937
87
3,047
6,192
2,232
2,866
2,668
3,363
73,197
0
L
2,589
570
0
450
16,770
14,044
78
5,971
10,799
23,497
0
L
Apollo
8,433
4,123
0
2,804
14,235
5,163
0
4,514
9,721
0
33,866
W
Cthulhu
10,017
764
278
3,916
17,195
14,728
320
8,700
8,232
36,040
0
L
10,686
2,449
466
3,959
13,810
3,910
0
4,541
9,269
51,432
0
W
Thanatos
WhiteWolf_477
Thanatos
12,240
3,871
0
13,699
13,541
5,001
1,277
3,948
9,593
0
63,358
W
Danzaburou
ZAYA_13
Danzaburou
10,247
5,326
0
4,876
11,416
3,983
248
5,160
6,174
0
56,788
L
3,880
911
97
456
9,406
3,896
1,006
1,111
8,295
55,331
0
W
Cu Chulainn
ichigo1286
Cu Chulainn
7,465
1,975
0
2,382
9,191
6,065
1,262
4,276
4,849
0
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
53,347
319
Minions Killed
505
0
Camps Cleared
0
1,557,209
Distance Traveled
1,750,610
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,534
397
50
3
0
315,065
1
W
Persephone
11,438
602
137
7
0
368,941
4
L
Ymir
8,611
453
33
2
0
312,436
0
L
Apollo
7,884
415
58
3
0
321,564
6
W
Cthulhu
10,373
546
57
3
0
331,356
3
L
Zeus
9,149
482
91
5
0
319,481
0
W
Thanatos
10,559
556
103
5
0
378,011
5
W
Danzaburou
9,971
525
74
4
0
335,092
4
L
Ra
8,006
421
87
5
0
288,663
0
W
Cu Chulainn
11,006
579
134
7
0
337,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role