Player Matchup

Sobek
Sobek
AciD-JosH
Sobek
Level 16
God Stats
2W - 0L
1,776 SR
Queue Stats
47W - 52L
1,339 Elo+
Solo
Bakasura
Bakasura
DJSparker
Bakasura
Level 29
God Stats
1W - 1L
1,344 SR
Queue Stats
196W - 156L
1,583 Elo+
Solo
Ra
Ra
GudiMan88
Ra
Level 16
God Stats
30W - 39L
1,533 SR
Queue Stats
30W - 41L
1,392 Elo+
Solo
Bellona
Bellona
Rusty_dinosaur05
Bellona
Level 28
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 0L
1,636 Elo+
Party 1
Thanatos
Thanatos
zero-tsuu-002
Thanatos
Level 21
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,473 SR
1,490 Elo+

VS

Team Averages
Level 25
1,495 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
Aimous1191
Morgan Le Fay
Level 27
God Stats
6W - 16L
1,367 SR
Queue Stats
121W - 129L
1,395 Elo+
Solo
Ares
Ares
PedroAceytuno
Ares
Level 27
God Stats
7W - 4L
1,583 SR
Queue Stats
73W - 68L
1,423 Elo+
Party 2
Chiron
Chiron
carlosltc41
Chiron
Level 26
God Stats
10W - 7L
1,672 SR
Queue Stats
55W - 53L
1,391 Elo+
Party 2
Mercury
Mercury
iShAkAxX
Mercury
Level 27
God Stats
15W - 17L
1,449 SR
Queue Stats
69W - 62L
1,396 Elo+
Party 2
Yemoja
Yemoja
japan3340
Yemoja
Level 17
God Stats
8W - 19L
1,407 SR
Queue Stats
37W - 45L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AciD-JosH
Sobek
14
2 / 3 / 4
9,142
416
5,629
20,705
16,986
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
DJSparker
Bakasura
20
18 / 1 / 2
15,306
696
28,321
22,355
12,158
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 3
9,856
448
4,485
10,179
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 7 / 3
8,833
402
11,413
18,757
11,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
zero-tsuu-002
Thanatos
12
1 / 3 / 3
8,195
373
1,957
8,186
2,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimous1191
Morgan Le Fay
16
6 / 5 / 0
9,755
443
14,982
13,606
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 5
11,305
514
6,286
17,169
15,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
15
7 / 7 / 5
10,550
480
13,014
13,798
5,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
iShAkAxX
Mercury
16
1 / 5 / 3
9,510
432
6,045
15,678
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
japan3340
Yemoja
15
2 / 3 / 3
9,545
434
12,472
15,439
18,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
24
Kills
22
22
Deaths
24
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
AciD-JosH
Sobek
2
3
4
1.33
L
Morgan Le Fay
Aimous1191
Morgan Le Fay
6
5
0
1.2
W
Bakasura
DJSparker
Bakasura
18
1
2
19
W
1
8
3
0.31
L
6
4
5
2.13
W
2
7
3
0.5
L
Chiron
7
7
5
1.36
L
Mercury
iShAkAxX
Mercury
1
5
3
0.5
L
Yemoja
japan3340
Yemoja
2
3
3
1.17
W
Thanatos
zero-tsuu-002
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
52,799
80,182
Taken
75,690
45,945
Mitigated
51,008
28,192
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AciD-JosH
Sobek
5,629
550
0
7,677
20,705
16,986
258
11,049
9,129
29,120
0
L
Morgan Le Fay
Aimous1191
Morgan Le Fay
14,982
1,914
133
1,456
13,606
5,957
1,242
646
11,825
57,772
0
W
Bakasura
DJSparker
Bakasura
28,321
18,638
0
11,623
22,355
12,158
2,392
5,846
16,509
0
141,436
W
4,485
334
32
1,140
10,179
2,758
1,043
1,660
8,519
53,397
0
L
6,286
440
0
1,612
17,169
15,152
1,117
1,420
15,329
17,245
0
W
11,413
3,305
787
2,446
18,757
11,794
566
10,283
8,424
0
35,509
L
Chiron
13,014
2,219
1,513
2,777
13,798
5,189
4,398
2,622
10,137
0
67,533
L
Mercury
iShAkAxX
Mercury
6,045
2,172
0
3,644
15,678
6,292
96
1,261
13,442
0
56,363
L
Yemoja
japan3340
Yemoja
12,472
2,043
1,213
3,771
15,439
18,418
160
4,165
10,854
49,681
0
W
Thanatos
zero-tsuu-002
Thanatos
1,957
59
275
4,212
8,186
2,249
302
4,205
3,861
0
16,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
50,665
422
Minions Killed
445
0
Camps Cleared
0
2,054,010
Distance Traveled
1,994,720
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,142
416
44
2
0
407,656
1
L
Morgan Le Fay
9,755
443
87
4
0
388,857
6
W
Bakasura
15,306
696
215
10
0
511,388
0
W
Ra
9,856
448
83
4
0
389,519
0
L
Ares
11,305
514
24
1
0
394,147
2
W
Bellona
8,833
402
46
2
0
400,656
0
L
Chiron
10,550
480
130
6
0
385,127
0
L
Mercury
9,510
432
112
5
0
463,744
0
L
Yemoja
9,545
434
92
4
0
362,845
12
W
Thanatos
8,195
373
34
2
0
344,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role