Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
 
Athena
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold IV
serpelson
Fafnir
Gold IV
Level 67
God Stats
129W - 108L
1,550 SR
Queue Stats
147W - 148L
1,292 MMR
Solo
Medusa
Medusa
Gold II
znyckyj
Medusa
Gold II
Level 65
God Stats
13W - 3L
1,815 SR
Queue Stats
220W - 218L
1,396 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,573 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,497 SR
1,426 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Dieggot
King Arthur
Bronze III
Level 144
God Stats
0W - 2L
1,222 SR
Queue Stats
2W - 4L
1,413 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
JuanchyFer
Cernunnos
Bronze III
Level 48
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
Lacalecita
Ymir
Gold V
Level 117
God Stats
19W - 18L
1,615 SR
Queue Stats
289W - 292L
1,256 MMR
Solo
Scylla
Scylla
Silver III
SrDuch
Scylla
Silver III
Level 149
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 5L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 0 / 2
8,676
667
8,239
6,916
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
14
1 / 1 / 2
7,976
614
2,823
6,369
5,383
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
 
Poseidon
14
1 / 1 / 2
7,838
603
1,708
4,316
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
serpelson
Fafnir
12
3 / 1 / 7
8,297
638
4,771
7,688
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
znyckyj
Medusa
14
3 / 1 / 5
8,173
629
7,714
8,653
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Morgan Le FayApolloTsukuyomiJanusSet

VS

Bans
TiamatAnhurSobekChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
5,833
449
2,314
8,332
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Dieggot
King Arthur
11
1 / 2 / 0
6,491
499
4,360
7,864
6,567
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
JuanchyFer
Cernunnos
11
1 / 5 / 1
6,618
509
3,829
9,377
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 3 / 1
5,408
416
1,612
7,064
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SrDuch
Scylla
12
1 / 4 / 0
6,826
525
1,932
6,076
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
2
10
W
Athena
 
Athena
1
1
2
2
W
Poseidon
 
Poseidon
1
1
2
2
L
Arachne
 
Arachne
1
3
0
0.33
L
King Arthur
Dieggot
King Arthur
1
2
0
0.5
L
Cernunnos
JuanchyFer
Cernunnos
1
5
1
0.3
L
0
3
1
0.17
L
Scylla
SrDuch
Scylla
1
4
0
0.25
W
Fafnir
serpelson
Fafnir
3
1
7
6.5
W
Medusa
znyckyj
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
14,047
33,942
Taken
38,713
22,103
Mitigated
17,264
5,505
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,239
6,292
0
160
6,916
2,386
0
853
5,896
0
66,839
W
Athena
 
Athena
2,823
1,178
0
1,818
6,369
5,383
0
0
5,746
40,887
0
W
Poseidon
 
Poseidon
1,708
303
0
632
4,316
1,347
288
658
3,618
56,222
0
L
Arachne
 
Arachne
2,314
1,728
0
3,147
8,332
2,980
0
618
7,714
0
21,676
L
King Arthur
Dieggot
King Arthur
4,360
264
0
814
7,864
6,567
0
2,656
5,208
0
33,657
L
Cernunnos
JuanchyFer
Cernunnos
3,829
1,465
0
1,974
9,377
2,921
0
2,022
7,355
0
35,188
L
1,612
365
0
1,286
7,064
2,986
0
2,082
4,855
9,696
0
L
Scylla
SrDuch
Scylla
1,932
218
0
1,308
6,076
1,810
0
1,888
4,188
40,136
0
W
Fafnir
serpelson
Fafnir
4,771
1,043
0
1,471
7,688
9,604
148
1,278
6,334
14,101
0
W
Medusa
znyckyj
Medusa
7,714
4,279
0
1,424
8,653
3,383
3,332
688
7,965
0
64,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
31,176
475
Minions Killed
310
0
Camps Cleared
0
1,387,610
Distance Traveled
1,204,267
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,676
667
118
9
0
319,117
3
W
Athena
7,976
614
98
8
0
286,989
4
W
Poseidon
7,838
603
134
10
0
275,399
6
L
Arachne
5,833
449
54
4
0
255,830
3
L
King Arthur
6,491
499
76
6
0
278,319
5
L
Cernunnos
6,618
509
64
5
0
224,720
2
L
Ymir
5,408
416
19
1
0
180,840
1
L
Scylla
6,826
525
97
7
0
264,558
6
W
Fafnir
8,297
638
17
1
0
264,915
3
W
Medusa
8,173
629
108
8
0
241,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role