Player Matchup

Morgan Le Fay
Morgan Le Fay
GerbilSnap
Morgan Le Fay
Level 100
God Stats
5W - 5L
1,550 SR
Queue Stats
82W - 63L
1,550 Elo+
Party 1
Artemis
Artemis
Nunchukdaddi
Artemis
Level 65
God Stats
44W - 40L
1,492 SR
Queue Stats
130W - 154L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
RadRapsRaptor
Gilgamesh
Level 108
God Stats
29W - 15L
1,666 SR
Queue Stats
76W - 59L
1,553 Elo+
Party 1
King Arthur
King Arthur
cape8p
King Arthur
Level 152
God Stats
116W - 93L
1,597 SR
Queue Stats
1,074W - 1,027L
1,594 Elo+
Party 2
Athena
Athena
fitra_daytimee
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,561 SR
1,531 Elo+

VS

Team Averages
Level 133
1,661 SR
1,436 Elo+
Chernobog
Chernobog
CASG-01
Chernobog
Level 142
God Stats
7W - 4L
1,602 SR
Queue Stats
999W - 1,123L
1,434 Elo+
Party 3
Arachne
Arachne
WeedleJesus
Arachne
Level 141
God Stats
12W - 4L
1,859 SR
Queue Stats
277W - 269L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
darkline51
Baron Samedi
Level 121
God Stats
1W - 1L
1,746 SR
Queue Stats
302W - 441L
1,383 Elo+
Party 3
Raijin
Raijin
dboii11Blazee
Raijin
Level 140
God Stats
16W - 17L
1,606 SR
Queue Stats
955W - 880L
1,507 Elo+
Solo
Fafnir
Fafnir
papin0593
Fafnir
Level 122
God Stats
1W - 2L
1,490 SR
Queue Stats
459W - 592L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GerbilSnap
Morgan Le Fay
14
1 / 1 / 4
8,157
510
9,129
7,710
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Nunchukdaddi
Artemis
11
3 / 4 / 3
7,356
460
7,924
11,881
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
RadRapsRaptor
Gilgamesh
14
6 / 1 / 3
8,502
531
8,518
8,046
3,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
cape8p
King Arthur
17
7 / 0 / 2
10,380
649
9,347
8,209
6,235
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 0 / 3
8,460
529
6,978
10,937
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CASG-01
Chernobog
13
3 / 7 / 1
7,730
483
7,229
14,542
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
WeedleJesus
Arachne
10
0 / 7 / 0
6,565
410
5,144
14,882
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
darkline51
Baron Samedi
10
1 / 5 / 0
6,750
422
1,833
6,215
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 1
7,958
497
2,028
11,680
5,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
papin0593
Fafnir
9
0 / 2 / 2
7,014
438
2,992
11,476
8,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
22
Kills
6
6
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CASG-01
Chernobog
3
7
1
0.5
W
Morgan Le Fay
GerbilSnap
Morgan Le Fay
1
1
4
3
W
Artemis
Nunchukdaddi
Artemis
3
4
3
1.13
W
Gilgamesh
RadRapsRaptor
Gilgamesh
6
1
3
7.5
L
Arachne
WeedleJesus
Arachne
0
7
0
0
W
King Arthur
cape8p
King Arthur
7
0
2
8
L
Baron Samedi
darkline51
Baron Samedi
1
5
0
0.2
L
2
1
1
2.5
W
5
0
3
6.5
L
Fafnir
papin0593
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
19,226
46,783
Taken
58,795
22,662
Mitigated
26,539
14,857
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CASG-01
Chernobog
7,229
3,725
0
3,655
14,542
4,876
544
3,303
11,239
0
50,703
W
Morgan Le Fay
GerbilSnap
Morgan Le Fay
9,129
790
0
2,573
7,710
3,023
325
1,779
5,911
56,352
0
W
Artemis
Nunchukdaddi
Artemis
7,924
4,613
0
5,336
11,881
3,736
1,134
2,674
9,207
0
34,081
W
Gilgamesh
RadRapsRaptor
Gilgamesh
8,518
2,596
0
714
8,046
3,834
130
212
7,834
0
49,476
L
Arachne
WeedleJesus
Arachne
5,144
3,552
0
4,948
14,882
5,568
0
4,451
10,431
0
35,312
W
King Arthur
cape8p
King Arthur
9,347
1,256
0
2,025
8,209
6,235
0
1,093
6,959
0
67,839
L
Baron Samedi
darkline51
Baron Samedi
1,833
94
61
1,088
6,215
2,254
438
158
6,057
28,020
0
L
2,028
172
86
5,275
11,680
5,071
0
5,737
5,943
46,819
0
W
6,978
2,398
0
4,209
10,937
5,834
418
1,258
9,679
29,291
0
L
Fafnir
papin0593
Fafnir
2,992
1,223
0
1,580
11,476
8,770
250
2,677
8,799
6,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
36,017
423
Minions Killed
314
0
Camps Cleared
0
1,486,095
Distance Traveled
1,393,109
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,730
483
93
6
0
303,126
0
W
Morgan Le Fay
8,157
510
104
7
0
293,557
4
W
Artemis
7,356
460
49
3
0
257,312
10
W
Gilgamesh
8,502
531
80
5
0
325,271
0
L
Arachne
6,565
410
68
4
0
321,060
1
W
King Arthur
10,380
649
141
9
0
307,515
7
L
Baron Samedi
6,750
422
60
4
0
187,968
1
L
Raijin
7,958
497
84
5
0
272,035
3
W
Athena
8,460
529
49
3
0
302,440
4
L
Fafnir
7,014
438
9
1
0
308,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role