Player Matchup

Hades
Hades
Bloodhound6420
Hades
Level 16
God Stats
2W - 3L
1,782 SR
Queue Stats
51W - 57L
1,575 Elo+
Solo
Cernunnos
Cernunnos
Couillu18
Cernunnos
Level 24
God Stats
3W - 4L
1,783 SR
Queue Stats
17W - 17L
1,556 Elo+
Party 1
Thor
Thor
Mystyfrost
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Bakasura
Bakasura
OShulkO
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 54L
1,717 Elo+
Solo
Jormungandr
Jormungandr
xxtanosaccoxx
Jormungandr
Level 16
God Stats
4W - 4L
1,499 SR
Queue Stats
10W - 9L
1,610 Elo+
Party 1
Team Averages
Level 18
1,613 SR
1,592 Elo+

VS

Team Averages
Level 23
1,561 SR
1,561 Elo+
Skadi
Skadi
Itzcookiq
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Jesussssbrooo
Sylvanus
Level 21
God Stats
2W - 3L
1,589 SR
Queue Stats
29W - 33L
1,456 Elo+
Party 2
Nemesis
Nemesis
MeSoOp1
Nemesis
Level 18
God Stats
11W - 5L
1,401 SR
Queue Stats
85W - 51L
1,598 Elo+
Solo
Ra
Ra
SolemnWhishes
Ra
Level 26
God Stats
17W - 11L
1,661 SR
Queue Stats
61W - 56L
1,571 Elo+
Solo
Tyr
Tyr
User99955
Tyr
Level 29
God Stats
30W - 24L
1,652 SR
Queue Stats
54W - 45L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
9,650
643
9,124
9,245
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Couillu18
Cernunnos
12
5 / 4 / 4
7,673
512
9,139
7,149
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 2
6,808
454
1,555
9,612
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
OShulkO
Bakasura
18
3 / 0 / 4
10,536
702
5,922
7,913
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
xxtanosaccoxx
Jormungandr
10
0 / 2 / 8
7,376
492
5,064
11,700
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Itzcookiq
Skadi
11
1 / 4 / 4
6,374
425
5,659
6,874
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Jesussssbrooo
Sylvanus
11
2 / 2 / 3
7,296
486
4,498
10,680
6,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
MeSoOp1
Nemesis
15
3 / 0 / 3
8,544
570
6,916
8,036
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
7 / 8 / 2
7,727
515
8,562
10,582
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
5,219
348
1,132
4,207
1,692
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
13
13
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Cernunnos
Couillu18
Cernunnos
5
4
4
1.75
L
Skadi
Itzcookiq
Skadi
1
4
4
0.75
L
Sylvanus
Jesussssbrooo
Sylvanus
2
2
3
1.75
L
Nemesis
MeSoOp1
Nemesis
3
0
3
4.5
W
0
5
2
0.2
W
Bakasura
OShulkO
Bakasura
3
0
4
5
L
7
8
2
1
L
0
3
0
0
W
Jormungandr
xxtanosaccoxx
Jormungandr
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
26,767
45,619
Taken
40,379
22,017
Mitigated
16,829
15,131
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,124
430
290
5,342
9,245
4,394
0
2,982
6,084
53,337
0
W
Cernunnos
Couillu18
Cernunnos
9,139
4,024
0
794
7,149
2,893
421
2,276
4,825
0
40,482
L
Skadi
Itzcookiq
Skadi
5,659
1,997
0
155
6,874
1,806
0
2,909
3,895
0
33,269
L
Sylvanus
Jesussssbrooo
Sylvanus
4,498
1,355
140
2,172
10,680
6,919
0
3,429
7,111
21,706
0
L
Nemesis
MeSoOp1
Nemesis
6,916
2,790
0
1,149
8,036
2,823
1,028
1,730
6,116
0
63,713
W
1,555
686
0
2,914
9,612
2,695
406
2,520
6,946
0
33,408
W
Bakasura
OShulkO
Bakasura
5,922
3,783
0
3,191
7,913
4,516
2,076
599
7,286
0
68,816
L
8,562
876
211
1,746
10,582
3,589
0
5,959
4,303
34,190
0
L
1,132
0
0
1,168
4,207
1,692
0
510
3,357
0
10,497
W
Jormungandr
xxtanosaccoxx
Jormungandr
5,064
1,446
0
2,600
11,700
7,519
241
4,168
7,418
15,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
35,160
459
Minions Killed
288
0
Camps Cleared
0
1,426,577
Distance Traveled
1,134,006
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,650
643
119
8
0
284,311
2
W
Cernunnos
7,673
512
77
5
0
261,406
2
L
Skadi
6,374
425
56
4
0
239,452
2
L
Sylvanus
7,296
486
30
2
0
257,425
4
L
Nemesis
8,544
570
107
7
0
289,500
4
W
Thor
6,808
454
63
4
0
259,292
1
W
Bakasura
10,536
702
184
12
0
341,201
1
L
Ra
7,727
515
65
4
0
252,066
3
L
Tyr
5,219
348
30
2
0
95,563
0
W
Jormungandr
7,376
492
16
1
0
280,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role