Player Matchup

Susano
Susano
Hardy4win
Susano
Level 29
God Stats
0W - 1L
1,172 SR
Queue Stats
26W - 26L
1,382 Elo+
Party 3
Chang'e
Chang'e
Munnai
Chang'e
Level 48
God Stats
8W - 9L
1,597 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
SleightlySleepy
Danzaburou
Level 61
God Stats
1W - 2L
1,270 SR
Queue Stats
13W - 16L
1,458 Elo+
Party 2
Achilles
Achilles
T0des_KekzZz
Achilles
Level 59
God Stats
0W - 1L
1,746 SR
Queue Stats
12W - 9L
1,382 Elo+
Party 3
Tiamat
Tiamat
krystianekmalut2
Tiamat
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 15L
1,436 Elo+
Party 2
Team Averages
Level 57
1,415 SR
1,421 Elo+

VS

Team Averages
Level 59
1,678 SR
1,479 Elo+
Hades
Hades
Abrahamius
Hades
Level 89
God Stats
1W - 0L
1,761 SR
Queue Stats
80W - 90L
1,409 Elo+
Solo
Horus
Horus
Lukie2210
Horus
Level 69
God Stats
3W - 1L
1,575 SR
Queue Stats
221W - 250L
1,395 Elo+
Party 4
Chaac
Chaac
MmasterOogway
Chaac
Level 68
God Stats
3W - 5L
1,519 SR
Queue Stats
138W - 140L
1,463 Elo+
Party 4
Loki
Loki
RomaniaSmells
Loki
Level 45
God Stats
33W - 18L
1,760 SR
Queue Stats
72W - 57L
1,554 Elo+
Party 1
Ares
Ares
VandSupozitoare
Ares
Level 22
God Stats
18W - 7L
1,776 SR
Queue Stats
57W - 61L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hardy4win
Susano
16
3 / 8 / 1
10,512
751
9,205
16,244
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Munnai
Chang'e
16
2 / 1 / 7
9,994
714
7,986
6,854
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SleightlySleepy
Danzaburou
18
2 / 3 / 9
11,365
812
15,038
13,275
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
T0des_KekzZz
Achilles
16
3 / 5 / 6
10,676
763
5,631
17,058
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 6
9,212
658
11,498
12,469
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
1 / 2 / 10
9,867
705
9,861
10,540
7,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Lukie2210
Horus
16
1 / 3 / 11
9,548
682
6,570
11,569
7,527
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 9
11,659
833
13,325
12,480
9,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 4
12,222
873
16,915
13,388
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 13
11,545
825
12,551
14,833
19,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
11
Kills
23
23
Deaths
11
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hades
1
2
10
3
L
Susano
Hardy4win
Susano
3
8
1
0.44
W
Horus
Lukie2210
Horus
1
3
11
2.17
W
6
2
9
5.25
L
Chang'e
Munnai
Chang'e
2
1
7
5.5
W
9
4
4
2.75
L
Danzaburou
SleightlySleepy
Danzaburou
2
3
9
2.17
L
Achilles
T0des_KekzZz
Achilles
3
5
6
1.2
W
6
0
13
12.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
59,222
65,900
Taken
62,810
48,444
Mitigated
50,555
12,066
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,861
563
1,093
3,490
10,540
7,442
1,713
4,397
5,948
34,781
0
L
Susano
Hardy4win
Susano
9,205
856
0
794
16,244
8,787
0
4,570
11,674
0
29,682
W
Horus
Lukie2210
Horus
6,570
2,774
2,948
2,898
11,569
7,527
500
2,893
8,525
0
18,787
W
13,325
2,599
0
5,407
12,480
9,443
312
4,454
7,714
0
48,898
L
Chang'e
Munnai
Chang'e
7,986
430
3,204
3,224
6,854
3,177
579
2,769
4,085
20,038
0
W
16,915
7,562
0
685
13,388
6,548
500
1,912
11,426
0
48,557
L
Danzaburou
SleightlySleepy
Danzaburou
15,038
7,077
0
1,616
13,275
6,349
0
2,561
10,714
0
60,968
L
Achilles
T0des_KekzZz
Achilles
5,631
1,548
194
2,142
17,058
23,121
0
8,047
9,011
0
15,246
W
12,551
630
0
5,364
14,833
19,595
173
5,042
9,387
24,300
0
L
11,498
789
0
892
12,469
7,010
1
4,926
7,543
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,759
Gold Earned
54,841
291
Minions Killed
295
7
Camps Cleared
8
1,309,679
Distance Traveled
1,482,531
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,867
705
75
5
2
280,240
1
L
Susano
10,512
751
52
4
4
255,561
1
W
Horus
9,548
682
29
2
1
280,572
0
W
Chaac
11,659
833
91
7
1
300,624
5
L
Chang'e
9,994
714
31
2
0
301,074
6
W
Loki
12,222
873
86
6
4
291,825
2
L
Danzaburou
11,365
812
141
10
2
273,244
4
L
Achilles
10,676
763
21
2
0
230,082
1
W
Ares
11,545
825
14
1
0
329,270
5
L
Tiamat
9,212
658
46
3
1
249,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role