Player Matchup

Izanami
Izanami
AsafTheMagniv
Izanami
Level 28
God Stats
3W - 1L
1,651 SR
Queue Stats
54W - 55L
1,438 Elo+
Party 4
Mercury
Mercury
TheGreatBirdman
Mercury
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
ZoeMeetAgain
Cthulhu
Level 4
God Stats
3W - 2L
1,381 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 1
Vulcan
Vulcan
iloi12
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,423 Elo+
Party 4
Sun Wukong
Sun Wukong
kidr3d
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 1
Team Averages
Level 33
1,506 SR
1,449 Elo+

VS

Team Averages
Level 26
1,609 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
Adwenn
Morgan Le Fay
Level 27
God Stats
12W - 14L
1,651 SR
Queue Stats
112W - 113L
1,439 Elo+
Party 2
Scylla
Scylla
LucieChausette
Scylla
Level 29
God Stats
39W - 29L
1,533 SR
Queue Stats
112W - 113L
1,439 Elo+
Party 2
Fenrir
Fenrir
Nadez44
Fenrir
Level 67
God Stats
1W - 1L
1,681 SR
Queue Stats
19W - 7L
1,621 Elo+
Party 3
Zeus
Zeus
ZinnkyJr
Zeus
Level 3
God Stats
1W - 2L
1,681 SR
Queue Stats
11W - 13L
1,621 Elo+
Party 3
Neith
Neith
yann01000
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 4 / 3
11,755
534
9,716
14,027
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 1 / 3
15,029
683
17,025
15,462
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ZoeMeetAgain
Cthulhu
16
1 / 3 / 9
10,344
470
5,751
18,075
13,807
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
iloi12
Vulcan
16
1 / 5 / 4
10,942
497
4,269
10,375
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
kidr3d
Sun Wukong
19
9 / 1 / 6
12,775
581
12,747
12,632
9,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adwenn
Morgan Le Fay
14
4 / 7 / 3
9,688
440
12,934
11,937
4,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
9,381
426
9,019
11,992
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nadez44
Fenrir
18
7 / 4 / 2
11,680
531
6,513
17,302
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
2 / 7 / 4
9,970
453
12,007
11,019
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
yann01000
Neith
15
0 / 9 / 6
9,042
411
4,678
15,039
6,994
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
32
Kills
14
14
Deaths
32
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adwenn
Morgan Le Fay
4
7
3
0.79
W
Izanami
5
4
3
1.63
L
1
5
6
0.8
L
Fenrir
Nadez44
Fenrir
7
4
2
2
W
16
1
3
17.5
L
Zeus
2
7
4
0.57
W
Cthulhu
ZoeMeetAgain
Cthulhu
1
3
9
1.83
W
Vulcan
iloi12
Vulcan
1
5
4
0.6
W
Sun Wukong
kidr3d
Sun Wukong
9
1
6
12
L
Neith
yann01000
Neith
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
45,151
70,571
Taken
67,289
37,566
Mitigated
32,896
15,460
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adwenn
Morgan Le Fay
12,934
1,142
0
1,371
11,937
4,700
0
1,284
10,653
41,855
0
W
Izanami
9,716
4,760
0
2,463
14,027
4,499
3,892
8,706
5,043
0
91,561
L
9,019
856
0
2,253
11,992
4,018
29
2,019
9,973
49,037
0
L
Fenrir
Nadez44
Fenrir
6,513
1,116
0
5,933
17,302
13,721
0
2,216
15,086
0
79,067
W
17,025
7,321
0
1,617
15,462
6,434
3,240
5,651
9,647
0
103,135
L
Zeus
12,007
2,486
0
1,357
11,019
3,463
570
2,476
8,543
52,718
0
W
Cthulhu
ZoeMeetAgain
Cthulhu
5,751
381
275
3,925
18,075
13,807
1,573
9,846
7,937
34,848
0
W
Vulcan
iloi12
Vulcan
4,269
1,022
120
744
10,375
3,317
2,055
4,107
5,804
57,526
0
W
Sun Wukong
kidr3d
Sun Wukong
12,747
1,481
0
6,316
12,632
9,509
2,655
4,388
7,972
66
60,596
L
Neith
yann01000
Neith
4,678
1,540
0
842
15,039
6,994
548
2,083
12,956
0
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
49,761
573
Minions Killed
434
0
Camps Cleared
0
2,193,987
Distance Traveled
1,890,391
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,688
440
51
2
0
370,503
1
W
Izanami
11,755
534
147
7
0
392,289
2
L
Scylla
9,381
426
84
4
0
359,585
6
L
Fenrir
11,680
531
136
6
0
422,828
1
W
Mercury
15,029
683
163
7
0
506,550
0
L
Zeus
9,970
453
103
5
0
328,970
2
W
Cthulhu
10,344
470
58
3
0
435,363
9
W
Vulcan
10,942
497
97
4
0
409,117
2
W
Sun Wukong
12,775
581
108
5
0
450,668
1
L
Neith
9,042
411
60
3
0
408,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role