Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ChaoticSoull
Nemesis
Level 158
God Stats
128W - 130L
1,561 SR
Queue Stats
839W - 919L
1,544 Elo+
Party 2
Janus
Janus
GetSomeOOs
Janus
Level 109
God Stats
75W - 79L
1,532 SR
Queue Stats
376W - 364L
1,566 Elo+
Solo
Mulan
Mulan
jiggerz
Mulan
Level 147
God Stats
16W - 19L
1,326 SR
Queue Stats
698W - 664L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
zirkzise
Zhong Kui
Level 76
God Stats
8W - 4L
1,705 SR
Queue Stats
751W - 710L
1,562 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,548 Elo+

VS

Team Averages
Level 139
1,522 SR
1,550 Elo+
Artio
Artio
FimaT Odin
Artio
Level 127
God Stats
1W - 3L
1,574 SR
Queue Stats
151W - 130L
1,605 Elo+
Party 3
Gilgamesh
Gilgamesh
GodZom8ie
Gilgamesh
Level 140
God Stats
9W - 12L
1,574 SR
Queue Stats
96W - 103L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
Jaxster12
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 279L
1,510 Elo+
Party 1
Janus
Janus
NXG__Nick
Janus
Level 121
God Stats
54W - 64L
1,496 SR
Queue Stats
564W - 538L
1,572 Elo+
Solo
Rama
Rama
v SHVRKY v
Rama
Level 146
God Stats
52W - 56L
1,467 SR
Queue Stats
580W - 580L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 2 / 16
10,438
549
6,789
15,957
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ChaoticSoull
Nemesis
17
9 / 3 / 8
11,183
589
9,582
12,162
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
17
6 / 3 / 10
10,998
579
12,069
10,098
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
jiggerz
Mulan
15
3 / 3 / 5
10,082
531
9,606
13,176
11,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
zirkzise
Zhong Kui
19
7 / 1 / 9
11,396
600
14,820
13,066
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 7 / 4
8,806
463
6,217
18,122
12,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
GodZom8ie
Gilgamesh
15
3 / 4 / 1
9,880
520
7,867
15,074
14,128
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Jaxster12
Hun Batz
15
3 / 6 / 2
9,490
499
8,836
13,668
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
NXG__Nick
Janus
17
5 / 6 / 2
10,400
547
12,127
12,760
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 4 / 0
8,789
463
4,710
11,331
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
27
Kills
12
12
Deaths
27
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
16
5
W
Nemesis
ChaoticSoull
Nemesis
9
3
8
4.33
L
Artio
0
7
4
0.29
W
Janus
6
3
10
3.67
L
Gilgamesh
GodZom8ie
Gilgamesh
3
4
1
0.88
L
Hun Batz
Jaxster12
Hun Batz
3
6
2
0.67
L
Janus
NXG__Nick
Janus
5
6
2
1
W
Mulan
jiggerz
Mulan
3
3
5
1.83
L
1
4
0
0.25
W
Zhong Kui
zirkzise
Zhong Kui
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,866
Damage
39,757
64,459
Taken
70,955
43,728
Mitigated
40,344
17,986
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,789
1,033
0
2,921
15,957
12,257
176
6,095
9,710
79
18,194
W
Nemesis
ChaoticSoull
Nemesis
9,582
4,294
0
2,352
12,162
6,781
1,179
2,769
9,291
0
73,438
L
Artio
6,217
284
1,176
3,467
18,122
12,845
0
9,671
7,819
22,825
0
W
Janus
12,069
622
268
2,136
10,098
3,817
304
4,179
5,665
79,732
0
L
Gilgamesh
GodZom8ie
Gilgamesh
7,867
1,773
49
5,980
15,074
14,128
532
2,431
12,611
0
50,949
L
Hun Batz
Jaxster12
Hun Batz
8,836
2,187
0
3,233
13,668
5,351
0
3,514
9,935
0
63,996
L
Janus
NXG__Nick
Janus
12,127
469
95
2,092
12,760
4,541
0
6,677
5,791
76,046
0
W
Mulan
jiggerz
Mulan
9,606
1,995
0
4,392
13,176
11,786
116
1,529
11,597
9,640
48,810
L
4,710
3,376
0
4,497
11,331
3,479
250
5,639
5,570
0
62,777
W
Zhong Kui
zirkzise
Zhong Kui
14,820
4,223
0
5,917
13,066
9,087
2,316
3,280
9,702
86,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
47,365
523
Minions Killed
517
0
Camps Cleared
0
1,982,465
Distance Traveled
1,740,610
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,438
549
23
1
0
391,091
7
W
Nemesis
11,183
589
118
6
0
426,605
6
L
Artio
8,806
463
27
1
0
349,888
3
W
Janus
10,998
579
148
8
0
437,525
6
L
Gilgamesh
9,880
520
110
6
0
345,184
0
L
Hun Batz
9,490
499
105
6
0
371,431
1
L
Janus
10,400
547
153
8
0
367,536
7
W
Mulan
10,082
531
99
5
0
341,237
3
L
Rama
8,789
463
122
6
0
306,571
5
W
Zhong Kui
11,396
600
135
7
0
386,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role