Player Matchup

Tiamat
Tiamat
KaOs SKILLS 123
Tiamat
Level 13
God Stats
3W - 5L
1,408 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
U1tiMateBaldyZ
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 1
Thanatos
Thanatos
iiCZ16
Thanatos
Level 17
God Stats
5W - 2L
1,639 SR
Queue Stats
24W - 22L
1,428 Elo+
Solo
Cthulhu
Cthulhu
kSm1thyy16
Cthulhu
Level 3
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1
Neith
Neith
sheiiitane-666
Neith
Level 13
God Stats
11W - 8L
1,500 SR
Queue Stats
161W - 176L
1,394 Elo+
Solo
Team Averages
Level 13
1,567 SR
1,484 Elo+

VS

Team Averages
Level 11
1,537 SR
1,386 Elo+
Tiamat
Tiamat
Havardr2k
Tiamat
Level 26
God Stats
13W - 10L
1,573 SR
Queue Stats
50W - 34L
1,542 Elo+
Solo
Apollo
Apollo
OM45T34R
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,251 Elo+
Party 2
Loki
Loki
RyuJin_Noxem
Loki
Level 10
God Stats
12W - 6L
1,614 SR
Queue Stats
13W - 9L
1,388 Elo+
Solo
Ares
Ares
dark-voige
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,251 Elo+
Party 2
Bakasura
Bakasura
xX_Itachi_Xx_2B
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 24
11,475
1,148
15,385
7,599
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
U1tiMateBaldyZ
Baron Samedi
18
8 / 1 / 21
10,429
1,043
10,132
7,194
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
iiCZ16
Thanatos
18
19 / 1 / 17
12,194
1,219
17,285
9,479
4,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kSm1thyy16
Cthulhu
18
3 / 1 / 31
10,434
1,043
9,253
9,038
11,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 25
10,238
1,024
13,870
3,813
1,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

298

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Havardr2k
Tiamat
15
1 / 2 / 2
9,221
922
15,310
9,595
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
OM45T34R
Apollo
14
0 / 15 / 2
8,289
829
5,066
18,937
7,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 8 / 1
8,811
881
7,326
15,988
6,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 12 / 1
8,690
869
4,214
19,824
20,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
14
1 / 5 / 0
9,329
933
1,547
11,501
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
9
42
Kills
3
3
Deaths
42
118
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Havardr2k
Tiamat
1
2
2
1
W
9
0
24
21
L
Apollo
OM45T34R
Apollo
0
15
2
0.07
L
1
8
1
0.19
W
Baron Samedi
U1tiMateBaldyZ
Baron Samedi
8
1
21
18.5
L
0
12
1
0.04
W
Thanatos
iiCZ16
Thanatos
19
1
17
27.5
W
Cthulhu
kSm1thyy16
Cthulhu
3
1
31
18.5
W
3
0
25
15.5
L
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,925
Damage
33,463
37,123
Taken
75,845
25,690
Mitigated
45,896
16,181
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Havardr2k
Tiamat
15,310
1,133
0
2,264
9,595
6,550
0
3,445
5,997
39,653
0
W
15,385
2,129
464
3,790
7,599
3,713
0
3,460
4,139
35,768
0
L
Apollo
OM45T34R
Apollo
5,066
1,160
0
224
18,937
7,243
0
9,669
8,942
0
13,671
L
7,326
2,155
0
0
15,988
6,169
0
7,259
8,621
0
20,765
W
Baron Samedi
U1tiMateBaldyZ
Baron Samedi
10,132
3,268
1,256
1,424
7,194
4,418
0
5,032
2,012
18,014
0
L
4,214
444
0
0
19,824
20,741
0
8,968
10,568
28,272
0
W
Thanatos
iiCZ16
Thanatos
17,285
7,937
0
7,719
9,479
4,019
0
6,376
3,103
0
26,356
W
Cthulhu
kSm1thyy16
Cthulhu
9,253
1,672
0
0
9,038
11,770
0
2,829
6,209
29,457
0
W
13,870
6,337
0
1,528
3,813
1,770
0
1,827
1,955
0
29,819
L
Bakasura
1,547
876
0
949
11,501
5,193
0
4,424
6,947
0
7,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,770
Gold Earned
44,340
200
Minions Killed
156
3
Camps Cleared
3
943,765
Distance Traveled
880,488
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,221
922
73
7
0
201,917
0
W
Tiamat
11,475
1,148
55
6
0
196,859
2
L
Apollo
8,289
829
20
2
0
166,584
1
L
Loki
8,811
881
27
3
1
190,987
0
W
Baron Samedi
10,429
1,043
17
2
1
179,652
0
L
Ares
8,690
869
29
3
0
144,914
0
W
Thanatos
12,194
1,219
21
2
2
201,655
0
W
Cthulhu
10,434
1,043
61
6
0
192,318
0
W
Neith
10,238
1,024
46
5
0
173,281
3
L
Bakasura
9,329
933
7
1
2
176,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role