Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ClyclonicSpy8926
Achilles
Level 97
God Stats
6W - 2L
1,697 SR
Queue Stats
249W - 221L
1,573 Elo+
Solo
Heimdallr
Heimdallr
LionHeart808
Heimdallr
Level 66
God Stats
1W - 3L
1,482 SR
Queue Stats
61W - 45L
1,578 Elo+
Solo
Vulcan
Vulcan
ProffessorBlack
Vulcan
Level 150
God Stats
8W - 13L
1,099 SR
Queue Stats
545W - 566L
1,487 Elo+
Solo
Hercules
Hercules
Razielsomething
Hercules
Level 122
God Stats
5W - 1L
1,327 SR
Queue Stats
453W - 411L
1,589 Elo+
Solo
Team Averages
Level 119
1,421 SR
1,546 Elo+

VS

Team Averages
Level 116
1,499 SR
1,564 Elo+
Sylvanus
Sylvanus
BrandonJavis17
Sylvanus
Level 143
God Stats
1W - 3L
1,641 SR
Queue Stats
82W - 70L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
JayDucky
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,642 Elo+
Solo
Loki
Loki
ManuelAmz98
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Selta
Cthulhu
Level 118
God Stats
8W - 2L
1,500 SR
Queue Stats
365W - 274L
1,579 Elo+
Solo
Ullr
Ullr
ap290578
Ullr
Level 104
God Stats
2W - 3L
1,354 SR
Queue Stats
94W - 103L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 4 / 16
12,417
776
12,628
18,316
16,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 4 / 18
11,967
748
14,996
24,128
38,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
LionHeart808
Heimdallr
18
6 / 6 / 13
11,715
732
17,896
16,990
7,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 3 / 11
12,997
812
34,609
15,334
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
19
1 / 5 / 26
12,600
788
14,258
32,777
42,702
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 6 / 15
11,320
708
18,017
25,479
13,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
JayDucky
Ne Zha
17
4 / 8 / 9
11,287
705
15,655
22,280
12,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 6 / 11
9,662
604
9,181
14,128
5,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Selta
Cthulhu
18
5 / 6 / 10
11,044
690
26,876
26,510
25,842
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
10 / 4 / 12
13,041
815
19,723
20,415
9,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
79
30
Kills
22
22
Deaths
30
84
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
4
16
3.5
L
Sylvanus
3
6
15
1.75
W
5
4
18
3.5
L
Ne Zha
JayDucky
Ne Zha
4
8
9
1.06
W
Heimdallr
LionHeart808
Heimdallr
6
6
13
2.08
L
0
6
11
0.92
W
12
3
11
5.83
W
Hercules
1
5
26
2.8
L
Cthulhu
Selta
Cthulhu
5
6
10
1.67
L
Ullr
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,387
Damage
89,452
107,545
Taken
108,812
112,738
Mitigated
67,781
57,014
Healing
46,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,628
428
19,132
10,107
18,316
16,765
1,060
8,420
9,896
25,979
0
L
Sylvanus
18,017
3,909
12,442
10,940
25,479
13,994
463
11,380
13,708
35,129
0
W
14,996
1,635
2,207
5,475
24,128
38,875
210
10,546
13,582
0
27,085
L
Ne Zha
JayDucky
Ne Zha
15,655
3,119
20
3,720
22,280
12,776
80
8,175
13,846
0
28,669
W
Heimdallr
LionHeart808
Heimdallr
17,896
7,478
1,493
2,889
16,990
7,124
2,784
7,951
9,039
0
42,160
L
9,181
1,110
1,598
943
14,128
5,178
279
6,476
7,510
0
24,438
W
34,609
14,686
892
1,470
15,334
7,272
1,314
4,978
10,356
59,999
0
W
Hercules
14,258
3,519
1,024
12,325
32,777
42,702
1,272
12,998
19,779
3,050
22,235
L
Cthulhu
Selta
Cthulhu
26,876
723
2,513
5,201
26,510
25,842
128
15,074
10,988
55,569
0
L
Ullr
19,723
7,186
3,474
5,674
20,415
9,991
2,178
8,662
11,175
0
37,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,696
Gold Earned
56,354
173
Minions Killed
171
0
Camps Cleared
0
1,477,387
Distance Traveled
1,535,554
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,417
776
28
2
0
309,944
2
L
Sylvanus
11,320
708
29
2
0
254,047
0
W
Achilles
11,967
748
25
2
0
319,159
0
L
Ne Zha
11,287
705
27
2
0
325,198
0
W
Heimdallr
11,715
732
49
3
0
219,965
1
L
Loki
9,662
604
26
2
0
326,971
2
W
Vulcan
12,997
812
49
3
0
347,007
0
W
Hercules
12,600
788
22
1
0
281,312
0
L
Cthulhu
11,044
690
43
3
0
302,595
0
L
Ullr
13,041
815
46
3
0
326,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role